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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

The role's baseline: bot lab then shipyard in the cove, early destroyer and submarine to contest the sea, with geothermal powering the economy as the game transitions into a naval/amphibious mix.

Usually shipyard in the cove (89%)

#naval #eco · 1349 distinct matches · 173 players · 78% of Armada Geo sea games · team won 55% of 1504 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:12

  1. Open 3 mex and wind, then drop Bot Lab by 1:12.
  2. Build Shipyard in the cove to start the naval contest.
  3. Pump submarine then destroyer to contest enemy sea entry.
  4. Add geothermal powerplant to fund the economy transition.
  5. Upgrade to Advanced Metal Extractor as eco scaling finishes.

Phase by phase

TYPICAL OF ITS 1349 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Solar
    3. Bot LabBot Labdone 0:55 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:48–3:37
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (42%) · con turret (39%) · crossbow (39%)

    By 2:47 in all: 4 mex · 4 wind

    The example game in this phase · 12 steps
    1. Windfor Air
    2. LazarusLazarus
    3. Wind ×2
    4. Windfor Air
    5. CrossbowCrossbow
    6. Energy storage
    7. Construction BotCon bot ×2
    8. LazarusLazarus
    9. CrossbowCrossbow
    10. PawnPawn
    11. Mex
    12. ShipyardShipyarddone 3:00 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine2Wind
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    Other
    • Radar Tower1 Radar Tower

    Some games also: destroyer (48%) · Sentry (44%) · submarine (44%) · converter (33%) · con turret (32%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 23 steps
    1. Mex
    2. Bot LabEat Bot Labreclaimed for its metal
    3. SkaterSkater
    4. Radar TowerRadar Tower
    5. Construction ShipCon ship
    6. SentrySentry
    7. Radar TowerRadar Tower
    8. DolphinDolphin
    9. Mex
    10. DolphinDolphin ×2
    11. Mex
    12. DolphinDolphin
    13. Mex
    14. DolphinDolphin
    15. Mex
    16. EelSubmarinedone 4:44 · typical 4:27
    17. Radar TowerRadar Tower
    18. Naval Construction Turret
    19. Mex
    20. SentrySentry
    21. DolphinDolphin
    22. Converter
    23. DolphinDolphin
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter3Converter
    Builders
    • Construction Turret1 Con turret
    • Grim Reaper1 Grim Reaper
    • Construction Ship1 Con ship
    Army
    • Sentry1 Sentry
    • Dolphin4 Dolphin
    • Skater2 Skater
    • Corsair2 Destroyer

    Some games also: Harpoon (42%) · frigate (42%) · geo (41%) · Naval Construction Turret (35%) · submarine (31%)

    By 10:00 in all: 11 mex · 20 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 139 steps
    1. DolphinDolphin
    2. Converter
    3. DolphinDolphin
    4. BeamerBeamer
    5. DolphinDolphin
    6. Grim ReaperGrim Reaper
    7. SkaterSkater
    8. CorsairDestroyerdone 6:20 · typical 5:39
    9. Radar TowerRadar Tower
    10. Wind
    11. DolphinDolphin
    12. Wind
    13. BeamerBeamer
    14. Wind
    15. DolphinDolphin
    16. Wind ×2
    17. Converter
    18. DolphinDolphin ×2
    19. BeamerBeamer
    20. DolphinDolphin
    21. Wind
    22. DolphinDolphin ×2
    23. Mex
    24. Wind
    25. DolphinDolphin
    26. BeamerBeamer
    27. HarpoonHarpoon
    28. DolphinDolphin
    29. Wind
    30. DolphinDolphin
    31. Grim ReaperGrim Reaper
    32. Wind
    33. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    34. SkaterSkater
    35. CorsairDestroyer
    36. Wind ×7
    37. CorsairDestroyer
    38. Wind
    39. Naval Construction Turret
    40. Converter
    41. Wind
    42. Advanced Metal ExtractorT2 mexdone 10:12 · typical 9:21
    43. Naval Construction Turret
    44. Wind
    45. DolphinDolphin
    46. Wind
    47. Geothermal PowerplantGeodone 12:23 · typical 7:52
    48. Wind
    49. Converter
    50. Wind ×2
    51. DolphinDolphin
    52. Advanced Metal ExtractorT2 mex
    53. Wind
    54. DolphinDolphin
    55. Wind ×3
    56. DolphinDolphin
    57. Wind
    58. Converter
    59. DolphinDolphin
    60. Advanced Metal ExtractorT2 mex
    61. Naval Construction Turret
    62. DolphinDolphin ×5
    63. Wind
    64. Grim ReaperGrim Reaper
    65. Wind
    66. SkaterSkater
    67. Wind
    68. CorsairDestroyer
    69. Wind
    70. Mex
    71. Wind
    72. Advanced Metal ExtractorT2 mex
    73. DolphinDolphin
    74. Wind
    75. DolphinDolphin
    76. Wind
    77. DolphinDolphin
    78. Wind
    79. DolphinDolphin
    80. Wind
    81. DolphinDolphin
    82. Wind
    83. Mex
    84. DolphinDolphin
    85. Naval Construction Turret
    86. Converter
    87. DolphinDolphin
    88. Converter
    89. DolphinDolphin
    90. Converter
    91. DolphinDolphin
    92. Converter
    93. DolphinDolphin
    94. Converter
    95. Grim ReaperGrim Reaper
    96. Converter
    97. Grim ReaperGrim Reaper
    98. Dragon's TeethDragon's Teeth
    99. SkaterSkater
    100. Dragon's TeethDragon's Teeth
    101. Advanced Metal ExtractorT2 mex
    102. CorsairDestroyer
    103. Dragon's TeethDragon's Teeth ×3
    104. Advanced ShipyardAdvanced Shipyarddone 14:04
    105. DolphinDolphin
    106. Dragon's TeethDragon's Teeth ×4
    107. Wind
    108. Dragon's TeethDragon's Teeth
    109. DolphinDolphin
    110. Dragon's TeethDragon's Teeth
    111. DolphinDolphin
    112. Dragon's TeethDragon's Teeth
    113. DolphinDolphin
    114. Advanced Construction SubAdvanced Construction Sub
    115. Dragon's TeethDragon's Teeth
    116. DolphinDolphin
    117. Dragon's TeethDragon's Teeth ×2
    118. DolphinDolphin
    119. Dragon's TeethDragon's Teeth
    120. Grim ReaperGrim Reaper
    121. VoyagerVoyager
    122. Dragon's TeethDragon's Teeth
    123. Wind
    124. Advanced Metal ExtractorT2 mex
    125. SkaterSkater
    126. Naval Advanced Metal ExtractorNaval Advanced Metal Extractornot finished by 15:00
    127. Dragon's TeethDragon's Teeth
    128. VoyagerVoyager
    129. SkaterSkater
    130. Dragon's TeethDragon's Teeth
    131. VoyagerVoyager
    132. Dragon's TeethDragon's Teeth
    133. SkaterSkater
    134. Dragon's TeethDragon's Teeth
    135. SkaterSkater
    136. DreadnoughtBattleshipnot finished by 15:00
    137. Dragon's TeethDragon's Teeth
    138. SkaterSkater
    139. Dragon's TeethDragon's Teeth ×3

Counts are medians over the build's games: half of them build more, half fewer. The example game is AcquiredTaste's (31 OS, 06/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 64% of games

You get

  • Finch1 Finch from Airfirst at 1:53 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 65% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:43 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

1504 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160000
4:002877040
5:00412619054
6:005518532295
7:007055993623
8:00872116921030
9:001057824611601
10:001280333632247
11:001538344203110
12:001846854653798
13:002177264294605
14:002537875495383
15:002896984516190
WHAT THE NUMBERS SAY

Standard Geo sea play wins slightly less than half the time but builds a strong metal base by 15:00 with moderate losses.

  • + Metal produced reaches 29210 by 15:00, well above Beach sea's early pace.
  • + Corsair (destroyer) makes up 34% of army, a clear naval focus.
  • − Own metal lost climbs to 6339 by 15:00 from sea skirmishes.
  • − Geothermal only completes in 58% of games, an inconsistent power spike.
THE EXAMPLE YOU ARE READING

AcquiredTaste

30.8 OS · 06/10/2026

Open source match ↗

6 received units · includes a constructor
190 metal received · 45499 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=1462
Shipyard3:11Middle 50%: 2:48–3:37 · n=1484
Eel4:27Middle 50%: 3:45–5:37 · n=915
Corsair5:39Middle 50%: 4:56–6:38 · n=1384
Geothermal Powerplant7:52Middle 50%: 6:48–9:30 · n=947
Advanced Metal Extractor9:21Middle 50%: 8:39–10:10 · n=1316

Played most by

_X_134games of this buildJesterB66games of this buildOptimusprimenutt61games of this buildhaaven54games of this buildpyrothraxus51games of this build