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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard Front economy-first opening with Bot Lab and Vehicle Plant thrown down almost immediately, transitioning into a mixed Blitz/Rocketeer/Pawn/Janus army feeding the middle over the game.

#eco · 1019 distinct matches · 135 players · 75% of Armada Front games · team won 63% of 1164 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 1019 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:28

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind
    3. Bot LabBot Labdone 0:39 · typical 0:45
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (45%) · Lazarus (44%) · tick (41%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 26 steps
    1. TickTick
    2. Construction BotCon bot
    3. PawnPawn
    4. Mex
    5. PawnPawn ×2
    6. LazarusLazarus
    7. Construction BotCon bot ×2
    8. MaceMace ×2
    9. Mex
    10. MaceMace ×2
    11. RocketeerRocketeer
    12. Mex
    13. TickTick
    14. RocketeerRocketeer ×3
    15. Mex
    16. RocketeerRocketeer ×3
    17. SentrySentry
    18. RocketeerRocketeer ×3
    19. LazarusLazarus ×2
    20. RocketeerRocketeer ×3
    21. Construction BotCon bot
    22. LazarusLazarus
    23. Construction BotCon bot
    24. Con turret
    25. SentrySentry
    26. Construction BotCon bot ×2
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · Lazarus (36%) · pawn (36%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 120 steps
    1. TickTick
    2. Wind
    3. CenturionCenturion
    4. Wind ×4
    5. Mex
    6. CenturionCenturion
    7. Wind ×2
    8. AnemoneAnemone
    9. Con turret ×2
    10. Wind ×2
    11. Construction BotCon bot
    12. Wind ×2
    13. AnemoneAnemone
    14. Wind
    15. Construction BotCon bot
    16. Advanced Metal ExtractorT2 mexdone 8:27
    17. Wind ×2
    18. Mex
    19. Wind
    20. CenturionCenturion
    21. Wind ×3
    22. Con turret
    23. CenturionCenturion
    24. Wind ×2
    25. AnemoneAnemone
    26. Wind
    27. Mex
    28. Energy storage
    29. Con turret
    30. Wind
    31. TickTick
    32. Advanced Metal ExtractorT2 mex
    33. Con turret
    34. Wind
    35. CenturionCenturion
    36. Mex
    37. AnemoneAnemone
    38. Wind ×2
    39. AnemoneAnemone
    40. Mex
    41. Wind
    42. AnemoneAnemone
    43. Wind
    44. Advanced Metal ExtractorT2 mex
    45. Wind ×2
    46. TickTick
    47. Con turret
    48. Wind ×3
    49. Advanced Metal ExtractorT2 mex
    50. Con turret ×2
    51. BeamerBeamer
    52. Advanced Metal ExtractorT2 mexdone 12:08 · typical 8:54
    53. BeamerBeamer
    54. Con turret
    55. Wind ×4
    56. Advanced Metal ExtractorT2 mex
    57. Converter
    58. BeamerBeamer
    59. Wind ×5
    60. Converter
    61. Vehicle PlantVehicle Plantdone 12:53 · typical 0:48
    62. Wind ×2
    63. Construction VehicleCon vehicle
    64. Wind ×3
    65. Converter
    66. Advanced Vehicle PlantAdvanced Vehicle Plantdone 13:29
    67. Wind ×2
    68. Fortification WallFortification Wall
    69. LazarusLazarus
    70. Wind ×2
    71. Fortification WallFortification Wall
    72. Wind
    73. Fortification WallFortification Wall
    74. Converter
    75. GremlinStealth tank
    76. Fortification WallFortification Wall
    77. UmbraJammer
    78. AmbassadorAmbassadornot finished by 15:00
    79. Fortification WallFortification Wall
    80. Wind
    81. GremlinStealth tank
    82. Fortification WallFortification Wall
    83. Wind
    84. LazarusLazarus
    85. AmbassadorAmbassador
    86. Wind
    87. Fortification WallFortification Wall
    88. Wind
    89. Fortification WallFortification Wall
    90. Wind
    91. Fortification WallFortification Wall
    92. Converter
    93. Con turret
    94. Fortification WallFortification Wall
    95. AmbassadorAmbassador
    96. Wind
    97. Fortification WallFortification Wall
    98. Con turret
    99. Wind
    100. Fortification WallFortification Wall
    101. LazarusLazarus
    102. Wind
    103. Fortification WallFortification Wall
    104. Wind
    105. Fortification WallFortification Wall
    106. Wind
    107. Fortification WallFortification Wall
    108. AmbassadorAmbassador
    109. Converter
    110. Fortification WallFortification Wall ×2
    111. Wind ×3
    112. PersecutorPersecutornot finished by 15:00
    113. LazarusLazarus
    114. Wind
    115. AmbassadorAmbassador
    116. Wind
    117. Converter
    118. Wind ×3
    119. AmbassadorAmbassador
    120. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is Xad's (41 OS, 02/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:17 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1164 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008482131
3:001627141105
4:002717543333
5:0038681207820
6:00507821231523
7:00632830082441
8:00765038673358
9:00908646854311
10:001069753455046
11:001262558335699
12:001484563906497
13:001744970097188
14:002018476238083
15:002274883768941
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

Xad

41.2 OS · 02/10/2026

Open source match ↗

7 received units · includes a constructor
1253 metal received · 54061 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:28 · n=736
Vehicle Plant0:48Middle 50%: 0:38–0:59 · n=826
Advanced Metal Extractor8:54Middle 50%: 8:02–10:01 · n=930

Played most by

Hummell99games of this buildhaaven94games of this buildLeohvm83games of this buildXad65games of this buildImmort42games of this build