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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

Standard Geo sea play: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, geothermal around 7:40 to fund the later fleet transition.

Usually shipyard in the cove (87%)

#naval #eco · 743 distinct matches · 102 players · 80% of Armada Geo sea games · team won 54% of 793 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 743 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (44%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×4
    3. Bot LabBot Labdone 1:12 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (43%) · con turret (37%) · crossbow (35%)

    By 2:47 in all: 4 mex · 4 wind

    The example game in this phase · 13 steps
    1. Wind
    2. LazarusLazarus
    3. Wind ×2for Air
    4. Wind
    5. LazarusLazarus
    6. Construction BotCon bot ×3
    7. Con turret
    8. LazarusLazarus
    9. Construction BotCon bot
    10. PawnPawn
    11. Mex
    12. Con turret
    13. ShipyardShipyarddone 3:28 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: submarine (44%) · Sentry (44%) · converter (32%) · pawn (32%) · con turret (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 13 steps
    1. Mex
    2. Construction ShipCon ship
    3. Mex
    4. DolphinDolphin ×2
    5. Geothermal PowerplantGeodone 8:49 · typical 7:46
    6. Radar TowerRadar Tower
    7. Mex
    8. DolphinDolphin ×2
    9. Mex
    10. CorsairDestroyerdone 5:04 · typical 5:36
    11. Wind ×2
    12. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    13. Wind
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (48%) · frigate (40%) · geo (40%) · Harpoon (39%) · Naval Construction Turret (34%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 70 steps
    1. EllysawFrigate
    2. Wind
    3. Mex
    4. CorsairDestroyer
    5. Energy storage
    6. Mex
    7. EllysawFrigate
    8. Advanced Metal ExtractorT2 mexdone 7:30 · typical 9:17
    9. Mex
    10. Radar TowerRadar Tower
    11. SkaterSkater
    12. Construction ShipCon ship
    13. NettleNettle ×2
    14. Grim ReaperGrim Reaper
    15. SentrySentry
    16. CorsairDestroyer
    17. Advanced Metal ExtractorT2 mex
    18. SentrySentry ×3
    19. Advanced Metal ExtractorT2 mex
    20. EllysawFrigate
    21. CorsairDestroyer
    22. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    23. SentrySentry
    24. SkaterSkater
    25. Grim ReaperGrim Reaper
    26. Advanced Metal ExtractorT2 mex
    27. SentrySentry
    28. HarpoonHarpoon
    29. CorsairDestroyer
    30. Radar TowerRadar Tower
    31. Con turret
    32. HarpoonHarpoon
    33. CorsairDestroyer
    34. HarpoonHarpoon
    35. SkaterSkater
    36. Grim ReaperGrim Reaper
    37. Advanced Metal ExtractorT2 mex
    38. CorsairDestroyer ×2
    39. Con turret ×2
    40. Advanced Metal ExtractorT2 mex
    41. Con turret
    42. SkaterSkater
    43. Grim ReaperGrim Reaper
    44. SkaterSkater
    45. Con turret
    46. Construction ShipCon ship
    47. Con turret
    48. SkaterSkater
    49. Naval Metal Storage
    50. SkaterSkater
    51. Grim ReaperGrim Reaper
    52. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 14:19
    53. Mex
    54. Advanced ShipyardAdvanced Shipyarddone 13:34
    55. Grim ReaperGrim Reaper
    56. Mex ×2
    57. BermudaRadar jammer ship
    58. Grim ReaperGrim Reaper
    59. Construction ShipCon ship
    60. HavenHaven
    61. SkaterSkater ×2
    62. Advanced Construction SubAdvanced Construction Sub
    63. SkaterSkater
    64. Naval Construction Turret
    65. SkaterSkater
    66. Naval Construction Turret
    67. SkaterSkater
    68. VoyagerVoyager
    69. SkaterSkater
    70. Naval Construction Turret

Counts are medians over the build's games: half of them build more, half fewer. The example game is ChaoticNoob's (36 OS, 01/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 62% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 63% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:41 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

793 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160200
4:002919051
5:00414517674
6:005553544311
7:0071121005650
8:00877617711050
9:001068325511695
10:001296934812275
11:001568746893185
12:001869357913974
13:002186269034811
14:002559180595676
15:002903091306700
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

ChaoticNoob

35.6 OS · 01/10/2026

Open source match ↗

4 received units · includes a constructor
326 metal received · 53511 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=761
Shipyard3:11Middle 50%: 2:50–3:36 · n=782
Eel4:21Middle 50%: 3:41–5:34 · n=474
Corsair5:36Middle 50%: 4:51–6:34 · n=732
Geothermal Powerplant7:46Middle 50%: 6:48–9:14 · n=484
Advanced Metal Extractor9:17Middle 50%: 8:37–10:06 · n=691

Played most by

Optimusprimenutt52games of this build_X_49games of this buildKingBenjai49games of this buildhaaven43games of this buildHummell34games of this build
Standard geo sea · Armada Geo sea build order · BAR Build Atlas