Standard front
Armada Front build order · Supreme Isthmus
Standard Front economy-first opening with Bot Lab and Vehicle Plant thrown down almost immediately, transitioning into a mixed Blitz/Rocketeer/Pawn/Janus army feeding the middle over the game.
#eco · 1004 distinct matches · 135 players · 75% of Armada Front games · team won 63% of 1149 · Recently observed
Key timing: Vehicle Plant by 0:47
- Open 3 mex then Bot Lab and Vehicle Plant almost together.
- Layer wind while both labs start producing.
- Send early units to coast first to stop leaks, not middle.
- Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
- Transition into Advanced Metal Extractor once T2 con is out.
Phase by phase
TYPICAL OF ITS 1004 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
2Mex
1Wind
Order
Bot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:32
Some games also: Vehicle Plant (41%)
By 0:28 in all: 2 mex · 1 wind
The example game in this phase · 2 steps
- Mex ×3
Bot Labdone 0:45 · typical 0:45
- 2
Bot Lab to 5:00
Economy
4Mex
3Wind
Army
1 Sentry
Some games also: rocketeer (46%) · con bot (44%) · Lazarus (44%) · tick (41%) · centurion (36%)
By 5:00 in all: 6 mex · 7 wind
The example game in this phase · 38 steps
- Solar
Tick ×2
Pawn
Lazarus ×2
Pawn ×2
Con bot
Centurion
Con bot- Mex
Rocketeer ×2- Con turret
Rocketeer ×2- Mex
Rocketeer
Lazarus- Mex
Radar Tower- Wind
Centurion- Wind
Sentry
Rocketeer- Wind ×2
Rocketeer- Wind
Rocketeer
Beamer- Wind
Rocketeer- Wind
Rocketeer
Beamer- Wind
Con bot- Wind ×2
- Con turret
Lazarus
Beamer ×2
- 3
5:00 to 10:00
Economy
1Mex
14Wind
Builders
2 Con turret
Army
1 Sentry
Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (36%)
By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret
The example game in this phase · 31 steps
- Con turret
Rocketeer
Beamer
Rocketeer- Energy storage
Con bot
Lazarus
Pawn- Energy storage
Pawn ×2- Energy storage
Pawn ×4
Sentry
Pawn
Sentry
Pawn ×3- Mex
Pawn
Sentry
Pawn
Beamer
Pawn ×2
Beamer
Pawn ×3- Mex
Tick- Mex
Tick ×2
Rocketeer ×2
Beamer
Rocketeer
Counts are medians over the build's games: half of them build more, half fewer. The example game is [Grump]_Doni's (51 OS, 30/09/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
Nothing regular.
You get
4 Tidal from Pondfirst at 0:18 · in 68% of games
1 T2 con bot from Geo or Techfirst at 7:18 · in 67% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
1149 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 333 | 0 | 0 |
| 2:00 | 848 | 21 | 31 |
| 3:00 | 1625 | 141 | 105 |
| 4:00 | 2715 | 541 | 333 |
| 5:00 | 3868 | 1200 | 820 |
| 6:00 | 5076 | 2112 | 1522 |
| 7:00 | 6326 | 2986 | 2445 |
| 8:00 | 7649 | 3871 | 3358 |
| 9:00 | 9080 | 4688 | 4311 |
| 10:00 | 10693 | 5341 | 5062 |
| 11:00 | 12622 | 5828 | 5713 |
| 12:00 | 14834 | 6385 | 6524 |
| 13:00 | 17440 | 7010 | 7232 |
| 14:00 | 20176 | 7623 | 8103 |
| 15:00 | 22684 | 8377 | 8967 |
Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.
- + Metal produced reaches 22219 by 15:00, above suicide front's 19882
- + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
- − First unit lost by 1:44 shows exposure even from the safer side
- − Wider gap to defend demands disciplined coast-then-mid unit movement
[Grump]_Doni
51.2 OS · 30/09/2026
Open source match ↗4 received units
350 metal received · 14908 energy received
Typical milestones
Played most by
Hummell98games of this buildhaaven94games of this buildLeohvm83games of this buildXad63games of this buildImmort42games of this buildSupporting games
Pick a game to read and play it above.
[Grump]_Doni30/09/2026 · 51 OS↗Gieds30/09/2026 · 46 OS↗[Grump]_Doni30/09/2026 · 51 OS↗Nutzz30/09/2026 · 41 OS↗Immort30/09/2026 · 55 OS↗DRM30/09/2026 · 44 OS↗Immort30/09/2026 · 55 OS↗[OLYMPUS]TOWNS30/09/2026 · 38 OS↗32 more of 1141, the most recent
[OLYMPUS]TOWNS30/09/2026 · 38 OS↗[OLYMPUS]TOWNS30/09/2026 · 38 OS↗DRM30/09/2026 · 44 OS↗Hummell30/09/2026 · 45 OS↗haaven30/09/2026 · 48 OS↗Leohvm29/09/2026 · 52 OS↗yubiyubi29/09/2026 · 45 OS↗Leohvm29/09/2026 · 52 OS↗Nutzz29/09/2026 · 42 OS↗HuntressesofArtemis29/09/2026 · 36 OS↗Immort29/09/2026 · 55 OS↗Lexosis29/09/2026 · 36 OS↗Blover29/09/2026 · 37 OS↗OUDLES29/09/2026 · 36 OS↗ManBearPig_29/09/2026 · 39 OS↗phorofor29/09/2026 · 41 OS↗Immort28/09/2026 · 57 OS↗Hannodins28/09/2026 · 37 OS↗[MooDeng]NongJohn28/09/2026 · 41 OS↗Soliloqueur28/09/2026 · 39 OS↗matje2o28/09/2026 · 35 OS↗Erilium28/09/2026 · 46 OS↗Hannodins28/09/2026 · 36 OS↗Erilium28/09/2026 · 46 OS↗Erilium28/09/2026 · 46 OS↗DRM28/09/2026 · 44 OS↗Hummell28/09/2026 · 45 OS↗haaven27/09/2026 · 47 OS↗EXZoPrimer327/09/2026 · 38 OS↗Rosie27/09/2026 · 36 OS↗haaven27/09/2026 · 47 OS↗MischievousDragonGF27/09/2026 · 42 OS↗Beyond All Reason test-31450-6562fb1
Naval balance tweaks on