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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

Shipyard in the cove backed by a bot lab, pushing out early submarines and destroyers to contest the sea while teching up to a geothermal plant around 7:46, the role's bread-and-butter naval contest.

Usually shipyard in the cove (87%)

#naval #eco · 758 distinct matches · 103 players · 80% of Armada Geo sea games · team won 54% of 808 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 758 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17

    Some games also: wind for allies (44%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex
    2. Solar
    3. Bot LabBot Labdone 0:36 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:10, middle half 2:49–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (43%) · con turret (37%) · crossbow (34%)

    By 2:47 in all: 4 mex · 4 wind

    The example game in this phase · 16 steps
    1. LazarusLazarus
    2. Construction BotCon bot
    3. Mex
    4. Construction BotCon bot
    5. Windfor Air
    6. Construction BotCon bot
    7. Mex ×3
    8. Windfor Air
    9. LazarusLazarus
    10. Wind
    11. Mex
    12. CrossbowCrossbow
    13. Wind ×2
    14. TickTick ×2
    15. Wind
    16. ShipyardShipyarddone 3:04 · typical 3:10
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (44%) · submarine (44%) · converter (32%) · pawn (32%) · con turret (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 28 steps
    1. Wind
    2. Construction ShipCon ship
    3. Energy storage
    4. SkaterSkater ×2
    5. Radar TowerRadar Tower
    6. Construction ShipCon ship
    7. Converter
    8. Mex
    9. DolphinDolphin
    10. Wind
    11. DolphinDolphin ×2
    12. Wind
    13. Construction ShipCon ship
    14. DolphinDolphin
    15. Grim ReaperGrim Reaper
    16. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    17. Mex
    18. Wind
    19. DolphinDolphin
    20. Wind
    21. DolphinDolphin
    22. Wind
    23. DolphinDolphin
    24. SentrySentry
    25. DolphinDolphin
    26. Converter
    27. Mex
    28. DolphinDolphin ×2
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Skater2 Skater
    • Corsair2 Destroyer

    Some games also: Radar Tower (48%) · geo (40%) · frigate (39%) · Harpoon (39%) · Naval Construction Turret (34%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 95 steps
    1. Con turret
    2. DolphinDolphin
    3. SentrySentry
    4. Mex
    5. DolphinDolphin ×2
    6. SkaterSkater ×2
    7. DolphinDolphin
    8. SkaterSkater
    9. EelSubmarinedone 5:57 · typical 4:21
    10. SentrySentry
    11. Wind ×2
    12. EelSubmarine
    13. Wind ×3
    14. DolphinDolphin
    15. Converter
    16. Mex
    17. DolphinDolphin
    18. Wind
    19. DolphinDolphin
    20. Wind
    21. DolphinDolphin
    22. Wind
    23. Grim ReaperGrim Reaper
    24. Wind
    25. Converter
    26. Con turret
    27. Grim ReaperGrim Reaper
    28. Wind
    29. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    30. Wind
    31. EllysawFrigate
    32. Advanced Metal ExtractorT2 mexdone 8:24 · typical 9:17
    33. Wind ×2
    34. Con turret
    35. EllysawFrigate
    36. CorsairDestroyerdone 8:24 · typical 5:35
    37. Wind
    38. Tidal
    39. Converter
    40. Wind
    41. HarpoonHarpoon
    42. CorsairDestroyer
    43. Advanced Metal ExtractorT2 mex
    44. Wind ×2
    45. HarpoonHarpoon
    46. SkaterSkater
    47. Wind
    48. Grim ReaperGrim Reaper
    49. Wind
    50. EllysawFrigate ×2
    51. Wind
    52. Advanced Metal ExtractorT2 mex
    53. CorsairDestroyer
    54. Wind ×2
    55. Con turret
    56. Wind
    57. SkaterSkater ×2
    58. Converter
    59. SkaterSkater
    60. Wind
    61. Construction ShipCon ship
    62. Wind
    63. CorsairDestroyer
    64. Wind ×4
    65. Converter
    66. Wind
    67. Advanced Metal ExtractorT2 mex
    68. SkaterSkater
    69. Wind ×2
    70. EllysawFrigate
    71. Wind
    72. Con turret
    73. EllysawFrigate
    74. Mex
    75. Wind
    76. CorsairDestroyer
    77. Wind
    78. CorsairDestroyer
    79. Wind
    80. SkaterSkater
    81. EllysawFrigate ×2
    82. CorsairDestroyer
    83. Advanced Metal ExtractorT2 mex
    84. CorsairDestroyer
    85. SkaterSkater
    86. EllysawFrigate ×2
    87. CorsairDestroyer ×2
    88. SkaterSkater
    89. EllysawFrigate ×2
    90. Advanced Metal ExtractorT2 mex
    91. EllysawFrigate ×2
    92. SkaterSkater
    93. EllysawFrigate ×4
    94. Con turret
    95. SkaterSkater

Counts are medians over the build's games: half of them build more, half fewer. The example game is AbyssFalcon's (36 OS, 15/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 62% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 63% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:40 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

808 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160200
4:002915051
5:00414517874
6:005554541307
7:0071111005646
8:00877317501052
9:001065425411692
10:001294534302273
11:001558446593178
12:001859557333936
13:002185669014793
14:002551379915646
15:002898891086662
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

AbyssFalcon

35.7 OS · 15/08/2026

Open source match ↗

3 received units · includes a constructor
18 metal received · 44818 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:17 · n=775
Shipyard3:10Middle 50%: 2:49–3:36 · n=797
Eel4:21Middle 50%: 3:41–5:34 · n=478
Corsair5:35Middle 50%: 4:50–6:34 · n=746
Geothermal Powerplant7:46Middle 50%: 6:49–9:15 · n=494
Advanced Metal Extractor9:17Middle 50%: 8:36–10:06 · n=702

Played most by

_X_56games of this buildOptimusprimenutt52games of this buildKingBenjai49games of this buildhaaven44games of this buildRexalidus35games of this build