Standard front
Armada Front build order · Supreme Isthmus
Standard Front economy-first opening with Bot Lab and Vehicle Plant thrown down almost immediately, transitioning into a mixed Blitz/Rocketeer/Pawn/Janus army feeding the middle over the game.
#eco · 1031 distinct matches · 138 players · 75% of Armada Front games · team won 63% of 1178 · Recently observed
Key timing: Vehicle Plant by 0:47
- Open 3 mex then Bot Lab and Vehicle Plant almost together.
- Layer wind while both labs start producing.
- Send early units to coast first to stop leaks, not middle.
- Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
- Transition into Advanced Metal Extractor once T2 con is out.
Phase by phase
TYPICAL OF ITS 1031 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
2Mex
1Wind
Order
Bot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:09
Some games also: Vehicle Plant (41%)
By 0:28 in all: 2 mex · 1 wind
The example game in this phase · 3 steps
- Mex ×3
- Solar
Bot Labdone 0:53 · typical 0:45
- 2
Bot Lab to 5:00
Economy
4Mex
3Wind
Army
1 Sentry
Some games also: rocketeer (46%) · con bot (45%) · Lazarus (44%) · tick (41%) · centurion (37%)
By 5:00 in all: 6 mex · 7 wind
The example game in this phase · 24 steps
Tick ×3for Beach sea
Tick ×7
Lazarus ×2
Con bot ×2
Centurion- Mex
Rocketeer ×3- Mex
Rocketeer ×3
Sentry
Pawn- Mex
Pawn
Radar Tower
Pawn ×4
Sentry
Centurion
Sentry
Rocketeer ×2
Sentry
Rocketeer ×2
Sentry
Rocketeer
Pawn
- 3
5:00 to 10:00
Economy
1Mex
14Wind
Builders
2 Con turret
Army
1 Sentry
Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (36%)
By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret
The example game in this phase · 102 steps
Pawn ×3
Centurion
Rocketeer ×4
Con bot
Centurion
T2 mexdone 7:48 · typical 8:54
Rocketeer ×2- Wind
Rocketeer ×2
Pawn ×2- Wind
Pawn ×3- Wind
Pawn ×2
T2 mex
Centurion- Wind
Rocketeer ×2- Wind
Rocketeer- Wind
Rocketeer
Pawn- Wind
Pawn
Rocketeer
T2 mex
Rocketeer- Wind
Rocketeer- Wind
Con bot- Wind
Rocketeer
Centurion- Wind
Pawn ×2
Con bot- Wind
Tick
T2 mex
Tick
Pawn- Wind
Pawn ×2
Tick
Pawn
Tick- Wind
Pawn
Tick- Con turret
Con bot- Wind
T2 mex
Tick- Wind
Tick
Pawn ×2- Energy storage
- Wind
Pawn- Wind ×2
Tick
Pawn
Tick- Wind
Pawn
Tick
Con bot- Wind
- Con turret
Tick- Wind
Tick
Pawn ×2- Wind
Pawn
Tick
T2 mex
Pawn- Wind
Tick
Pawn
Tick
Con bot- Wind
- Con turret
Tick ×2- Wind
Pawn ×2- Con turret
Pawn- Wind
Tick
Pawn
Tick- Con turret
Pawn- Wind
Beamer
Tick
Counts are medians over the build's games: half of them build more, half fewer. The example game is s0uthy's (38 OS, 02/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
Nothing regular.
You get
4 Tidal from Pondfirst at 0:18 · in 68% of games
1 T2 con bot from Geo or Techfirst at 7:17 · in 67% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
1178 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 333 | 0 | 0 |
| 2:00 | 848 | 21 | 31 |
| 3:00 | 1627 | 141 | 105 |
| 4:00 | 2716 | 542 | 333 |
| 5:00 | 3868 | 1203 | 819 |
| 6:00 | 5076 | 2112 | 1523 |
| 7:00 | 6320 | 2974 | 2422 |
| 8:00 | 7639 | 3823 | 3347 |
| 9:00 | 9083 | 4641 | 4308 |
| 10:00 | 10696 | 5329 | 5042 |
| 11:00 | 12625 | 5825 | 5692 |
| 12:00 | 14839 | 6381 | 6492 |
| 13:00 | 17433 | 6977 | 7174 |
| 14:00 | 20163 | 7621 | 8077 |
| 15:00 | 22677 | 8374 | 8941 |
Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.
- + Metal produced reaches 22219 by 15:00, above suicide front's 19882
- + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
- − First unit lost by 1:44 shows exposure even from the safer side
- − Wider gap to defend demands disciplined coast-then-mid unit movement
s0uthy
38.2 OS · 02/10/2026
Open source match ↗12 received units · includes a constructor
82 metal received · 44612 energy received
Typical milestones
Played most by
Hummell99games of this buildhaaven94games of this buildLeohvm83games of this buildXad65games of this buildImmort42games of this buildSupporting games
Pick a game to read and play it above.
Alphacure02/10/2026 · 36 OS↗JustSomeGuy02/10/2026 · 40 OS↗Alphacure02/10/2026 · 37 OS↗RAM_Exerior02/10/2026 · 38 OS↗JustSomeGuy02/10/2026 · 40 OS↗s0uthy02/10/2026 · 38 OS↗MrCoolPotato02/10/2026 · 43 OS↗Frustr8ted02/10/2026 · 36 OS↗s0uthy02/10/2026 · 38 OS↗32 more of 1170, the most recent
s0uthy02/10/2026 · 38 OS↗0neTw002/10/2026 · 41 OS↗ChaoticNoob02/10/2026 · 36 OS↗0neTw002/10/2026 · 41 OS↗Hannodins02/10/2026 · 38 OS↗Xad02/10/2026 · 41 OS↗[MooDeng]NongJohn02/10/2026 · 40 OS↗Xad02/10/2026 · 41 OS↗HotDawg02/10/2026 · 46 OS↗[BS]Hellzie02/10/2026 · 41 OS↗TrapCaT02/10/2026 · 42 OS↗hainTsu02/10/2026 · 37 OS↗watermeloans02/10/2026 · 60 OS↗Hummell02/10/2026 · 46 OS↗Blover02/10/2026 · 37 OS↗JustSomeGuy01/10/2026 · 39 OS↗Hannodins01/10/2026 · 37 OS↗DRM01/10/2026 · 43 OS↗C0np0c01/10/2026 · 36 OS↗Nutzz30/09/2026 · 41 OS↗[Grump]_Doni30/09/2026 · 51 OS↗Gieds30/09/2026 · 46 OS↗[Grump]_Doni30/09/2026 · 51 OS↗Nutzz30/09/2026 · 41 OS↗Immort30/09/2026 · 55 OS↗DRM30/09/2026 · 44 OS↗Immort30/09/2026 · 55 OS↗[OLYMPUS]TOWNS30/09/2026 · 38 OS↗[OLYMPUS]TOWNS30/09/2026 · 38 OS↗[OLYMPUS]TOWNS30/09/2026 · 38 OS↗DRM30/09/2026 · 44 OS↗Beyond All Reason test-31479-433a460
Naval balance tweaks off