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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Standard Geo sea play: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, geothermal around 7:40 to fund the later fleet transition.

Usually shipyard in the cove (87%)

#naval #eco · 729 distinct matches · 101 players · 81% of Armada Geo sea games · team won 54% of 778 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 729 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (44%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 6 steps
    1. Mex ×3
    2. Wind ×3for Air
    3. Wind
    4. Energy storage
    5. Wind ×3
    6. Bot LabBot Labdone 1:54 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (44%) · con turret (38%) · crossbow (35%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 8 steps
    1. Construction BotCon bot
    2. Wind ×2
    3. Construction BotCon bot ×2
    4. CrossbowCrossbow
    5. LazarusLazarus
    6. PawnPawn
    7. LazarusLazarus
    8. ShipyardShipyarddone 3:26 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (44%) · submarine (44%) · converter (32%) · con turret (31%) · pawn (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 12 steps
    1. LazarusLazarus
    2. Mex
    3. Construction ShipCon ship
    4. SkaterSkater
    5. Mex
    6. SkaterSkater ×2
    7. Mex
    8. EelSubmarinedone 4:40 · typical 4:22
    9. Mex
    10. DolphinDolphin
    11. Mex
    12. DolphinDolphin ×2
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (49%) · frigate (40%) · geo (40%) · Harpoon (39%) · Naval Construction Turret (33%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 82 steps
    1. DolphinDolphin ×2
    2. Mex
    3. Geothermal PowerplantGeodone 7:44 · typical 7:45
    4. Mex
    5. DolphinDolphin ×2
    6. Mex
    7. Construction ShipCon ship
    8. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    9. Radar TowerRadar Tower
    10. CorsairDestroyerdone 6:46 · typical 5:35
    11. Naval Construction Turret
    12. Wind
    13. HarpoonHarpoon
    14. Wind
    15. DolphinDolphin
    16. Wind
    17. DolphinDolphin ×2
    18. SkaterSkater
    19. Wind
    20. CorsairDestroyer
    21. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    22. Wind
    23. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    24. Converter
    25. Wind
    26. Converter
    27. SkaterSkater ×2
    28. Advanced Metal ExtractorT2 mexdone 9:28
    29. Wind
    30. Converter
    31. CorsairDestroyer
    32. Converter
    33. Wind
    34. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    35. Con turret
    36. Wind
    37. Naval Construction Turret
    38. Grim ReaperGrim Reaper
    39. Wind
    40. Con turret
    41. Advanced Metal ExtractorT2 mex
    42. Wind
    43. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    44. Converter
    45. SkaterSkater
    46. Naval Construction Turret
    47. Converter ×2
    48. Con turret
    49. Wind
    50. SkaterSkater
    51. HarpoonHarpoon
    52. CorsairDestroyer
    53. Converter
    54. Advanced Metal ExtractorT2 mex
    55. Con turret
    56. Mex
    57. Con turret
    58. Converter
    59. Grim ReaperGrim Reaper
    60. Converter
    61. SkaterSkater
    62. Advanced Metal ExtractorT2 mex
    63. SkaterSkater
    64. CorsairDestroyer
    65. Wind
    66. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    67. Con turret ×2
    68. Grim ReaperGrim Reaper
    69. SkaterSkater ×2
    70. CorsairDestroyer ×2
    71. Grim ReaperGrim Reaper
    72. SkaterSkater ×2
    73. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantnot finished by 15:00
    74. Advanced Metal ExtractorT2 mex
    75. CorsairDestroyer
    76. Advanced ShipyardAdvanced Shipyardnot finished by 15:00
    77. Grim ReaperGrim Reaper
    78. Construction ShipCon ship
    79. Advanced Metal ExtractorT2 mex ×2
    80. Con turret
    81. Construction ShipCon ship
    82. Naval Metal Storage

Counts are medians over the build's games: half of them build more, half fewer. The example game is iLike2Eco's (35 OS, 29/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 62% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 64% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

778 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002928051
5:00414717574
6:005554541314
7:0071101004646
8:00877617711041
9:001068025461676
10:001296034962273
11:001570846933181
12:001869457873959
13:002186669234765
14:002559380275669
15:002907491296696
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

iLike2Eco

35.3 OS · 29/09/2026

Open source match ↗

6 received units · includes a constructor
111 metal received · 39629 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=746
Shipyard3:11Middle 50%: 2:50–3:36 · n=767
Eel4:22Middle 50%: 3:41–5:34 · n=464
Corsair5:35Middle 50%: 4:50–6:34 · n=719
Geothermal Powerplant7:45Middle 50%: 6:47–9:10 · n=475
Advanced Metal Extractor9:17Middle 50%: 8:36–10:07 · n=680

Played most by

Optimusprimenutt52games of this buildKingBenjai49games of this build_X_48games of this buildhaaven42games of this buildHummell33games of this build