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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Standard Geo sea play: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, geothermal around 7:40 to fund the later fleet transition.

Usually shipyard in the cove (87%)

#naval #eco · 729 distinct matches · 101 players · 81% of Armada Geo sea games · team won 54% of 778 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 729 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (44%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×2for Air
    3. Wind ×2
    4. Bot LabBot Labdone 1:11 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (44%) · con turret (38%) · crossbow (35%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 18 steps
    1. CrossbowCrossbow
    2. Wind ×2
    3. CrossbowCrossbow
    4. Wind ×3
    5. LazarusLazarus
    6. Construction BotCon bot ×3
    7. LazarusLazarus
    8. Energy storage
    9. Mex
    10. PawnPawn
    11. Con turret
    12. Mex ×3
    13. Radar TowerRadar Tower
    14. AnemoneAnemone
    15. Mex
    16. Converter
    17. SentrySentry
    18. ShipyardShipyarddone 4:36 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (44%) · submarine (44%) · converter (32%) · con turret (31%) · pawn (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 9 steps
    1. Radar TowerRadar Tower
    2. Wind ×2
    3. DolphinDolphin
    4. Wind
    5. SentrySentry
    6. Wind
    7. DolphinDolphin ×2
    8. Wind
    9. Construction ShipCon ship
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (49%) · frigate (40%) · geo (40%) · Harpoon (39%) · Naval Construction Turret (33%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 107 steps
    1. DolphinDolphin
    2. Wind
    3. DolphinDolphin
    4. Mex
    5. DolphinDolphin
    6. SentrySentry
    7. Wind
    8. Grim ReaperGrim Reaper
    9. Wind
    10. Converter ×2
    11. SentrySentry
    12. Mex
    13. Converter
    14. Construction ShipCon ship
    15. SentrySentry
    16. EllysawFrigate
    17. Wind
    18. Geothermal PowerplantGeodone 9:21 · typical 7:45
    19. EllysawFrigate
    20. Wind ×2
    21. CorsairDestroyerdone 6:51 · typical 5:35
    22. Wind ×3
    23. SkaterSkater
    24. CorsairDestroyer
    25. Wind ×2
    26. Advanced Metal ExtractorT2 mexdone 8:39
    27. Wind ×2
    28. CorsairDestroyer
    29. Wind ×2
    30. SkaterSkater
    31. Wind
    32. CorsairDestroyer
    33. Wind ×2
    34. CorsairDestroyer
    35. Wind
    36. Advanced Metal ExtractorT2 mex
    37. Wind ×2
    38. SkaterSkater
    39. Wind
    40. Grim ReaperGrim Reaper
    41. Wind
    42. CorsairDestroyer
    43. Converter
    44. Wind ×3
    45. Advanced Metal ExtractorT2 mex
    46. Wind
    47. CorsairDestroyer
    48. Converter
    49. Wind ×2
    50. SkaterSkater
    51. Wind
    52. CorsairDestroyer
    53. Converter
    54. Wind
    55. Grim ReaperGrim Reaper
    56. Wind
    57. Grim ReaperGrim Reaper
    58. CorsairDestroyer
    59. Converter
    60. Wind
    61. Naval Construction Turret
    62. CorsairDestroyer
    63. Wind
    64. Converter
    65. SkaterSkater
    66. Wind
    67. CorsairDestroyer
    68. Naval Construction Turret
    69. CorsairDestroyer
    70. Wind
    71. Converter
    72. SkaterSkater
    73. CorsairDestroyer
    74. Wind
    75. CorsairDestroyer
    76. Converter
    77. SkaterSkater
    78. Wind
    79. CorsairDestroyer
    80. Naval Construction Turret
    81. Wind
    82. Naval Construction Turret
    83. Advanced Metal ExtractorT2 mex
    84. CorsairDestroyer
    85. Naval Construction Turret ×2
    86. Wind
    87. SkaterSkater
    88. CorsairDestroyer ×2
    89. Wind
    90. Tidal
    91. Grim ReaperGrim Reaper
    92. Tidal
    93. Grim ReaperGrim Reaper
    94. Wind
    95. Tidal
    96. SkaterSkater
    97. Tidal
    98. CorsairDestroyer
    99. Tidal
    100. CorsairDestroyer
    101. Tidal
    102. Wind
    103. Advanced Metal ExtractorT2 mex
    104. SkaterSkater
    105. Tidal ×2
    106. Advanced ShipyardAdvanced Shipyardnot finished by 15:00
    107. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is Rexalidus's (37 OS, 29/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 62% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 64% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

778 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002928051
5:00414717574
6:005554541314
7:0071101004646
8:00877617711041
9:001068025461676
10:001296034962273
11:001570846933181
12:001869457873959
13:002186669234765
14:002559380275669
15:002907491296696
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

Rexalidus

37.2 OS · 29/09/2026

Open source match ↗

8 received units · includes a constructor
6 metal received · 28113 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=746
Shipyard3:11Middle 50%: 2:50–3:36 · n=767
Eel4:22Middle 50%: 3:41–5:34 · n=464
Corsair5:35Middle 50%: 4:50–6:34 · n=719
Geothermal Powerplant7:45Middle 50%: 6:47–9:10 · n=475
Advanced Metal Extractor9:17Middle 50%: 8:36–10:07 · n=680

Played most by

Optimusprimenutt52games of this buildKingBenjai49games of this build_X_48games of this buildhaaven42games of this buildHummell33games of this build