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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard Front economy-first opening with Bot Lab and Vehicle Plant thrown down almost immediately, transitioning into a mixed Blitz/Rocketeer/Pawn/Janus army feeding the middle over the game.

#eco · 1004 distinct matches · 135 players · 75% of Armada Front games · team won 63% of 1149 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 1004 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:32

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 2 steps
    1. Mex ×2
    2. Wind ×2
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (44%) · Lazarus (44%) · tick (41%) · centurion (36%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 26 steps
    1. Vehicle PlantVehicle Plantdone 0:49 · typical 0:48
    2. RoverScout ×4
    3. Mex
    4. Construction VehicleCon vehicle
    5. Wind ×2
    6. JanusJanus ×2
    7. Mex
    8. JanusJanus ×2
    9. Mex
    10. StoutStout
    11. Mex
    12. WhistlerMissile truck
    13. Construction VehicleCon vehicle
    14. Mex
    15. Construction VehicleCon vehicle
    16. SentrySentry
    17. Wind ×2
    18. JanusJanus
    19. Wind
    20. JanusJanus ×2
    21. SentrySentry
    22. Wind
    23. StoutStout
    24. SentrySentry
    25. Wind
    26. WhistlerMissile truck
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (36%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 27 steps
    1. SentrySentry
    2. JanusJanus
    3. Wind
    4. JanusJanus
    5. SentrySentry
    6. Wind
    7. JanusJanus
    8. Wind
    9. StoutStout
    10. Mex
    11. WhistlerMissile truck
    12. Wind
    13. Con turret
    14. JanusJanus
    15. Advanced Metal ExtractorT2 mexdone 8:16 · typical 8:54
    16. JanusJanus ×2
    17. Energy storage
    18. StoutStout
    19. WhistlerMissile truck
    20. Con turret
    21. JanusJanus
    22. Advanced Metal ExtractorT2 mex
    23. Con turret
    24. Advanced Metal ExtractorT2 mex
    25. Wind
    26. Solar ×2
    27. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is Immort's (55 OS, 30/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:18 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1149 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008482131
3:001625141105
4:002715541333
5:0038681200820
6:00507621121522
7:00632629862445
8:00764938713358
9:00908046884311
10:001069353415062
11:001262258285713
12:001483463856524
13:001744070107232
14:002017676238103
15:002268483778967
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

Immort

55.0 OS · 30/09/2026

Open source match ↗

5 received units · includes a constructor
61 metal received · 2167 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:32 · n=726
Vehicle Plant0:48Middle 50%: 0:37–0:58 · n=815
Advanced Metal Extractor8:54Middle 50%: 8:02–10:01 · n=919

Played most by

Hummell98games of this buildhaaven94games of this buildLeohvm83games of this buildXad63games of this buildImmort42games of this build