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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard Front economy-first opening with Bot Lab and Vehicle Plant thrown down almost immediately, transitioning into a mixed Blitz/Rocketeer/Pawn/Janus army feeding the middle over the game.

#eco · 1031 distinct matches · 138 players · 75% of Armada Front games · team won 63% of 1178 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 1031 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:09

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 1 step
    1. Bot LabBot Labdone 0:20 · typical 0:45
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (45%) · Lazarus (44%) · tick (41%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 32 steps
    1. Mex
    2. TickTick ×5
    3. LazarusLazarus
    4. Wind ×2
    5. Mex
    6. Wind
    7. Construction BotCon bot
    8. Wind
    9. Mex
    10. Wind
    11. PawnPawn
    12. Wind
    13. PawnPawn ×2
    14. LazarusLazarus
    15. Mex
    16. Construction BotCon bot
    17. Mex
    18. PawnPawn ×4
    19. Mex
    20. LazarusLazarus
    21. SentrySentry
    22. Construction BotCon bot
    23. SentrySentry
    24. RocketeerRocketeer ×2
    25. PawnPawn
    26. MaceMace ×2
    27. RocketeerRocketeer
    28. SentrySentry
    29. MaceMace
    30. SentrySentry
    31. RocketeerRocketeer ×3
    32. PawnPawn ×8
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (36%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 54 steps
    1. PawnPawn ×23
    2. Con turret
    3. PawnPawn ×4
    4. Wind
    5. PawnPawn
    6. Wind
    7. PawnPawn
    8. Mex
    9. Wind
    10. PawnPawn
    11. Wind
    12. PawnPawn
    13. Wind
    14. PawnPawn
    15. Wind
    16. SentrySentry
    17. PawnPawn
    18. Wind
    19. PawnPawn
    20. SentrySentry
    21. Wind
    22. PawnPawn
    23. Wind
    24. SentrySentry
    25. PawnPawn
    26. Wind
    27. PawnPawn
    28. Wind
    29. PawnPawn
    30. SentrySentry
    31. Wind
    32. PawnPawn
    33. Wind
    34. PawnPawn
    35. Wind
    36. PawnPawn
    37. Wind
    38. PawnPawn
    39. Wind
    40. PawnPawn
    41. Mex
    42. Wind
    43. PawnPawn
    44. Advanced Metal ExtractorT2 mexdone 9:52
    45. Wind
    46. PawnPawn ×2
    47. SentrySentry
    48. PawnPawn ×4
    49. Advanced Metal ExtractorT2 mex
    50. PawnPawn ×7
    51. Advanced Metal ExtractorT2 mex
    52. PawnPawn ×4
    53. Mex
    54. PawnPawn ×4

Counts are medians over the build's games: half of them build more, half fewer. The example game is Frustr8ted's (36 OS, 02/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:17 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1178 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008482131
3:001627141105
4:002716542333
5:0038681203819
6:00507621121523
7:00632029742422
8:00763938233347
9:00908346414308
10:001069653295042
11:001262558255692
12:001483963816492
13:001743369777174
14:002016376218077
15:002267783748941
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

Frustr8ted

35.6 OS · 02/10/2026

Open source match ↗

5 received units · includes a constructor
49 metal received · 8807 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:09 · n=746
Vehicle Plant0:48Middle 50%: 0:38–0:59 · n=832
Advanced Metal Extractor8:54Middle 50%: 8:02–10:01 · n=940

Played most by

Hummell99games of this buildhaaven94games of this buildLeohvm83games of this buildXad65games of this buildImmort42games of this build
Standard front · Armada Front build order · BAR Build Atlas