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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

Shipyard in the cove backed by a bot lab, pushing out early submarines and destroyers to contest the sea while teching up to a geothermal plant around 7:46, the role's bread-and-butter naval contest.

Usually shipyard in the cove (87%)

#naval #eco · 758 distinct matches · 103 players · 80% of Armada Geo sea games · team won 54% of 808 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 758 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17

    Some games also: wind for allies (44%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 5 steps
    1. Mex ×3
    2. Wind ×3
    3. Wind ×2for Air
    4. Energy storage
    5. Bot LabBot Labdone 1:33 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:10, middle half 2:49–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (43%) · con turret (37%) · crossbow (34%)

    By 2:47 in all: 4 mex · 4 wind

    The example game in this phase · 11 steps
    1. Construction BotCon bot ×2
    2. LazarusLazarus ×2
    3. Mex
    4. CrossbowCrossbow ×2
    5. PawnPawn
    6. Mex
    7. PawnPawn
    8. Construction BotCon bot
    9. Mex
    10. Wind
    11. ShipyardShipyarddone 3:23 · typical 3:10
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (44%) · submarine (44%) · converter (32%) · pawn (32%) · con turret (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 19 steps
    1. Wind
    2. Construction ShipCon ship
    3. SentrySentry
    4. SkaterSkater ×2
    5. Wind
    6. DolphinDolphin ×3
    7. SentrySentry
    8. Wind
    9. DolphinDolphin
    10. Mex
    11. DolphinDolphin ×2
    12. Construction ShipCon ship
    13. Wind
    14. Mex
    15. DolphinDolphin ×2
    16. SentrySentry
    17. DolphinDolphin
    18. Wind
    19. EelSubmarinedone 5:11 · typical 4:21
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Skater2 Skater
    • Corsair2 Destroyer

    Some games also: Radar Tower (48%) · geo (40%) · frigate (39%) · Harpoon (39%) · Naval Construction Turret (34%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 128 steps
    1. Wind
    2. Mex
    3. Converter
    4. CorsairDestroyerdone 6:05 · typical 5:35
    5. Wind
    6. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    7. Wind
    8. Converter
    9. SkaterSkater
    10. Wind
    11. DolphinDolphin ×2
    12. Converter
    13. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    14. Wind
    15. DolphinDolphin
    16. Grim ReaperGrim Reaper
    17. Wind
    18. BeamerBeamer
    19. CorsairDestroyer
    20. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    21. Wind
    22. Advanced Metal ExtractorT2 mexdone 8:42 · typical 9:17
    23. Wind
    24. SkaterSkater
    25. DolphinDolphin
    26. Wind
    27. DolphinDolphin
    28. Mex
    29. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    30. DolphinDolphin
    31. Wind
    32. Grim ReaperGrim Reaper
    33. Advanced Metal ExtractorT2 mex
    34. Mex
    35. Wind
    36. CorsairDestroyer
    37. Wind
    38. Radar TowerRadar Tower
    39. NettleNettle
    40. Wind
    41. SkaterSkater
    42. Naval Construction Turret
    43. Wind
    44. DolphinDolphin
    45. Advanced Metal ExtractorT2 mex
    46. Wind
    47. DolphinDolphin
    48. Mex
    49. Wind
    50. DolphinDolphin
    51. Naval Construction Turret
    52. Wind
    53. Grim ReaperGrim Reaper
    54. Naval Metal Storage
    55. Wind
    56. CorsairDestroyer
    57. Advanced Metal ExtractorT2 mex
    58. Wind
    59. SkaterSkater
    60. Naval Construction Turret
    61. Wind
    62. Tidal
    63. DolphinDolphin
    64. Wind
    65. Tidal
    66. DolphinDolphin
    67. Tidal
    68. Naval Construction Turret
    69. DolphinDolphin
    70. Naval Construction Turret
    71. Tidal
    72. Wind
    73. Tidal
    74. Advanced Metal ExtractorT2 mex
    75. Grim ReaperGrim Reaper
    76. Tidal ×2
    77. CorsairDestroyer
    78. Tidal
    79. Wind
    80. Tidal
    81. Construction ShipCon ship
    82. Tidal
    83. Construction ShipCon ship
    84. Tidal
    85. Construction ShipCon ship
    86. CorsairDestroyer
    87. Tidal
    88. Wind
    89. Construction ShipCon ship
    90. Advanced Metal ExtractorT2 mex
    91. Construction ShipCon ship
    92. SkaterSkater
    93. Tidal
    94. DolphinDolphin
    95. Tidal
    96. DolphinDolphin
    97. Tidal
    98. Wind
    99. DolphinDolphin
    100. Tidal
    101. Grim ReaperGrim Reaper
    102. Tidal ×2
    103. CorsairDestroyer
    104. Tidal
    105. Wind
    106. Advanced ShipyardAdvanced Shipyarddone 14:13
    107. SkaterSkater
    108. DolphinDolphin
    109. Tidal
    110. DolphinDolphin
    111. Tidal
    112. Wind
    113. BermudaRadar jammer ship
    114. DolphinDolphin
    115. Naval Construction Turret
    116. Tidal
    117. Naval Construction Turret
    118. Tidal
    119. Grim ReaperGrim Reaper
    120. Tidal
    121. DreadnoughtBattleshipdone 14:59
    122. Wind
    123. CorsairDestroyer
    124. Tidal ×3
    125. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    126. Grim ReaperGrim Reaper
    127. Tidal
    128. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is ITz_HonestAbee's (35 OS, 01/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 62% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 63% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:40 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

808 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160200
4:002915051
5:00414517874
6:005554541307
7:0071111005646
8:00877317501052
9:001065425411692
10:001294534302273
11:001558446593178
12:001859557333936
13:002185669014793
14:002551379915646
15:002898891086662
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

ITz_HonestAbee

35.0 OS · 01/10/2026

Open source match ↗

22 received units · includes a constructor
325 metal received · 26877 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:17 · n=775
Shipyard3:10Middle 50%: 2:49–3:36 · n=797
Eel4:21Middle 50%: 3:41–5:34 · n=478
Corsair5:35Middle 50%: 4:50–6:34 · n=746
Geothermal Powerplant7:46Middle 50%: 6:49–9:15 · n=494
Advanced Metal Extractor9:17Middle 50%: 8:36–10:06 · n=702

Played most by

_X_56games of this buildOptimusprimenutt52games of this buildKingBenjai49games of this buildhaaven44games of this buildRexalidus35games of this build