← All builds
Pond / Armada / Economy first / OBSERVED BUILD

Gunslinger buy

Armada Pond build order · Supreme Isthmus

Pond pays Tech for Gunslinger skirmish bots delivered around 5:03 to reinforce front, but the example shows it coming after the front already collapsed.

#team support · 39 distinct matches · 21 players · 4% of Armada Pond games · team won 38% of 39 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GunslingerGunslinger from Tech arrives 5:03 · 3% of role by thenTech makes it and hands it over.

Paid for by sending allies about 630 metal and 13,000 energy by 5:00; standard pond sends 180 metal and 9,500 energy.

Where those units first fight, in 36 games with kill data: in the middle 86%, on their own side 14%.

Those units destroy a typical 1,480 metal of enemy units by 15:00.

Then transitions into tick (23% of army), centurion (12% of army), pawn (11% of army).

Phase by phase

TYPICAL OF ITS 39 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:03 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Tidal Generator8Tidalfor allies
    • Wind Turbine6Wind
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 6 wind, 1 energy storagedone ~4:20, middle half 3:23–8:14

    Some games also: converter (44%)

    By 4:03 in all: 4 mex · 6 wind · 1 tidal · 1 energy storage

    The example game in this phase · 8 steps
    1. Tidal ×8for Suicide front
    2. Tidal ×2
    3. Naval NettleNaval Nettle
    4. Mex ×4
    5. Wind ×4
    6. Energy storage
    7. Wind ×5
    8. Bot LabBot Labdone 4:20 · typical 4:20
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine16Wind−13 vs standard
    • Energy Converter1Converter−5 vs standard
    Builders
    • Construction Bot3 Con bot

    Some games also: con turret (49%) · Lazarus (44%) · tick (31%)

    The standard build makes here, this one skips: 2 con turret

    By 10:00 in all: 4 mex · 36 wind · 1 tidal · 6 converter · 1 energy storage · 1 con turret

    The example game in this phase · 160 steps
    1. Construction BotCon bot ×2
    2. Converter
    3. Construction BotCon bot
    4. Converter ×2
    5. CrossbowCrossbow
    6. Converter
    7. TickTick
    8. Converter
    9. Wind ×2
    10. TickTick
    11. Wind
    12. TickTick ×2
    13. Wind ×2
    14. TickTick
    15. Wind
    16. TickTick ×2
    17. Wind ×2
    18. TickTick ×2
    19. Wind ×2
    20. TickTick
    21. Wind
    22. TickTick ×2
    23. Wind ×2
    24. TickTick ×2
    25. Wind
    26. TickTick
    27. LazarusLazarus
    28. Wind
    29. CrossbowCrossbow
    30. Wind
    31. TickTick
    32. Construction BotCon bot
    33. Wind ×2
    34. Construction BotCon bot
    35. Wind
    36. TickTick ×2
    37. Wind
    38. TickTick ×3
    39. Wind
    40. TickTick ×4
    41. Wind
    42. TickTick ×3
    43. Wind
    44. TickTick ×2
    45. Wind
    46. LazarusLazarus
    47. Wind
    48. CrossbowCrossbow
    49. Wind
    50. SentrySentry
    51. TickTick ×2
    52. Construction BotCon bot
    53. Wind ×3
    54. SentrySentry
    55. Construction BotCon bot
    56. Wind ×3
    57. TickTick
    58. Wind
    59. TickTick ×3
    60. Wind
    61. TickTick
    62. Wind
    63. TickTick ×2
    64. Wind
    65. TickTick
    66. Wind
    67. TickTick ×2
    68. Con turret
    69. Wind
    70. TickTick
    71. Wind
    72. SentrySentry
    73. TickTick
    74. Wind
    75. TickTick
    76. LazarusLazarus
    77. Wind ×3
    78. CrossbowCrossbow
    79. Wind
    80. Advanced Metal ExtractorT2 mexdone 12:35 · typical 9:20
    81. TickTick
    82. Wind
    83. TickTick ×2
    84. Wind
    85. TickTick
    86. Con turret
    87. TickTick
    88. Wind
    89. LazarusLazarus
    90. Con turret
    91. Wind ×2
    92. LazarusLazarus
    93. Wind ×2
    94. SentrySentry
    95. LazarusLazarus
    96. Wind ×2
    97. LazarusLazarus
    98. Wind
    99. TickTick ×3
    100. Wind
    101. TickTick ×4
    102. Wind
    103. TickTick
    104. SentrySentry
    105. Converter
    106. TickTick
    107. Converter
    108. TickTick
    109. Wind
    110. Energy storage
    111. LazarusLazarus
    112. Converter
    113. Wind
    114. GunslingerGunslingerdone 12:36
    115. Wind
    116. Advanced Metal ExtractorT2 mex
    117. Wind
    118. Converter
    119. CrossbowCrossbow
    120. TickTick
    121. Converter
    122. TickTick
    123. Wind ×2
    124. TickTick ×3
    125. Converter
    126. TickTick ×2
    127. Wind
    128. TickTick ×2
    129. Converter
    130. Wind
    131. TickTick ×2
    132. Dragon's TeethDragon's Teeth ×2
    133. TickTick
    134. Wind
    135. Dragon's TeethDragon's Teeth
    136. TickTick
    137. Dragon's TeethDragon's Teeth
    138. TickTick
    139. Dragon's TeethDragon's Teeth
    140. TickTick
    141. LazarusLazarus
    142. Wind ×2
    143. Converter
    144. CrossbowCrossbow
    145. Advanced Metal ExtractorT2 mex
    146. Wind
    147. TickTick
    148. Wind
    149. TickTick ×2
    150. Wind
    151. TickTick
    152. Wind
    153. TickTick ×2
    154. Wind
    155. TickTick
    156. Advanced Metal ExtractorT2 mex
    157. Converter
    158. TickTick
    159. Wind ×2
    160. TickTick

Counts are medians over the build's games: half of them build more, half fewer. The example game is yubiyubi's (38 OS, 03/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:10 · in 100% of games

You get

  • Hercules1 Light transport from Air or Techfirst at 4:25 · in 33% of games
  • Gunslinger1 Gunslinger from Techfirst at 5:03 · in 100% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:39 · in 97% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

Metal sent to allies

01k2k
0:005:0010:0015:00

metal

Energy sent to allies

025k50k75k
0:005:0010:0015:00

metal

39 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pondMetal sent to allies: This buildMetal sent to allies: Standard pondEnergy sent to allies: This buildEnergy sent to allies: Standard pond
1:0011511500000013211246
2:0026827800000028572552
3:0077582600000054683993
4:00144715060000361079786169
5:00218522340000627184134539516
6:00289230531300007333991766414127
7:0038313980684012909035222046716808
8:004929496214012783788610155912634721320
9:0061786223233555165027012766322742522939
10:00752676952584764106839215306373246926552
11:00955797133062940130468817257433487530310
12:001162412311318212861722107817257854581231879
13:001380014783458717832075160417948335504934636
14:001607517678466122764076224617949565771237771
15:001887320172531428454780303817949926003141211
THE EXAMPLE YOU ARE READING

yubiyubi

38.0 OS · 03/08/2026

Open source match ↗

2 received units · includes a constructor
118 metal received · 26882 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab4:20Middle 50%: 3:23–8:14 · n=39
Advanced Metal Extractor9:20Middle 50%: 8:40–10:16 · n=36

Played most by

Viltrum9games of this buildDeathkebab4games of this buildChaoticNoob3games of this buildGeeGee3games of this buildmaccommander3games of this build