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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Standard Geo sea play: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, geothermal around 7:40 to fund the later fleet transition.

Usually shipyard in the cove (87%)

#naval #eco · 729 distinct matches · 101 players · 81% of Armada Geo sea games · team won 54% of 778 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 729 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (44%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×4
    3. Energy storage
    4. Bot LabBot Labdone 1:25 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (44%) · con turret (38%) · crossbow (35%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 9 steps
    1. Wind
    2. Construction BotCon bot
    3. LazarusLazarus ×3
    4. Construction BotCon bot
    5. PawnPawn
    6. Con turret
    7. CrossbowCrossbow
    8. Converter
    9. ShipyardShipyarddone 3:07 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (44%) · submarine (44%) · converter (32%) · con turret (31%) · pawn (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 26 steps
    1. Mex
    2. Converter ×3
    3. Construction ShipCon ship
    4. EelSubmarinedone 3:40 · typical 4:22
    5. Con turret
    6. Wind
    7. Mex ×2
    8. Wind
    9. SkaterSkater
    10. Wind
    11. Mex
    12. DolphinDolphin
    13. Mex
    14. Wind
    15. DolphinDolphin
    16. Wind
    17. SentrySentry
    18. DolphinDolphin ×2
    19. SentrySentry
    20. Wind
    21. Geothermal PowerplantGeodone 5:30 · typical 7:45
    22. Mex
    23. SentrySentry
    24. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    25. Wind
    26. Radar TowerRadar Tower
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (49%) · frigate (40%) · geo (40%) · Harpoon (39%) · Naval Construction Turret (33%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 116 steps
    1. Wind
    2. DolphinDolphin
    3. SentrySentry
    4. Con turret
    5. SentrySentry
    6. NettleNettle
    7. Mex
    8. Radar TowerRadar Tower
    9. Converter ×3
    10. Mex
    11. Converter ×2
    12. Construction ShipCon ship
    13. Converter ×3
    14. Mex
    15. Grim ReaperGrim Reaper
    16. Naval Construction Turret
    17. Con turret
    18. Naval Construction Turret
    19. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    20. Wind
    21. CorsairDestroyerdone 7:21 · typical 5:35
    22. Wind
    23. Advanced ShipyardAdvanced Shipyardnot finished by 15:00
    24. Advanced Metal ExtractorT2 mexdone 8:14 · typical 9:17
    25. Wind ×4
    26. Advanced ShipyardAdvanced Shipyarddone 9:08
    27. Advanced Metal ExtractorT2 mex
    28. Con turret
    29. Wind
    30. BeamerBeamer
    31. Advanced Metal ExtractorT2 mex
    32. Wind ×6
    33. BeamerBeamer
    34. Advanced Construction SubAdvanced Construction Sub
    35. Con turret
    36. Advanced Metal ExtractorT2 mex
    37. Wind
    38. VoyagerVoyager
    39. Wind
    40. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 10:43
    41. Naval Construction Turret
    42. VoyagerVoyager
    43. Wind
    44. Naval Construction Turret
    45. Wind ×2
    46. Naval Construction Turret
    47. Advanced Metal ExtractorT2 mex
    48. Wind ×2
    49. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    50. Wind ×2
    51. Naval Hovercraft PlatformNaval Hovercraft Platformdone 11:07
    52. Wind
    53. SeekerSeeker ×6
    54. Dragon's ClawDragon's Claw
    55. SeekerSeeker ×2
    56. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    57. SeekerSeeker ×3
    58. Pit BullPit Bull
    59. SeekerSeeker ×2
    60. Wind
    61. SeekerSeeker ×2
    62. Wind
    63. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    64. SeekerSeeker
    65. Wind
    66. SeekerSeeker
    67. Wind
    68. SeekerSeeker
    69. Wind
    70. SeekerSeeker
    71. Wind ×2
    72. SeekerSeeker ×3
    73. Wind ×2
    74. SeekerSeeker
    75. Pit BullPit Bull
    76. Wind
    77. SeekerSeeker
    78. MorayMoraydone 12:38
    79. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    80. SeekerSeeker
    81. Wind ×2
    82. SeekerSeeker
    83. Wind ×2
    84. SeekerSeeker ×2
    85. BermudaRadar jammer ship
    86. Wind
    87. DreadnoughtBattleshipdone 13:16
    88. Sneaky PeteSneaky Pete
    89. SeekerSeeker
    90. Wind
    91. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    92. SeekerSeeker
    93. Wind
    94. SeekerSeeker
    95. Wind
    96. SeekerSeeker ×4
    97. Wind
    98. SeekerSeeker
    99. Advanced Metal ExtractorT2 mex
    100. SeekerSeeker ×3
    101. Wind
    102. BermudaRadar jammer ship
    103. SeekerSeeker ×2
    104. Wind
    105. SeekerSeeker
    106. PaladinCruiserdone 14:10
    107. SeekerSeeker
    108. Radar TowerRadar Tower
    109. SeekerSeeker
    110. Con turret
    111. Bot LabBot Labdone 14:18
    112. SeekerSeeker
    113. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantnot finished by 15:00
    114. LazarusLazarus ×2
    115. VoyagerVoyager
    116. Naval Construction Turret

Counts are medians over the build's games: half of them build more, half fewer. The example game is Zeker_niet_Philipp's (36 OS, 29/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 62% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 64% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

778 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002928051
5:00414717574
6:005554541314
7:0071101004646
8:00877617711041
9:001068025461676
10:001296034962273
11:001570846933181
12:001869457873959
13:002186669234765
14:002559380275669
15:002907491296696
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

Zeker_niet_Philipp

36.4 OS · 29/09/2026

Open source match ↗

3 received units · includes a constructor
469 metal received · 44815 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=746
Shipyard3:11Middle 50%: 2:50–3:36 · n=767
Eel4:22Middle 50%: 3:41–5:34 · n=464
Corsair5:35Middle 50%: 4:50–6:34 · n=719
Geothermal Powerplant7:45Middle 50%: 6:47–9:10 · n=475
Advanced Metal Extractor9:17Middle 50%: 8:36–10:07 · n=680

Played most by

Optimusprimenutt52games of this buildKingBenjai49games of this build_X_48games of this buildhaaven42games of this buildHummell33games of this build