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Pond / Armada / Economy first / OBSERVED BUILD

Sharpshooter buy

Armada Pond build order · Supreme Isthmus

Pond commits heavy early payments to Tech for Sharpshooter bots delivered by Hercules around 5:13, fighting in the middle from around 5:58, well earlier than the role norm, before falling back to standard Tick/Blitz play.

#team support #push · 280 distinct matches · 80 players · 26% of Armada Pond games · team won 54% of 300 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • SharpshooterSniper bot from Tech arrives 5:13 · 23% of role by thenTech makes it and hands it over.
  • HerculesLight transport from an ally in 51%20% of all Pond games by then

Paid for by sending allies about 780 metal and 19,000 energy by 5:00; standard pond sends 100 metal and 9,250 energy.

Where those units first fight, in 294 games with kill data: in the middle 92%, on their own side 8%.

Those units destroy a typical 3,449 metal of enemy units by 15:00.

Then transitions into tick (29% of army), blitz (13% of army), pawn (12% of army).

HOW TO PLAY IT

Key timing: Sharpshooter delivered by 5:13

  1. Open tidals and wind as normal, then send metal and energy to Tech early.
  2. Get a light transport from an ally to ferry the bought units.
  3. Have Tech's lab hand over Sharpshooter bots bought with your payments.
  4. Land Sharpshooter bots at the middle to fight well ahead of the usual first kill time.
  5. Fall back into normal Tick and Blitz play and keep boosting front.

Phase by phase

TYPICAL OF ITS 280 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:14 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Wind Turbine12Wind
    • Tidal Generator8Tidalfor allies
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 12 wind, 1 tidaldone ~5:49, middle half 3:23–7:12

    Some games also: converter (37%) · eat Bot Lab (46%)

    The standard build makes here, this one skips: 2 converter

    By 5:20 in all: 4 mex · 12 wind · 1 tidal · 1 energy storage

    The example game in this phase · 9 steps
    1. Tidal ×9for Suicide front
    2. Mex ×4
    3. Wind ×4
    4. Energy storage
    5. Energy storagefor Tech
    6. Wind ×4
    7. Converter ×2
    8. Wind ×28
    9. Bot LabBot Labdone 8:08 · typical 5:49
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine15Wind−11 vs standard
    Builders
    • Construction Turret1 Con turret
    • Construction Bot1 Con bot
    Army
    • Tick1 Tick

    Some games also: converter (47%) · Lazarus (41%)

    The standard build makes here, this one skips: 5 converter

    By 10:00 in all: 4 mex · 32 wind · 1 tidal · 4 converter (standard 8) · 2 energy storage · 2 con turret

    The example game in this phase · 135 steps
    1. Construction BotCon bot ×2
    2. LazarusLazarus ×5
    3. Con turret
    4. Advanced Metal ExtractorT2 mex ×2done 10:12 · typical 10:14
    5. Con turret
    6. Advanced Metal ExtractorT2 mex
    7. Con turret
    8. TickTick
    9. Advanced Metal ExtractorT2 mex
    10. TickTick ×2
    11. Con turret
    12. TickTick ×9
    13. NettleNettle
    14. TickTick ×4
    15. Con turret
    16. TickTick
    17. Con turret
    18. TickTick ×6
    19. Bot LabBot Labdone 12:33
    20. TickTick ×5
    21. Con turret
    22. TickTick ×2
    23. Converter
    24. TickTick
    25. Con turret
    26. Converter ×2
    27. TickTick ×3
    28. Converter
    29. TickTick ×3
    30. Converter
    31. TickTick ×6
    32. Converter
    33. TickTick ×5
    34. Converter
    35. TickTick
    36. Aircraft PlantAircraft Plantdone 13:14
    37. TickTick ×2
    38. Converter
    39. TickTick ×12
    40. Wind
    41. TickTick ×2
    42. Wind
    43. TickTick ×2
    44. Wind
    45. TickTick ×2
    46. ShurikenShuriken
    47. TickTick
    48. Wind
    49. TickTick
    50. ShurikenShuriken
    51. TickTick ×2
    52. ShurikenShuriken
    53. TickTick
    54. Wind
    55. TickTick
    56. ShurikenShuriken
    57. Wind
    58. TickTick ×2
    59. ShurikenShuriken
    60. TickTick ×2
    61. Wind ×2
    62. ShurikenShuriken
    63. TickTick ×2
    64. Wind
    65. ShurikenShuriken
    66. TickTick ×2
    67. ShurikenShuriken
    68. TickTick
    69. Wind ×2
    70. TickTick ×2
    71. ShurikenShuriken
    72. TickTick ×3
    73. ShurikenShuriken
    74. TickTick
    75. Wind ×2
    76. TickTick ×2
    77. ShurikenShuriken
    78. TickTick ×2
    79. ShurikenShuriken
    80. TickTick
    81. Wind
    82. TickTick
    83. Wind
    84. ShurikenShuriken
    85. TickTick ×2
    86. Wind
    87. ShurikenShuriken
    88. TickTick
    89. Wind
    90. TickTick ×2
    91. ShurikenShuriken
    92. Wind
    93. TickTick ×2
    94. ShurikenShuriken
    95. TickTick ×2
    96. Wind
    97. ShurikenShuriken
    98. TickTick ×2
    99. Wind
    100. ShurikenShuriken
    101. TickTick
    102. ShurikenShuriken
    103. TickTick ×2
    104. ShurikenShuriken
    105. TickTick
    106. Wind
    107. TickTick
    108. ValiantValiant
    109. TickTick ×2
    110. ValiantValiant
    111. Wind
    112. TickTick ×2
    113. Wind
    114. ValiantValiant
    115. TickTick ×2
    116. Wind
    117. ValiantValiant
    118. Wind
    119. TickTick ×2
    120. ValiantValiant
    121. TickTick ×2
    122. Wind
    123. ValiantValiant
    124. TickTick
    125. Wind
    126. TickTick ×3
    127. ValiantValiant
    128. TickTick
    129. Wind
    130. TickTick ×2
    131. ValiantValiant
    132. TickTick ×2
    133. Wind
    134. ValiantValiant
    135. TickTick ×3

Counts are medians over the build's games: half of them build more, half fewer. The example game is SkyFireEX's (39 OS, 07/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:11 · in 87% of games

You get

  • Hercules1 Light transport from Air or Techfirst at 4:53 · in 52% of games
  • Sharpshooter2 Sniper bot from Techfirst at 5:14 · in 100% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:37 · in 96% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

Metal sent to allies

01k2k
0:005:0010:0015:00

metal

Energy sent to allies

050k100k
0:005:0010:0015:00

metal

300 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pondMetal sent to allies: This buildMetal sent to allies: Standard pondEnergy sent to allies: This buildEnergy sent to allies: Standard pond
1:0011511500000013181261
2:0027227900000031652663
3:0081482800000052174129
4:00150315100000163078666114
5:0022222239000077798192689247
6:0029543050000011273183103113656
7:003763400648600012864873757516640
8:004613498512313001658613815334335521270
9:0054966265205049444127014275734790922675
10:0065397872284771085344014936265355525652
11:00777798243441922124174615256395693727659
12:00954712512412513751619120115786676150030704
13:001166014871440918181940175816407496654832835
14:001403118196475324802306235816589037184535349
15:001644620971541129622931351917249097741137178
WHAT THE NUMBERS SAY

Won more often than the standard build and destroyed far more enemy metal by 15:00 despite producing less economy.

  • + Destroyed 5421 enemy metal by 15:00 vs 2962 standard.
  • + Won more often than the standard build (54% vs 46%).
  • − Metal production trails standard by 15:00 (16535 vs 20971).
  • − Own losses run higher at 10:00 (850 vs 440) from the early fights.
THE EXAMPLE YOU ARE READING

SkyFireEX

38.7 OS · 07/10/2026

Open source match ↗

7 received units · includes a constructor
59 metal received · 20358 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab5:49Middle 50%: 3:23–7:12 · n=262
Advanced Metal Extractor10:14Middle 50%: 9:22–10:53 · n=273

Played most by

zeus_on_god20games of this buildRogShotz19games of this buildViltrum19games of this buildIMBALANCED18games of this buildYogaBoy15849717games of this build