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Pond / Armada / Economy first / OBSERVED BUILD

Sharpshooter buy

Armada Pond build order · Supreme Isthmus

Pond commits heavy early payments to Tech for Sharpshooter bots delivered by Hercules around 5:13, fighting in the middle from around 5:58, well earlier than the role norm, before falling back to standard Tick/Blitz play.

#team support #push · 280 distinct matches · 80 players · 26% of Armada Pond games · team won 54% of 300 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • SharpshooterSniper bot from Tech arrives 5:13 · 23% of role by thenTech makes it and hands it over.
  • HerculesLight transport from an ally in 51%20% of all Pond games by then

Paid for by sending allies about 780 metal and 19,000 energy by 5:00; standard pond sends 100 metal and 9,250 energy.

Where those units first fight, in 294 games with kill data: in the middle 92%, on their own side 8%.

Those units destroy a typical 3,449 metal of enemy units by 15:00.

Then transitions into tick (29% of army), blitz (13% of army), pawn (12% of army).

HOW TO PLAY IT

Key timing: Sharpshooter delivered by 5:13

  1. Open tidals and wind as normal, then send metal and energy to Tech early.
  2. Get a light transport from an ally to ferry the bought units.
  3. Have Tech's lab hand over Sharpshooter bots bought with your payments.
  4. Land Sharpshooter bots at the middle to fight well ahead of the usual first kill time.
  5. Fall back into normal Tick and Blitz play and keep boosting front.

Phase by phase

TYPICAL OF ITS 280 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:14 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Wind Turbine12Wind
    • Tidal Generator8Tidalfor allies
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 12 wind, 1 tidaldone ~5:49, middle half 3:23–7:12

    Some games also: converter (37%) · eat Bot Lab (46%)

    The standard build makes here, this one skips: 2 converter

    By 5:20 in all: 4 mex · 12 wind · 1 tidal · 1 energy storage

    The example game in this phase · 13 steps
    1. Tidal ×8for Suicide front
    2. Wind
    3. Mex ×3
    4. Wind ×2
    5. Energy storage
    6. Wind
    7. Mex
    8. Energy storage
    9. Wind ×9
    10. ShipyardShipyarddone 4:56
    11. HarpoonHarpoon
    12. EelSubmarinedone 5:44
    13. Bot LabBot Labnot finished by 15:00 · typical 5:49
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine15Wind−11 vs standard
    Builders
    • Construction Turret1 Con turret
    • Construction Bot1 Con bot
    Army
    • Tick1 Tick

    Some games also: converter (47%) · Lazarus (41%)

    The standard build makes here, this one skips: 5 converter

    By 10:00 in all: 4 mex · 32 wind · 1 tidal · 4 converter (standard 8) · 2 energy storage · 2 con turret

    The example game in this phase · 150 steps
    1. Con turret
    2. Construction ShipCon ship
    3. AnemoneAnemone
    4. Naval Construction Turret
    5. CompassRadar bot
    6. SmugglerJammer bot
    7. ShipyardEat Shipyardreclaimed for its metal
    8. Bot LabBot Labdone 8:22
    9. Construction BotCon bot
    10. Advanced Metal ExtractorT2 mexdone 9:56 · typical 10:14
    11. Wind
    12. Construction BotCon bot
    13. Wind
    14. Construction BotCon bot
    15. Wind
    16. Construction BotCon bot
    17. Wind
    18. Construction BotCon bot
    19. Con turret
    20. Construction BotCon bot
    21. Wind
    22. Construction BotCon bot
    23. Bot LabEat Bot Labreclaimed for its metal
    24. Naval Energy Converter
    25. Advanced Metal ExtractorT2 mex
    26. Naval Energy Converter ×2
    27. Advanced Metal ExtractorT2 mex
    28. Naval Energy Converter
    29. SentrySentry
    30. Naval Energy Converter
    31. SentrySentry
    32. Naval Energy Converter
    33. Bot LabBot Labdone 10:56
    34. Naval Energy Converter
    35. SentrySentry
    36. Naval Energy Converter
    37. Advanced Metal ExtractorT2 mex
    38. CenturionCenturion
    39. Con turret
    40. SentrySentry
    41. Naval Energy Converter ×2
    42. CenturionCenturion
    43. SentrySentry
    44. Naval Energy Converter
    45. Con turret
    46. CenturionCenturion
    47. Naval Energy Converter
    48. CitadelAnti-nukenot finished by 15:00
    49. SentrySentry
    50. Con turret
    51. Wind
    52. Dragon's TeethDragon's Teeth ×2
    53. Wind
    54. Dragon's TeethDragon's Teeth ×2
    55. Wind
    56. CenturionCenturion
    57. Dragon's TeethDragon's Teeth
    58. Wind
    59. Con turret
    60. Dragon's TeethDragon's Teeth
    61. Converter
    62. Wind ×2
    63. Dragon's TeethDragon's Teeth ×2
    64. Wind
    65. Dragon's TeethDragon's Teeth
    66. CenturionCenturion
    67. Converter
    68. Wind
    69. Dragon's TeethDragon's Teeth ×2
    70. Wind ×2
    71. Dragon's TeethDragon's Teeth
    72. Wind ×2
    73. Dragon's TeethDragon's Teeth ×2
    74. Wind ×2
    75. Dragon's TeethDragon's Teeth
    76. Converter
    77. Dragon's TeethDragon's Teeth
    78. Wind
    79. Dragon's TeethDragon's Teeth
    80. Wind ×2
    81. Dragon's TeethDragon's Teeth
    82. Converter
    83. Wind
    84. PawnPawn
    85. Wind
    86. Dragon's TeethDragon's Teeth
    87. Wind
    88. Dragon's TeethDragon's Teeth
    89. Wind ×2
    90. PawnPawn
    91. Wind ×2
    92. PawnPawn
    93. Wind ×2
    94. PawnPawn
    95. Wind ×4
    96. PawnPawn
    97. Wind
    98. PawnPawn
    99. Wind ×2
    100. PawnPawn
    101. Wind
    102. PawnPawn
    103. Wind ×2
    104. PawnPawn
    105. Wind ×2
    106. PawnPawn
    107. Wind
    108. PawnPawn
    109. Wind ×2
    110. Construction BotCon bot
    111. Wind ×3
    112. Con turret
    113. Wind ×7
    114. Con turret
    115. Wind ×4
    116. PawnPawn
    117. Wind ×2
    118. PawnPawn
    119. Con turret
    120. Wind ×2
    121. PawnPawn
    122. Wind ×2
    123. Construction BotCon bot
    124. Wind ×2
    125. Construction BotCon bot
    126. Wind ×2
    127. Construction BotCon bot
    128. Wind ×2
    129. PawnPawn
    130. Wind
    131. PawnPawn
    132. T2 converter
    133. Wind
    134. PawnPawn
    135. Wind ×5
    136. PawnPawn
    137. Con turret
    138. Wind ×4
    139. PawnPawn
    140. Wind ×5
    141. PawnPawn
    142. Wind ×2
    143. T2 converter
    144. Wind
    145. PawnPawn
    146. Wind ×4
    147. Con turret
    148. Wind
    149. PawnPawn
    150. Wind ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is Ev1lPotat0's (42 OS, 10/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:11 · in 87% of games

You get

  • Hercules1 Light transport from Air or Techfirst at 4:53 · in 52% of games
  • Sharpshooter2 Sniper bot from Techfirst at 5:14 · in 100% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:37 · in 96% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

Metal sent to allies

01k2k
0:005:0010:0015:00

metal

Energy sent to allies

050k100k
0:005:0010:0015:00

metal

300 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pondMetal sent to allies: This buildMetal sent to allies: Standard pondEnergy sent to allies: This buildEnergy sent to allies: Standard pond
1:0011511500000013181261
2:0027227900000031652663
3:0081482800000052174129
4:00150315100000163078666114
5:0022222239000077798192689247
6:0029543050000011273183103113656
7:003763400648600012864873757516640
8:004613498512313001658613815334335521270
9:0054966265205049444127014275734790922675
10:0065397872284771085344014936265355525652
11:00777798243441922124174615256395693727659
12:00954712512412513751619120115786676150030704
13:001166014871440918181940175816407496654832835
14:001403118196475324802306235816589037184535349
15:001644620971541129622931351917249097741137178
WHAT THE NUMBERS SAY

Won more often than the standard build and destroyed far more enemy metal by 15:00 despite producing less economy.

  • + Destroyed 5421 enemy metal by 15:00 vs 2962 standard.
  • + Won more often than the standard build (54% vs 46%).
  • − Metal production trails standard by 15:00 (16535 vs 20971).
  • − Own losses run higher at 10:00 (850 vs 440) from the early fights.
THE EXAMPLE YOU ARE READING

Ev1lPotat0

41.6 OS · 10/10/2026

Open source match ↗

6 received units · includes a constructor
44 metal received · 198457 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab5:49Middle 50%: 3:23–7:12 · n=262
Advanced Metal Extractor10:14Middle 50%: 9:22–10:53 · n=273

Played most by

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