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Geo sea / Cortex / Economy first / OBSERVED BUILD

Standard geo sea

Cortex Geo sea build order · Supreme Isthmus

Builds Bot Lab then Shipyard in the cove, eating the lab for metal, and pushes out Orca, Riptide and Oppressor to contest the sea starting around 4-6 minutes, transitioning into a Riptide/Oppressor-heavy navy over the rest of the game.

Usually shipyard in the cove (98%)

#naval #eco · 1756 distinct matches · 186 players · 80% of Cortex Geo sea games · team won 53% of 2055 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 1:12, Shipyard by 3:17

  1. Open 3 mex into wind, then drop Bot Lab in cove.
  2. Finish Bot Lab, keep teching mex and wind.
  3. Get Shipyard up and start pumping subs and frigates.
  4. Eat the Bot Lab for metal once you have T1 units defending.
  5. Push out submarine, frigate, destroyer to contest sea.
  6. Bring geothermal online and transition toward T2 constructor.

Phase by phase

TYPICAL OF ITS 1756 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    • Wind Turbine1Windfor allies
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:13, middle half 1:07–1:25

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×2for Air
    3. Wind ×4
    4. Bot LabBot Labdone 1:26 · typical 1:13
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 5 wind, 1 energy storagedone ~3:18, middle half 3:02–3:36
    Builders
    • Construction Bot3 Con bot
    • Graverobber2 Graverobber
    Army
    • Grunt1 Grunt

    Some games also: con turret (46%) · trasher (39%) · energy storage (36%)

    By 2:52 in all: 4 mex · 5 wind · 1 energy storage

    The example game in this phase · 5 steps
    1. Construction BotCon bot ×2
    2. GraverobberGraverobber ×2
    3. Mex
    4. GraverobberGraverobber
    5. ShipyardShipyarddone 3:03 · typical 3:18
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Construction Ship1 Con ship
    Army
    • Riptide2 Frigate
    • Orca1 Submarine
    Other
    • Radar Tower1 Radar Tower

    Some games also: missile corvette (49%) · wind (49%) · Guard (48%) · destroyer (44%) · gunboat (39%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 23 steps
    1. Construction BotCon bot
    2. Construction ShipCon ship
    3. Mex
    4. SupporterGunboat
    5. Construction BotCon bot
    6. OrcaSubmarinenot finished by 15:00 · typical 4:17
    7. RiptideFrigatedone 4:00 · typical 4:39
    8. Wind
    9. Radar TowerRadar Tower
    10. TrasherTrasher
    11. Mex
    12. RiptideFrigate
    13. ThistleThistle
    14. GruntGrunt
    15. Mex
    16. HerringMissile corvette
    17. GuardGuard
    18. Bot LabEat Bot Labreclaimed for its metal
    19. Converter
    20. RiptideFrigate
    21. GuardGuard
    22. Mex
    23. OppressorDestroyerdone 5:55 · typical 5:54
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine8Wind
    • Energy Converter2Converter
    Order
    1. Geothermal PowerplantGeo after 9 mex, 9 wind, 2 converterin 53% of games
    Builders
    • Construction Turret1 Con turret
    • Death Cavalry2 Death Cavalry
    • Construction Ship1 Con ship
    Army
    • Guard1 Guard
    • Riptide5 Frigate
    Other
    • Naval Radar / Sonar Tower2 Naval Radar / Sonar Tower

    Some games also: Thistle (38%) · submarine (32%)

    By 10:00 in all: 10 mex · 15 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 90 steps
    1. Energy storage
    2. GuardGuard
    3. Wind
    4. GuardGuard
    5. Wind
    6. RiptideFrigate
    7. Wind ×2
    8. RiptideFrigate
    9. GuardGuard
    10. Converter
    11. OrcaSubmarine
    12. Converter
    13. GuardGuard
    14. Converter
    15. HerringMissile corvette
    16. Construction ShipCon ship
    17. Converter
    18. OppressorDestroyer
    19. Advanced Metal ExtractorT2 mexdone 9:03 · typical 9:25
    20. Construction ShipCon ship
    21. Naval Construction Turret
    22. Mex
    23. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    24. Death CavalryDeath Cavalry
    25. Naval Energy Storage
    26. UrchinUrchin
    27. Naval Construction Turret
    28. Wind
    29. ThistleThistle
    30. RiptideFrigate
    31. Wind
    32. RiptideFrigate
    33. Geothermal PowerplantGeodone 11:41 · typical 8:13
    34. Advanced Metal ExtractorT2 mex
    35. RiptideFrigate
    36. Wind
    37. RiptideFrigate
    38. Wind
    39. RiptideFrigate
    40. Wind
    41. RiptideFrigate
    42. Advanced Metal ExtractorT2 mex
    43. Wind
    44. UrchinUrchin
    45. RiptideFrigate
    46. OppressorDestroyer
    47. Naval Construction Turret
    48. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    49. UrchinUrchin
    50. OrcaSubmarine
    51. OppressorDestroyer
    52. UrchinUrchin
    53. HerringMissile corvette
    54. RiptideFrigate
    55. Wind
    56. OrcaSubmarine
    57. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    58. Naval Construction Turret
    59. OrcaSubmarine
    60. RiptideFrigate ×2
    61. SlingshotSlingshot
    62. HerringMissile corvette ×3
    63. Wind
    64. RiptideFrigate
    65. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    66. RiptideFrigate ×2
    67. Wind
    68. RiptideFrigate
    69. SlingshotSlingshot
    70. Wind
    71. RiptideFrigate
    72. Wind
    73. RiptideFrigate
    74. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    75. RiptideFrigate
    76. Wind
    77. Mex
    78. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    79. RiptideFrigate
    80. Wind
    81. Amphibious ComplexAmphibious Complexdone 14:09
    82. Wind
    83. Naval Construction Turret
    84. Wind
    85. Naval Construction Turret
    86. Wind ×2
    87. SalamanderSalamander
    88. Death CavalryDeath Cavalry
    89. Wind
    90. SalamanderSalamander

Counts are medians over the build's games: half of them build more, half fewer. The example game is Tink3r's (33 OS, 07/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:44 · in 72% of games

You get

  • Finch1 Finch from Airfirst at 1:52 · in 82% of games
  • Hercules1 Light transport from Airfirst at 1:59 · in 76% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:44 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

2055 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039800
2:0092900
3:00155700
4:002865051
5:00406614652
6:005414441232
7:006890905545
8:0085761551914
9:001040524601360
10:001252635382031
11:001507747142812
12:001801760503664
13:002121572284375
14:002478384355225
15:002859096346211
WHAT THE NUMBERS SAY

This is the role's own baseline, winning a bit over half its games with steady eco scaling and sea trades roughly matching losses.

  • + Team wins slightly over half of games played.
  • + Metal production scales from ~4k to ~29.5k by 15:00.
  • − Own metal lost climbs to 6875 by 15:00, matching kills closely.
  • − T2 factory only reached in 40% of games, limiting late power.
THE EXAMPLE YOU ARE READING

Tink3r

33.2 OS · 07/09/2026

Open source match ↗

3 received units · includes a constructor
184 metal received · 69238 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:13Middle 50%: 1:07–1:25 · n=2028
Shipyard3:18Middle 50%: 3:02–3:36 · n=2046
Orca4:17Middle 50%: 3:52–4:59 · n=1392
Riptide4:39Middle 50%: 4:08–5:22 · n=2002
Oppressor5:54Middle 50%: 5:11–6:39 · n=1879
Geothermal Powerplant8:13Middle 50%: 7:13–9:26 · n=1335
Advanced Metal Extractor9:25Middle 50%: 8:47–10:21 · n=1793

Played most by

SHOGVN221games of this buildsirniho126games of this buildElpoloow118games of this buildOptimusprimenutt95games of this buildhihimik72games of this build