Standard geo sea
Cortex Geo sea build order · Supreme Isthmus
The role's default economy-first opening: bot lab then shipyard in the cove, early frigate and destroyer with a sub, taking geo on time before transitioning into a mixed navy for the rest of the game.
Usually shipyard in the cove (98%) · geo on time (83%)
#naval #eco · 1270 distinct matches · 170 players · 55% of Cortex Geo sea games · team won 54% of 1413 · Recently observed
Key timing: Bot Lab by 1:12, Shipyard by 3:17
- Open 3 mex into wind, then drop Bot Lab in cove.
- Finish Bot Lab, keep teching mex and wind.
- Get Shipyard up and start pumping subs and frigates.
- Eat the Bot Lab for metal once you have T1 units defending.
- Push out submarine, frigate, destroyer to contest sea.
- Bring geothermal online and transition toward T2 constructor.
Phase by phase
TYPICAL OF ITS 1270 GAMES · AGAINST STANDARD GEO SEAFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
3Wind
2Windfor allies+2 vs standard
Order
Bot Lab after 3 mex, 3 winddone ~1:12, middle half 1:08–1:21
By 0:55 in all: 3 mex · 3 wind
The example game in this phase · 4 steps
- Mex ×3
- Wind ×2for Air
- Wind ×4
Bot Labdone 1:35 · typical 1:12
- 2
Bot Lab to Shipyard
Economy
1Mex
2Wind
Order
Shipyard after 4 mex, 4 wind, 1 energy storagedone ~3:19, middle half 3:02–3:38
Builders
3 Graverobber
3 Con bot
Army
1 Grunt
Some games also: con turret (47%) · trasher (40%) · energy storage (38%)
By 2:54 in all: 4 mex · 4 wind · 1 energy storage
The example game in this phase · 17 steps
- Solar
Graverobber- Energy storage
Graverobber
Trasher ×2
Graverobber
Con bot ×2- Con turret
Con bot- Mex
Jellyfish- Converter
- Mex
Grunt- Converter
Dragon's Teeth
Shipyarddone 4:16 · typical 3:19
- 3
Shipyard to 5:00
Economy
4Mex
Order
Eat Bot Lab
Builders
1 Con ship
Army
1 Guard
2 Frigate
1 Submarine
1 Missile corvette
Other
1 Radar Tower
Some games also: wind (48%) · gunboat (44%) · destroyer (43%) · converter (40%) · con turret (31%)
By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret
The example game in this phase · 12 steps
- Mex
Radar Tower
Eat Bot Labreclaimed for its metal
Submarinedone 4:36 · typical 4:20- Converter
Guard- Wind
Con ship- Wind
Frigatedone 5:00 · typical 4:46- Wind
- Mex
- 4
5:00 to 10:00
Economy
2Mex
6Wind−8 vs standard
3Converter+3 vs standard
Order
Geo after 9 mex, 9 wind, 2 converterin 78% of games
Builders
1 Con turret
2 Death Cavalry
1 Con ship
Army
2 Guard
5 Frigate
2 Missile corvette
Some games also: Thistle (41%) · submarine (31%) · Urchin (30%)
By 10:00 in all: 10 mex · 13 wind (standard 21) · 1 geo · 4 converter (standard 2) · 1 energy storage · 2 con turret
The example game in this phase · 75 steps
Frigate- Wind ×2
Frigate- Mex
- Wind ×2
Urchin
Destroyerdone 6:54 · typical 5:58- Wind
- Converter
Naval Radar / Sonar Tower- Wind ×4
Missile corvette
Death Cavalry
Submarine
Con ship
Frigate
T2 mexdone 9:20 · typical 9:24
Geodone 9:31 · typical 8:13
Frigate ×2
Destroyer
T2 mex
Radar Tower
Guard
Missile corvette- Converter
Death Cavalry- Mex
- Converter
Con ship
Urchin
Frigate- Converter
T2 mex
Frigate- Converter
Frigate
Destroyer
Missile corvette
Death Cavalry
Naval Radar / Sonar Tower
Death Cavalry
T2 mex
Death Cavalry
Con ship
Frigate- Naval Construction Turret
Frigate ×2- Tidal
Destroyer- Tidal
T2 mex- Naval Construction Turret
Missile corvette
Death Cavalry- Tidal
Con ship- Tidal
Frigate- Tidal
Frigate- Tidal ×2
Frigate- Tidal
- Naval Construction Turret
Frigate
Destroyer
T2 mex- Tidal
Missile corvette- Tidal
Death Cavalry- Tidal ×2
Frigate- Tidal ×2
- Naval Construction Turret
Counts are medians over the build's games: half of them build more, half fewer. The example game is Zus's (36 OS, 12/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
2 Wind to Airfirst at 1:41 · in 75% of games
You get
1 Finch from Airfirst at 1:52 · in 83% of games
1 Light transport from Airfirst at 2:00 · in 77% of games
1 T2 con bot from Techfirst at 7:42 · in 90% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
1413 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 398 | 0 | 0 |
| 2:00 | 929 | 0 | 0 |
| 3:00 | 1553 | 0 | 0 |
| 4:00 | 2865 | 0 | 50 |
| 5:00 | 4058 | 150 | 52 |
| 6:00 | 5404 | 465 | 250 |
| 7:00 | 6875 | 920 | 551 |
| 8:00 | 8557 | 1551 | 910 |
| 9:00 | 10399 | 2455 | 1343 |
| 10:00 | 12552 | 3543 | 2041 |
| 11:00 | 15142 | 4679 | 2801 |
| 12:00 | 18190 | 6050 | 3692 |
| 13:00 | 21506 | 7277 | 4461 |
| 14:00 | 25263 | 8648 | 5371 |
| 15:00 | 29107 | 9947 | 6381 |
This is the role's own baseline, winning a bit over half its games with steady eco scaling and sea trades roughly matching losses.
- + Team wins slightly over half of games played.
- + Metal production scales from ~4k to ~29.5k by 15:00.
- − Own metal lost climbs to 6875 by 15:00, matching kills closely.
- − T2 factory only reached in 40% of games, limiting late power.
Zus
35.7 OS · 12/10/2026
Open source match ↗4 received units · includes a constructor
379 metal received · 11296 energy received
Typical milestones
Played most by
Elpoloow113games of this buildhihimik67games of this buildSHOGVN59games of this buildPRO_Rerory52games of this buildAlphacure50games of this buildSupporting games
Pick a game to read and play it above.
swiss_cheese14/10/2026 · 35 OS↗Kbot_my_Ahole14/10/2026 · 37 OS↗Dr_Clone14/10/2026 · 35 OS↗gmansawesome14/10/2026 · 33 OS↗[Grump]Matsuri14/10/2026 · 40 OS↗gmansawesome14/10/2026 · 33 OS↗iiwii14/10/2026 · 31 OS↗SkyFireEX14/10/2026 · 42 OS↗Zus12/10/2026 · 36 OS↗32 more of 1405, the most recent
Guhhh14/10/2026 · 31 OS↗SkyFireEX14/10/2026 · 41 OS↗El_Turco13/10/2026 · 37 OS↗SwampTurtle13/10/2026 · 34 OS↗Zus13/10/2026 · 37 OS↗Tink3r13/10/2026 · 33 OS↗NihilisticDuck7313/10/2026 · 34 OS↗Deathkebab13/10/2026 · 34 OS↗Zus13/10/2026 · 38 OS↗Tink3r13/10/2026 · 33 OS↗hihimik13/10/2026 · 38 OS↗Zus13/10/2026 · 37 OS↗Zus13/10/2026 · 37 OS↗Zus13/10/2026 · 37 OS↗Zus13/10/2026 · 36 OS↗Zus13/10/2026 · 36 OS↗_X_13/10/2026 · 40 OS↗_X_13/10/2026 · 40 OS↗NihilisticDuck7313/10/2026 · 35 OS↗NihilisticDuck7313/10/2026 · 35 OS↗cheeselicker13/10/2026 · 31 OS↗Optimusprimenutt13/10/2026 · 42 OS↗Optimusprimenutt13/10/2026 · 42 OS↗gmansawesome13/10/2026 · 33 OS↗KingBenjai12/10/2026 · 47 OS↗_X_12/10/2026 · 41 OS↗Zus12/10/2026 · 36 OS↗_X_12/10/2026 · 41 OS↗TheSituation12/10/2026 · 53 OS↗_X_12/10/2026 · 41 OS↗hihimik12/10/2026 · 38 OS↗Beyond All Reason test-31578-8247b61
Naval balance tweaks off