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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Standard Geo sea play: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, geothermal around 7:40 to fund the later fleet transition.

Usually shipyard in the cove (87%)

#naval #eco · 729 distinct matches · 101 players · 81% of Armada Geo sea games · team won 54% of 778 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 729 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (44%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×5
    3. Bot LabBot Labdone 1:11 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (44%) · con turret (38%) · crossbow (35%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 16 steps
    1. Wind
    2. Construction BotCon bot ×2
    3. Wind ×2
    4. Construction BotCon bot
    5. Mex
    6. Converter
    7. LazarusLazarus
    8. Converter
    9. LazarusLazarus
    10. Wind
    11. Radar TowerRadar Tower
    12. CrossbowCrossbow
    13. Mex
    14. Wind
    15. CrossbowCrossbow
    16. ShipyardShipyarddone 3:03 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (44%) · submarine (44%) · converter (32%) · con turret (31%) · pawn (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 28 steps
    1. Wind
    2. TickTick ×2
    3. Construction ShipCon ship
    4. Wind
    5. TickTick
    6. Mex
    7. TickTick
    8. Wind
    9. TickTick ×2
    10. Wind
    11. SkaterSkater
    12. TickTick
    13. Mex
    14. Radar TowerRadar Tower
    15. Wind
    16. TickTick ×2
    17. Wind
    18. DolphinDolphin
    19. BeamerBeamer
    20. TickTick
    21. Mex
    22. TickTick
    23. Energy storage
    24. TickTick
    25. DolphinDolphin
    26. Naval Construction Turret
    27. CorsairDestroyerdone 5:23 · typical 5:35
    28. BeamerBeamer
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (49%) · frigate (40%) · geo (40%) · Harpoon (39%) · Naval Construction Turret (33%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 102 steps
    1. HarpoonHarpoon
    2. CorsairDestroyer
    3. Mex
    4. Geothermal PowerplantGeodone 6:55 · typical 7:45
    5. CorsairDestroyer
    6. HarpoonHarpoon ×2
    7. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    8. Advanced Metal ExtractorT2 mexdone 7:57 · typical 9:17
    9. Shark's TeethShark's Teeth ×3
    10. Converter
    11. Shark's TeethShark's Teeth
    12. EelSubmarinenot finished by 15:00 · typical 4:22
    13. Shark's TeethShark's Teeth ×3
    14. Converter
    15. Shark's TeethShark's Teeth
    16. HarpoonHarpoon
    17. CorsairDestroyer
    18. Grim ReaperGrim Reaper
    19. Shark's TeethShark's Teeth ×3
    20. Converter
    21. Shark's TeethShark's Teeth
    22. Grim ReaperGrim Reaper
    23. Converter
    24. Shark's TeethShark's Teeth
    25. SkaterSkater
    26. Shark's TeethShark's Teeth
    27. Advanced Metal ExtractorT2 mex
    28. Shark's TeethShark's Teeth
    29. Converter
    30. Grim ReaperGrim Reaper
    31. Shark's TeethShark's Teeth ×4
    32. Converter
    33. Shark's TeethShark's Teeth
    34. CorsairDestroyer
    35. Shark's TeethShark's Teeth ×2
    36. HarpoonHarpoon
    37. Advanced Metal ExtractorT2 mex
    38. CorsairDestroyer
    39. SkaterSkater
    40. Naval Construction Turret
    41. CorsairDestroyer
    42. Advanced Metal ExtractorT2 mex
    43. Naval Construction Turret ×2
    44. Tidal ×2
    45. CorsairDestroyer
    46. Tidal ×4
    47. Grim ReaperGrim Reaper
    48. Tidal ×3
    49. SkaterSkater
    50. Tidal ×2
    51. Grim ReaperGrim Reaper
    52. Tidal
    53. Advanced Metal ExtractorT2 mex
    54. SkaterSkater
    55. Tidal
    56. Naval Construction Turret
    57. Grim ReaperGrim Reaper
    58. Naval Construction Turret
    59. Tidal
    60. SkaterSkater
    61. Tidal
    62. Grim ReaperGrim Reaper
    63. Naval Construction Turret
    64. SkaterSkater
    65. Naval Construction Turret
    66. Grim ReaperGrim Reaper
    67. Naval Construction Turret
    68. Advanced Metal ExtractorT2 mex
    69. Tidal ×2
    70. SkaterSkater
    71. Tidal
    72. Grim ReaperGrim Reaper
    73. SkaterSkater
    74. Tidal
    75. CorsairDestroyer
    76. Tidal
    77. CorsairDestroyer
    78. SkaterSkater
    79. CauteriserCauteriser
    80. CorsairDestroyer
    81. HarpoonHarpoon
    82. CorsairDestroyer
    83. HarpoonHarpoon
    84. CorsairDestroyer
    85. Con turret ×2
    86. CorsairDestroyer
    87. Grim ReaperGrim Reaper ×2
    88. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantnot finished by 15:00
    89. SkaterSkater
    90. CorsairDestroyer
    91. Con turret
    92. CorsairDestroyer
    93. SkaterSkater
    94. Grim ReaperGrim Reaper ×3
    95. Con turret ×2
    96. SkaterSkater ×2
    97. Grim ReaperGrim Reaper
    98. CorsairDestroyer
    99. Con turret
    100. Naval Construction Turret
    101. Wind ×2
    102. Naval Construction Turret

Counts are medians over the build's games: half of them build more, half fewer. The example game is _X_'s (39 OS, 29/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 62% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 64% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

778 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002928051
5:00414717574
6:005554541314
7:0071101004646
8:00877617711041
9:001068025461676
10:001296034962273
11:001570846933181
12:001869457873959
13:002186669234765
14:002559380275669
15:002907491296696
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

_X_

38.5 OS · 29/09/2026

Open source match ↗

2 received units · includes a constructor
950 metal received · 34473 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=746
Shipyard3:11Middle 50%: 2:50–3:36 · n=767
Eel4:22Middle 50%: 3:41–5:34 · n=464
Corsair5:35Middle 50%: 4:50–6:34 · n=719
Geothermal Powerplant7:45Middle 50%: 6:47–9:10 · n=475
Advanced Metal Extractor9:17Middle 50%: 8:36–10:07 · n=680

Played most by

Optimusprimenutt52games of this buildKingBenjai49games of this build_X_48games of this buildhaaven42games of this buildHummell33games of this build