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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard Front economy-first opening with Bot Lab and Vehicle Plant thrown down almost immediately, transitioning into a mixed Blitz/Rocketeer/Pawn/Janus army feeding the middle over the game.

#eco · 1031 distinct matches · 138 players · 75% of Armada Front games · team won 63% of 1178 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 1031 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:09

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×2
    3. Bot LabBot Labdone 0:46 · typical 0:45
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (45%) · Lazarus (44%) · tick (41%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 18 steps
    1. TickTick ×8
    2. LazarusLazarus
    3. Mex
    4. LazarusLazarus
    5. Construction BotCon bot ×2
    6. CenturionCenturion
    7. RocketeerRocketeer
    8. Mex
    9. RocketeerRocketeer ×3
    10. Mex
    11. RocketeerRocketeer
    12. Mex
    13. Radar TowerRadar Tower
    14. SentrySentry ×2
    15. Construction BotCon bot
    16. CenturionCenturion
    17. RocketeerRocketeer ×5
    18. PawnPawn ×5
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (36%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 157 steps
    1. CenturionCenturion
    2. RocketeerRocketeer ×3
    3. Mex
    4. RocketeerRocketeer ×2
    5. PawnPawn ×5
    6. CenturionCenturion
    7. RocketeerRocketeer ×4
    8. Construction BotCon bot
    9. RocketeerRocketeer
    10. PawnPawn ×5
    11. CenturionCenturion
    12. SentrySentry
    13. RocketeerRocketeer ×2
    14. SentrySentry
    15. RocketeerRocketeer
    16. Construction BotCon bot
    17. SentrySentry
    18. PawnPawn
    19. Radar TowerRadar Tower
    20. PawnPawn
    21. Con turret
    22. PawnPawn
    23. Wind
    24. PawnPawn
    25. Wind
    26. PawnPawn
    27. Wind
    28. TickTick ×2
    29. Wind
    30. TickTick ×2
    31. Wind
    32. TickTick
    33. Construction BotCon bot
    34. Wind
    35. PawnPawn
    36. Wind
    37. PawnPawn
    38. Wind
    39. PawnPawn ×2
    40. Wind
    41. PawnPawn
    42. SentrySentry
    43. TickTick
    44. Wind
    45. TickTick ×4
    46. Wind
    47. Construction BotCon bot
    48. Mex
    49. PawnPawn
    50. Wind
    51. PawnPawn
    52. Mex
    53. PawnPawn ×2
    54. Wind
    55. PawnPawn
    56. Energy storage
    57. TickTick ×2
    58. Wind
    59. TickTick ×3
    60. Wind
    61. Energy storage
    62. Construction BotCon bot
    63. BeamerBeamer
    64. Wind
    65. PawnPawn ×3
    66. Wind
    67. PawnPawn
    68. Wind
    69. PawnPawn
    70. BeamerBeamer
    71. TickTick
    72. Wind
    73. TickTick ×3
    74. Wind
    75. TickTick
    76. Construction BotCon bot
    77. Wind
    78. PawnPawn ×2
    79. Wind
    80. PawnPawn ×2
    81. Wind
    82. Converter
    83. PawnPawn
    84. BeamerBeamer
    85. Con turret
    86. Wind
    87. Advanced Metal ExtractorT2 mexdone 12:19
    88. TickTick ×2
    89. Converter
    90. Wind
    91. TickTick
    92. Wind
    93. TickTick
    94. Converter
    95. TickTick
    96. Wind
    97. PawnPawn
    98. Converter
    99. Wind
    100. PawnPawn
    101. Wind
    102. PawnPawn
    103. Converter
    104. Wind
    105. PawnPawn
    106. Wind
    107. Converter
    108. PawnPawn
    109. Wind
    110. TickTick
    111. Converter
    112. TickTick
    113. Wind
    114. TickTick ×2
    115. Converter
    116. TickTick
    117. Wind
    118. PawnPawn
    119. Converter
    120. PawnPawn
    121. Wind
    122. Converter
    123. PawnPawn ×2
    124. Converter
    125. Wind
    126. PawnPawn
    127. TickTick
    128. Wind
    129. TickTick ×2
    130. Advanced ExploiterAdvanced Exploiternot finished by 15:00
    131. Wind
    132. Converter
    133. TickTick ×2
    134. Wind
    135. PawnPawn
    136. Wind
    137. PawnPawn
    138. Wind
    139. Advanced Metal ExtractorT2 mex
    140. Converter
    141. PawnPawn
    142. Wind
    143. PawnPawn
    144. Wind
    145. PawnPawn
    146. TickTick
    147. Converter
    148. TickTick ×3
    149. Converter
    150. Construction BotCon bot
    151. TickTick
    152. PawnPawn
    153. Converter
    154. Construction BotCon bot
    155. Converter
    156. TickTick
    157. PawnPawn

Counts are medians over the build's games: half of them build more, half fewer. The example game is s0uthy's (38 OS, 02/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:17 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1178 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008482131
3:001627141105
4:002716542333
5:0038681203819
6:00507621121523
7:00632029742422
8:00763938233347
9:00908346414308
10:001069653295042
11:001262558255692
12:001483963816492
13:001743369777174
14:002016376218077
15:002267783748941
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

s0uthy

38.3 OS · 02/10/2026

Open source match ↗

8 received units · includes a constructor
46 metal received · 60389 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:09 · n=746
Vehicle Plant0:48Middle 50%: 0:38–0:59 · n=832
Advanced Metal Extractor8:54Middle 50%: 8:02–10:01 · n=940

Played most by

Hummell99games of this buildhaaven94games of this buildLeohvm83games of this buildXad65games of this buildImmort42games of this build