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Pond / Armada / Economy first / OBSERVED BUILD

Sharpshooter buy

Armada Pond build order · Supreme Isthmus

Pond commits heavy early payments to Tech for Sharpshooter bots delivered by Hercules around 5:13, fighting in the middle from around 5:58, well earlier than the role norm, before falling back to standard Tick/Blitz play.

#team support #push · 280 distinct matches · 80 players · 26% of Armada Pond games · team won 54% of 300 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • SharpshooterSniper bot from Tech arrives 5:13 · 23% of role by thenTech makes it and hands it over.
  • HerculesLight transport from an ally in 51%20% of all Pond games by then

Paid for by sending allies about 780 metal and 19,000 energy by 5:00; standard pond sends 100 metal and 9,250 energy.

Where those units first fight, in 294 games with kill data: in the middle 92%, on their own side 8%.

Those units destroy a typical 3,449 metal of enemy units by 15:00.

Then transitions into tick (29% of army), blitz (13% of army), pawn (12% of army).

HOW TO PLAY IT

Key timing: Sharpshooter delivered by 5:13

  1. Open tidals and wind as normal, then send metal and energy to Tech early.
  2. Get a light transport from an ally to ferry the bought units.
  3. Have Tech's lab hand over Sharpshooter bots bought with your payments.
  4. Land Sharpshooter bots at the middle to fight well ahead of the usual first kill time.
  5. Fall back into normal Tick and Blitz play and keep boosting front.

Phase by phase

TYPICAL OF ITS 280 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:14 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Wind Turbine12Wind
    • Tidal Generator8Tidalfor allies
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 12 wind, 1 tidaldone ~5:49, middle half 3:23–7:12

    Some games also: converter (37%) · eat Bot Lab (46%)

    The standard build makes here, this one skips: 2 converter

    By 5:20 in all: 4 mex · 12 wind · 1 tidal · 1 energy storage

    The example game in this phase · 6 steps
    1. Tidal ×8for Suicide front
    2. Wind ×6
    3. Energy storage
    4. Wind
    5. Mex ×4
    6. Bot LabBot Labdone 3:39 · typical 5:49
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine15Wind−11 vs standard
    Builders
    • Construction Turret1 Con turret
    • Construction Bot1 Con bot
    Army
    • Tick1 Tick

    Some games also: converter (47%) · Lazarus (41%)

    The standard build makes here, this one skips: 5 converter

    By 10:00 in all: 4 mex · 32 wind · 1 tidal · 4 converter (standard 8) · 2 energy storage · 2 con turret

    The example game in this phase · 215 steps
    1. Construction BotCon bot ×3
    2. Energy storage
    3. Wind ×2
    4. Converter
    5. Wind
    6. Converter
    7. Wind
    8. Converter
    9. TickTick
    10. Wind
    11. Con turret
    12. TickTick ×4
    13. Wind
    14. TickTick ×3
    15. Wind
    16. TickTick ×5
    17. Wind
    18. TickTick ×3
    19. Wind
    20. TickTick
    21. Wind
    22. TickTick
    23. Wind
    24. TickTick ×5
    25. Wind
    26. TickTick
    27. Wind
    28. Con turret
    29. TickTick ×2
    30. Wind ×2
    31. TickTick ×3
    32. Wind ×3
    33. TickTick
    34. Wind ×3
    35. TickTick
    36. Wind ×3
    37. TickTick
    38. Wind ×2
    39. TickTick
    40. Wind ×2
    41. TickTick
    42. Wind
    43. TickTick
    44. Wind
    45. Converter
    46. Wind
    47. TickTick
    48. Wind
    49. Converter
    50. Wind ×3
    51. TickTick
    52. Wind
    53. Converter
    54. Wind ×2
    55. TickTick
    56. Wind
    57. Converter
    58. Wind
    59. TickTick
    60. Wind ×3
    61. TickTick
    62. Converter
    63. Wind
    64. TickTick
    65. Wind ×2
    66. Converter
    67. TickTick
    68. Wind ×3
    69. TickTick
    70. Converter
    71. Wind ×2
    72. TickTick
    73. Wind
    74. Converter
    75. TickTick
    76. Wind ×3
    77. TickTick
    78. Wind ×2
    79. Converter
    80. TickTick
    81. Wind ×2
    82. TickTick
    83. Wind ×3
    84. TickTick
    85. Wind
    86. TickTick
    87. Wind ×3
    88. TickTick
    89. Wind ×3
    90. TickTick
    91. Wind
    92. TickTick
    93. Wind ×2
    94. TickTick
    95. Wind ×2
    96. TickTick
    97. Wind ×3
    98. TickTick
    99. Wind ×2
    100. TickTick
    101. Wind
    102. TickTick
    103. Wind ×2
    104. Advanced Metal ExtractorT2 mexdone 10:32 · typical 10:14
    105. Wind
    106. TickTick
    107. Wind ×2
    108. TickTick ×2
    109. Wind ×2
    110. TickTick
    111. Wind ×4
    112. TickTick
    113. Wind
    114. Advanced Metal ExtractorT2 mex
    115. TickTick
    116. Wind ×3
    117. TickTick
    118. Wind
    119. TickTick
    120. Wind
    121. TickTick
    122. Wind ×3
    123. TickTick
    124. Wind
    125. TickTick
    126. Wind
    127. TickTick
    128. Wind ×2
    129. Advanced Metal ExtractorT2 mex
    130. TickTick
    131. Wind ×2
    132. TickTick ×3
    133. Wind
    134. TickTick ×3
    135. Wind
    136. TickTick
    137. Wind
    138. TickTick
    139. Wind ×2
    140. TickTick
    141. Wind
    142. TickTick ×2
    143. Wind ×2
    144. TickTick ×2
    145. Wind ×2
    146. TickTick
    147. Wind
    148. TickTick
    149. Wind
    150. TickTick ×2
    151. Wind
    152. TickTick
    153. Wind
    154. Advanced Metal ExtractorT2 mex
    155. Wind ×2
    156. TickTick ×2
    157. Wind
    158. TickTick
    159. Wind
    160. TickTick
    161. Wind
    162. TickTick
    163. Wind ×2
    164. TickTick ×2
    165. Wind ×2
    166. TickTick ×2
    167. Wind
    168. TickTick
    169. Wind
    170. TickTick ×2
    171. Wind ×2
    172. TickTick
    173. Wind
    174. TickTick ×2
    175. Wind
    176. TickTick
    177. Wind ×2
    178. TickTick ×2
    179. Wind
    180. TickTick
    181. Wind
    182. TickTick ×2
    183. Wind
    184. TickTick
    185. Wind
    186. TickTick ×2
    187. Wind ×2
    188. TickTick ×2
    189. Wind
    190. TickTick
    191. Bot LabBot Labdone 14:00
    192. TickTick
    193. Wind
    194. TickTick ×3
    195. Con turret
    196. TickTick ×8
    197. Con turret
    198. TickTick
    199. Con turret
    200. TickTick
    201. Wind
    202. TickTick ×3
    203. Wind
    204. TickTick
    205. Con turret
    206. TickTick ×2
    207. Wind
    208. TickTick ×6
    209. Wind
    210. TickTick ×4
    211. Wind
    212. TickTick ×3
    213. Wind
    214. TickTick ×4
    215. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is HuntressesofArtemis's (36 OS, 30/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:11 · in 87% of games

You get

  • Hercules1 Light transport from Air or Techfirst at 4:53 · in 52% of games
  • Sharpshooter2 Sniper bot from Techfirst at 5:14 · in 100% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:37 · in 96% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

Metal sent to allies

01k2k
0:005:0010:0015:00

metal

Energy sent to allies

050k100k
0:005:0010:0015:00

metal

300 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pondMetal sent to allies: This buildMetal sent to allies: Standard pondEnergy sent to allies: This buildEnergy sent to allies: Standard pond
1:0011511500000013181261
2:0027227900000031652663
3:0081482800000052174129
4:00150315100000163078666114
5:0022222239000077798192689247
6:0029543050000011273183103113656
7:003763400648600012864873757516640
8:004613498512313001658613815334335521270
9:0054966265205049444127014275734790922675
10:0065397872284771085344014936265355525652
11:00777798243441922124174615256395693727659
12:00954712512412513751619120115786676150030704
13:001166014871440918181940175816407496654832835
14:001403118196475324802306235816589037184535349
15:001644620971541129622931351917249097741137178
WHAT THE NUMBERS SAY

Won more often than the standard build and destroyed far more enemy metal by 15:00 despite producing less economy.

  • + Destroyed 5421 enemy metal by 15:00 vs 2962 standard.
  • + Won more often than the standard build (54% vs 46%).
  • − Metal production trails standard by 15:00 (16535 vs 20971).
  • − Own losses run higher at 10:00 (850 vs 440) from the early fights.
THE EXAMPLE YOU ARE READING

HuntressesofArtemis

36.0 OS · 30/09/2026

Open source match ↗

5 received units · includes a constructor
543 metal received · 45905 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab5:49Middle 50%: 3:23–7:12 · n=262
Advanced Metal Extractor10:14Middle 50%: 9:22–10:53 · n=273

Played most by

zeus_on_god20games of this buildRogShotz19games of this buildViltrum19games of this buildIMBALANCED18games of this buildYogaBoy15849717games of this build