← All builds
Geo sea / Cortex / Economy first / OBSERVED BUILD

Standard geo sea

Cortex Geo sea build order · Supreme Isthmus

The role's default economy-first opening: bot lab then shipyard in the cove, early frigate and destroyer with a sub, taking geo on time before transitioning into a mixed navy for the rest of the game.

Usually shipyard in the cove (98%) · geo on time (83%)

#naval #eco · 1270 distinct matches · 170 players · 55% of Cortex Geo sea games · team won 54% of 1413 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 1:12, Shipyard by 3:17

  1. Open 3 mex into wind, then drop Bot Lab in cove.
  2. Finish Bot Lab, keep teching mex and wind.
  3. Get Shipyard up and start pumping subs and frigates.
  4. Eat the Bot Lab for metal once you have T1 units defending.
  5. Push out submarine, frigate, destroyer to contest sea.
  6. Bring geothermal online and transition toward T2 constructor.

Phase by phase

TYPICAL OF ITS 1270 GAMES · AGAINST STANDARD GEO SEA
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    • Wind Turbine2Windfor allies+2 vs standard
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:08–1:21

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 7 steps
    1. Mex ×2
    2. Windfor Air
    3. Mex
    4. Solar
    5. Windfor Air
    6. Wind
    7. Bot LabBot Labdone 1:15 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 wind, 1 energy storagedone ~3:19, middle half 3:02–3:38
    Builders
    • Graverobber3 Graverobber
    • Construction Bot3 Con bot
    Army
    • Grunt1 Grunt

    Some games also: con turret (47%) · trasher (40%) · energy storage (38%)

    By 2:54 in all: 4 mex · 4 wind · 1 energy storage

    The example game in this phase · 9 steps
    1. Wind
    2. GraverobberGraverobber ×3
    3. Construction BotCon bot ×2
    4. TrasherTrasher
    5. Con turret
    6. GruntGrunt
    7. Mex
    8. GruntGrunt
    9. ShipyardShipyarddone 2:55 · typical 3:19
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Construction Ship1 Con ship
    Army
    • Guard1 Guard
    • Riptide2 Frigate
    • Orca1 Submarine
    • Herring1 Missile corvette
    Other
    • Radar Tower1 Radar Tower

    Some games also: wind (48%) · gunboat (44%) · destroyer (43%) · converter (40%) · con turret (31%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 18 steps
    1. Energy storage
    2. Construction ShipCon ship
    3. GruntGrunt ×2
    4. Mex
    5. GruntGrunt
    6. Mex ×2
    7. OrcaSubmarinedone 4:26 · typical 4:20
    8. GruntGrunt
    9. GuardGuard ×2
    10. Mex
    11. GuardGuard
    12. Converter
    13. GruntGrunt
    14. GuardGuard
    15. HerringMissile corvette
    16. Bot LabEat Bot Labreclaimed for its metal
    17. Dragon's TeethDragon's Teeth ×2
    18. HerringMissile corvette
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine6Wind−8 vs standard
    • Energy Converter3Converter+3 vs standard
    Order
    1. Geothermal PowerplantGeo after 9 mex, 9 wind, 2 converterin 78% of games
    Builders
    • Construction Turret1 Con turret
    • Death Cavalry2 Death Cavalry
    • Construction Ship1 Con ship
    Army
    • Guard2 Guard
    • Riptide5 Frigate
    • Herring2 Missile corvette

    Some games also: Thistle (41%) · submarine (31%) · Urchin (30%)

    By 10:00 in all: 10 mex · 13 wind (standard 21) · 1 geo · 4 converter (standard 2) · 1 energy storage · 2 con turret

    The example game in this phase · 175 steps
    1. Dragon's TeethDragon's Teeth
    2. Mex
    3. Dragon's TeethDragon's Teeth ×4
    4. HerringMissile corvette
    5. Converter
    6. Dragon's TeethDragon's Teeth ×2
    7. Converter
    8. Dragon's TeethDragon's Teeth ×2
    9. OppressorDestroyerdone 6:01 · typical 5:58
    10. Dragon's TeethDragon's Teeth ×10
    11. GuardGuard
    12. Dragon's TeethDragon's Teeth
    13. GuardGuard
    14. Dragon's TeethDragon's Teeth ×8
    15. Construction ShipCon ship
    16. Con turret
    17. Dragon's TeethDragon's Teeth
    18. Mex
    19. Dragon's TeethDragon's Teeth ×2
    20. Construction ShipCon ship
    21. Dragon's TeethDragon's Teeth ×2
    22. Mex
    23. Dragon's TeethDragon's Teeth ×2
    24. OppressorDestroyer
    25. Con turret
    26. Mex
    27. Dragon's TeethDragon's Teeth
    28. Mex
    29. Dragon's TeethDragon's Teeth ×2
    30. Radar TowerRadar Tower
    31. ThistleThistle
    32. OppressorDestroyer
    33. ThistleThistle
    34. Mex
    35. Advanced Metal ExtractorT2 mexdone 9:31 · typical 9:24
    36. Wind ×3
    37. Geothermal PowerplantGeodone 11:10 · typical 8:13
    38. Wind
    39. OppressorDestroyer
    40. Wind ×4
    41. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    42. Wind
    43. Tidal
    44. Wind
    45. Tidal
    46. Wind
    47. Advanced Metal ExtractorT2 mex
    48. Wind
    49. Tidal
    50. RiptideFrigatedone 10:02 · typical 4:46
    51. Wind
    52. Tidal
    53. Wind
    54. Tidal
    55. Wind
    56. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    57. Tidal
    58. RiptideFrigate
    59. Wind
    60. Tidal ×2
    61. Wind ×3
    62. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    63. RiptideFrigate
    64. Wind
    65. Advanced Metal ExtractorT2 mex
    66. Wind
    67. HerringMissile corvette
    68. Wind
    69. HerringMissile corvette
    70. Wind
    71. Tidal
    72. Wind
    73. Tidal
    74. Wind ×2
    75. Tidal
    76. Wind
    77. Con turret
    78. Wind
    79. Tidal
    80. Wind
    81. Tidal
    82. Converter
    83. Wind
    84. Construction ShipCon ship
    85. Converter
    86. Tidal
    87. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    88. Wind
    89. Converter
    90. Tidal
    91. Converter ×2
    92. Tidal
    93. Wind
    94. Converter
    95. Advanced Metal ExtractorT2 mex
    96. Converter
    97. Tidal
    98. Converter
    99. Wind
    100. Converter
    101. Wind
    102. Converter
    103. Tidal
    104. Wind
    105. Vehicle PlantVehicle Plantdone 12:54
    106. Tidal
    107. Wind
    108. Con turret
    109. Wind
    110. IncisorIncisor
    111. Tidal
    112. Wind
    113. Con turret
    114. Tidal
    115. Wind
    116. IncisorIncisor ×2
    117. Wind
    118. IncisorIncisor
    119. Tidal
    120. Wind
    121. IncisorIncisor ×2
    122. Wind
    123. IncisorIncisor
    124. Tidal
    125. IncisorIncisor
    126. Wind
    127. IncisorIncisor
    128. Advanced Metal ExtractorT2 mex
    129. Tidal
    130. IncisorIncisor
    131. Wind
    132. BruteBrute
    133. Tidal
    134. BruteBrute
    135. Wind
    136. Naval Construction Turret
    137. BruteBrute
    138. Wind
    139. Tidal
    140. BruteBrute ×2
    141. Wind
    142. Tidal
    143. IncisorIncisor
    144. Wind
    145. IncisorIncisor
    146. Twin GuardTwin Guard
    147. Tidal
    148. IncisorIncisor
    149. Wind
    150. IncisorIncisor
    151. Twin GuardTwin Guard
    152. Wind
    153. Tidal
    154. IncisorIncisor
    155. Wind
    156. Radar TowerRadar Tower
    157. IncisorIncisor
    158. Naval Construction Turret
    159. CastroCastro
    160. Tidal
    161. IncisorIncisor
    162. Wind
    163. Advanced Metal ExtractorT2 mex
    164. Tidal
    165. IncisorIncisor
    166. Death CavalryDeath Cavalry
    167. Wind
    168. IncisorIncisor
    169. Naval Construction Turret
    170. Wind
    171. Tidal
    172. IncisorIncisor
    173. BruteBrute
    174. Naval Construction Turret
    175. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is FrugalResources's (30 OS, 09/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 75% of games

You get

  • Finch1 Finch from Airfirst at 1:52 · in 83% of games
  • Hercules1 Light transport from Airfirst at 2:00 · in 77% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

1413 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039800
2:0092900
3:00155300
4:002865050
5:00405815052
6:005404465250
7:006875920551
8:0085571551910
9:001039924551343
10:001255235432041
11:001514246792801
12:001819060503692
13:002150672774461
14:002526386485371
15:002910799476381
WHAT THE NUMBERS SAY

This is the role's own baseline, winning a bit over half its games with steady eco scaling and sea trades roughly matching losses.

  • + Team wins slightly over half of games played.
  • + Metal production scales from ~4k to ~29.5k by 15:00.
  • − Own metal lost climbs to 6875 by 15:00, matching kills closely.
  • − T2 factory only reached in 40% of games, limiting late power.
THE EXAMPLE YOU ARE READING

FrugalResources

30.3 OS · 09/10/2026

Open source match ↗

3 received units · includes a constructor
97 metal received · 47845 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:08–1:21 · n=1404
Shipyard3:19Middle 50%: 3:02–3:38 · n=1408
Orca4:20Middle 50%: 3:51–5:01 · n=918
Riptide4:46Middle 50%: 4:11–5:29 · n=1371
Oppressor5:58Middle 50%: 5:13–6:47 · n=1321
Geothermal Powerplant8:13Middle 50%: 7:13–9:26 · n=1346
Advanced Metal Extractor9:24Middle 50%: 8:48–10:21 · n=1244

Played most by

Elpoloow113games of this buildhihimik67games of this buildSHOGVN59games of this buildPRO_Rerory52games of this buildAlphacure50games of this build