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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard Front economy-first opening with Bot Lab and Vehicle Plant thrown down almost immediately, transitioning into a mixed Blitz/Rocketeer/Pawn/Janus army feeding the middle over the game.

#eco · 1004 distinct matches · 135 players · 75% of Armada Front games · team won 63% of 1149 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 1004 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:32

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Wind
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (44%) · Lazarus (44%) · tick (41%) · centurion (36%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 26 steps
    1. Vehicle PlantVehicle Plantdone 0:54 · typical 0:48
    2. Construction VehicleCon vehicle
    3. SentrySentry
    4. BlitzBlitz ×2
    5. Mex
    6. BlitzBlitz
    7. Radar TowerRadar Tower
    8. Construction VehicleCon vehicle
    9. JanusJanus
    10. Mex
    11. JanusJanus
    12. Mex
    13. RoverScout
    14. Construction VehicleCon vehicle
    15. JanusJanus
    16. SentrySentry ×2
    17. JanusJanus
    18. SentrySentry
    19. JanusJanus
    20. RoverScout
    21. GroundhogGroundhog
    22. JanusJanus
    23. BlitzBlitz
    24. StoutStout
    25. BlitzBlitz
    26. BeaverBeaver
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (36%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 92 steps
    1. BlitzBlitz
    2. Con turret
    3. StoutStout
    4. BlitzBlitz
    5. StoutStout
    6. Heavy MineHeavy Mine
    7. BlitzBlitz
    8. Wind
    9. Metal storage
    10. Heavy MineHeavy Mine
    11. BlitzBlitz
    12. Wind
    13. BlitzBlitz
    14. Wind ×2
    15. BlitzBlitz
    16. Heavy MineHeavy Mine
    17. Wind
    18. BlitzBlitz
    19. Wind ×2
    20. BlitzBlitz
    21. Heavy MineHeavy Mine
    22. Wind ×2
    23. BlitzBlitz
    24. Wind ×2
    25. Construction VehicleCon vehicle
    26. Advanced Metal ExtractorT2 mexdone 8:57 · typical 8:54
    27. SentrySentry
    28. Wind ×2
    29. Heavy MineHeavy Mine
    30. Wind
    31. Construction VehicleCon vehicle
    32. Wind ×2
    33. Heavy MineHeavy Mine
    34. Wind
    35. SentrySentry
    36. Wind ×2
    37. Advanced Metal ExtractorT2 mex
    38. Con turret
    39. Wind ×2
    40. Energy storage
    41. Construction VehicleCon vehicle
    42. Wind ×3
    43. Advanced Metal ExtractorT2 mex
    44. Construction VehicleCon vehicle
    45. Wind
    46. Con turret
    47. SentrySentry
    48. Wind
    49. Con turret
    50. Wind
    51. BasilicaBasilicadone 14:21
    52. Construction VehicleCon vehicle
    53. Con turret
    54. Wind ×2
    55. Sneaky PeteSneaky Pete
    56. SentrySentry
    57. Wind
    58. Advanced Metal ExtractorT2 mex
    59. Dragon's TeethDragon's Teeth
    60. Wind
    61. Dragon's TeethDragon's Teeth
    62. Wind
    63. Dragon's TeethDragon's Teeth ×2
    64. Sneaky PeteSneaky Pete
    65. Wind
    66. Dragon's TeethDragon's Teeth
    67. Wind
    68. SentrySentry
    69. Dragon's TeethDragon's Teeth
    70. Wind
    71. Dragon's TeethDragon's Teeth
    72. Wind
    73. Advanced Metal ExtractorT2 mex
    74. Dragon's TeethDragon's Teeth
    75. Wind ×2
    76. Dragon's TeethDragon's Teeth ×2
    77. Wind
    78. Dragon's TeethDragon's Teeth
    79. Wind
    80. Dragon's TeethDragon's Teeth ×3
    81. Wind
    82. Advanced Metal ExtractorT2 mex
    83. Dragon's TeethDragon's Teeth
    84. Wind
    85. Dragon's TeethDragon's Teeth
    86. Wind
    87. Dragon's TeethDragon's Teeth
    88. Wind ×3
    89. Con turret ×2
    90. Wind
    91. PinpointerPinpointer
    92. BasilicaBasilica

Counts are medians over the build's games: half of them build more, half fewer. The example game is [OLYMPUS]TOWNS's (38 OS, 30/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:18 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1149 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008482131
3:001625141105
4:002715541333
5:0038681200820
6:00507621121522
7:00632629862445
8:00764938713358
9:00908046884311
10:001069353415062
11:001262258285713
12:001483463856524
13:001744070107232
14:002017676238103
15:002268483778967
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

[OLYMPUS]TOWNS

37.5 OS · 30/09/2026

Open source match ↗

6 received units · includes a constructor
20 metal received · 42191 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:32 · n=726
Vehicle Plant0:48Middle 50%: 0:37–0:58 · n=815
Advanced Metal Extractor8:54Middle 50%: 8:02–10:01 · n=919

Played most by

Hummell98games of this buildhaaven94games of this buildLeohvm83games of this buildXad63games of this buildImmort42games of this build
Standard front · Armada Front build order · BAR Build Atlas