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Pond / Armada / Economy first / OBSERVED BUILD

Gunslinger buy

Armada Pond build order · Supreme Isthmus

Pond pays Tech for Gunslinger skirmish bots delivered around 5:03 to reinforce front, but the example shows it coming after the front already collapsed.

#team support · 39 distinct matches · 21 players · 4% of Armada Pond games · team won 38% of 39 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GunslingerGunslinger from Tech arrives 5:03 · 3% of role by thenTech makes it and hands it over.

Paid for by sending allies about 630 metal and 13,000 energy by 5:00; standard pond sends 180 metal and 9,500 energy.

Where those units first fight, in 36 games with kill data: in the middle 86%, on their own side 14%.

Those units destroy a typical 1,480 metal of enemy units by 15:00.

Then transitions into tick (23% of army), centurion (12% of army), pawn (11% of army).

Phase by phase

TYPICAL OF ITS 39 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:03 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Tidal Generator8Tidalfor allies
    • Wind Turbine6Wind
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 6 wind, 1 energy storagedone ~4:20, middle half 3:23–8:14

    Some games also: converter (44%)

    By 4:03 in all: 4 mex · 6 wind · 1 tidal · 1 energy storage

    The example game in this phase · 12 steps
    1. Tidal
    2. Tidal ×9for Front
    3. Mex ×3
    4. Wind ×2
    5. Energy storage
    6. Wind
    7. Mex
    8. Wind ×2
    9. Aircraft PlantAircraft Plantnot finished by 15:00
    10. Mex ×2for Suicide front
    11. SentrySentry
    12. Bot LabBot Labdone 5:25 · typical 4:20
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine16Wind−13 vs standard
    • Energy Converter1Converter−5 vs standard
    Builders
    • Construction Bot3 Con bot

    Some games also: con turret (49%) · Lazarus (44%) · tick (31%)

    The standard build makes here, this one skips: 2 con turret

    By 10:00 in all: 4 mex · 36 wind · 1 tidal · 6 converter · 1 energy storage · 1 con turret

    The example game in this phase · 105 steps
    1. Construction BotCon bot
    2. Con turret
    3. CenturionCenturion
    4. LazarusLazarus ×2
    5. Construction BotCon bot
    6. CenturionCenturion
    7. Bot LabBot Labfor Suicide frontdone 6:19
    8. Wind ×2
    9. CenturionCenturion
    10. Wind
    11. Construction BotCon bot
    12. Wind
    13. Construction BotCon bot
    14. Construction BotCon botfor Geo sea
    15. Wind
    16. TickTick
    17. Wind
    18. TickTick ×2
    19. Wind
    20. TickTick
    21. Wind
    22. TickTick
    23. PawnPawn
    24. NettleNettle
    25. Wind
    26. PawnPawn
    27. Wind
    28. NettleNettle
    29. Advanced Metal ExtractorT2 mexdone 9:14 · typical 9:20
    30. PawnPawn
    31. Con turret
    32. Wind
    33. PawnPawn
    34. Wind
    35. PawnPawn
    36. Wind
    37. TickTick
    38. Wind
    39. LazarusLazarus
    40. Wind
    41. LazarusLazarus
    42. Wind
    43. Con turret
    44. Converter
    45. Advanced Metal ExtractorT2 mex
    46. TickTick ×8
    47. Aircraft PlantAircraft Plantdone 10:31
    48. TickTick ×2
    49. Advanced Metal ExtractorT2 mex
    50. OspreyHeavy transport
    51. Advanced Metal ExtractorT2 mex
    52. Con turret ×2
    53. BansheeBanshee
    54. Con turret
    55. BansheeBanshee
    56. Bot LabBot Labdone 12:03
    57. PawnPawn
    58. TickTick
    59. PawnPawn
    60. Fusion ReactorFusionnot finished by 15:00
    61. TickTick
    62. PawnPawn
    63. TickTick
    64. PawnPawn
    65. TickTick
    66. PawnPawn
    67. TickTick
    68. PawnPawn
    69. TickTick
    70. PawnPawn
    71. TickTick
    72. PawnPawn
    73. TickTick
    74. PawnPawn
    75. TickTick
    76. PawnPawn
    77. TickTick
    78. PawnPawn
    79. TickTick
    80. JunoJuno
    81. PawnPawn
    82. Con turret
    83. TickTick
    84. PawnPawn
    85. TickTick
    86. PawnPawn
    87. TickTick
    88. PawnPawn
    89. TickTick
    90. PawnPawn
    91. TickTick
    92. PawnPawn
    93. TickTick
    94. PawnPawn
    95. TickTick
    96. PawnPawn
    97. TickTick
    98. PawnPawn
    99. LazarusLazarus ×4
    100. TickTick ×10
    101. Con turret
    102. TickTick ×5
    103. Con turret
    104. TickTick ×13
    105. PawnPawn

Counts are medians over the build's games: half of them build more, half fewer. The example game is EpicTyrannus's (41 OS, 14/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:10 · in 100% of games

You get

  • Hercules1 Light transport from Air or Techfirst at 4:25 · in 33% of games
  • Gunslinger1 Gunslinger from Techfirst at 5:03 · in 100% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:39 · in 97% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

Metal sent to allies

01k2k
0:005:0010:0015:00

metal

Energy sent to allies

025k50k75k
0:005:0010:0015:00

metal

39 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pondMetal sent to allies: This buildMetal sent to allies: Standard pondEnergy sent to allies: This buildEnergy sent to allies: Standard pond
1:0011511500000013211246
2:0026827800000028572552
3:0077582600000054683993
4:00144715060000361079786169
5:00218522340000627184134539516
6:00289230531300007333991766414127
7:0038313980684012909035222046716808
8:004929496214012783788610155912634721320
9:0061786223233555165027012766322742522939
10:00752676952584764106839215306373246926552
11:00955797133062940130468817257433487530310
12:001162412311318212861722107817257854581231879
13:001380014783458717832075160417948335504934636
14:001607517678466122764076224617949565771237771
15:001887320172531428454780303817949926003141211
THE EXAMPLE YOU ARE READING

EpicTyrannus

40.9 OS · 14/09/2026

Open source match ↗

11 received units · includes a constructor
248 metal received · 62257 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab4:20Middle 50%: 3:23–8:14 · n=39
Advanced Metal Extractor9:20Middle 50%: 8:40–10:16 · n=36

Played most by

Viltrum9games of this buildDeathkebab4games of this buildChaoticNoob3games of this buildGeeGee3games of this buildmaccommander3games of this build