← All builds
Pond / Armada / Economy first / OBSERVED BUILD

Blitz raid

Pond skips straight to a Vehicle Plant by 3:37 and pushes a Blitz-led tank raid into the middle from around 4:14, with units reaching the enemy base in over half its games, before settling into the usual eco transition.

#raid #rush · 53 distinct matches · 30 players · 6% of Armada Pond games · team won 64% of 53 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • BlitzT1 vehicle raid from 4:14 · 5% of role by thenFrom the Vehicle Plant. Only 5% of Pond games have it by then; others who build it get it around 8:33
  • Vehicle PlantVehicle Plant in 98%8% of all Pond games by then
  • BlitzBlitz in 74%5% of all Pond games by then

Started with Blitz (70%), Pincer (21%), Rover (8%), Rascal (2%).

Where those units first fight, in 53 games with kill data: in the middle 74%, on their own side 17%, in the enemy base 9%.

Those units destroy a typical 1,529 metal of enemy units by 15:00.

HOW TO PLAY IT

Key timing: Vehicle Plant by 3:37

  1. Open tidals and mexes as usual, boosting the fronts early.
  2. Skip the bot-lab-first pattern and rush a Vehicle Plant instead.
  3. Get the plant finished well ahead of the normal Pond timing.
  4. Push Blitz out to raid the middle and into the enemy base.
  5. Add a Bot Lab and transition toward the usual T2 constructor step.

Phase by phase

TYPICAL OF ITS 53 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the T1 vehicle raid

    Economy
    • Metal Extractor4Mex
    • Tidal Generator8Tidalfor allies
    • Wind Turbine8Wind
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Vehicle PlantVehicle Plant after 4 mex, 6 wind, 1 tidal
    2. BlitzT1 vehicle raid after 4 mex, 8 wind, 1 tidal

    Some games also: converter (40%) · con vehicle (38%)

    By 4:14 in all: 4 mex · 8 wind · 1 tidal · 1 energy storage

    The example game in this phase · 18 steps
    1. Tidal ×2for Suicide front
    2. Tidal
    3. Tidal ×6for Front
    4. Mex ×4
    5. Wind
    6. LazarusLazarus
    7. Wind ×3
    8. Construction BotCon bot
    9. Wind ×2
    10. Construction BotCon bot ×2
    11. Con turret
    12. Wind ×6
    13. Energy storage
    14. Vehicle PlantVehicle Plantdone 5:21 · typical 3:54
    15. Converter
    16. Wind
    17. Converter ×2
    18. PincerPincerdone 5:27
  2. 2

    T1 vehicle raid to Bot Lab

    Economy
    • Wind Turbine14Wind−6 vs standard
    Order
    1. Bot LabBot Lab after 4 mex, 22 wind, 2 con turretdone ~9:50, middle half 3:12–12:00
    Builders
    • Construction Turret1 Con turret
    • Construction Vehicle1 Con vehicle
    Army
    • Blitz9 Blitz +9 vs standard

    Some games also: converter (45%)

    The standard build makes here, this one skips: 2 converter

    By 9:30 in all: 4 mex · 22 wind · 1 tidal · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 1 step
    1. Bot LabBot Labdone 3:09 · typical 9:50
  3. 3

    Bot Lab to 15:00

    Economy
    • Wind Turbine23Wind
    • Energy Converter4Converter+3 vs standard
    Builders
    • Construction Turret3 Con turret

    Some games also: blitz (43%) · tick (34%) · Vehicle Plant (30%)

    The standard build makes here, this one skips: 6 tick

    By 15:00 in all: 4 mex · 46 wind · 1 tidal · 10 converter · 1 energy storage · 5 con turret

    The example game in this phase · 157 steps
    1. Wind
    2. Converter
    3. PincerPincer
    4. Con turret
    5. PincerPincer ×2
    6. Wind
    7. Converter ×2
    8. Wind
    9. Bot LabBot Labdone 6:57
    10. TickTick ×4
    11. Wind
    12. TickTick ×6
    13. Wind
    14. TickTick
    15. Wind
    16. TickTick
    17. Wind
    18. TickTick
    19. Wind
    20. TickTick ×2
    21. Wind
    22. TickTick
    23. Wind
    24. TickTick ×2
    25. Wind ×2
    26. TickTick ×2
    27. Wind ×2
    28. TickTick ×2
    29. Wind
    30. TickTick
    31. Wind
    32. TickTick
    33. Wind
    34. TickTick ×2
    35. Wind
    36. TickTick
    37. Wind
    38. TickTick
    39. Wind
    40. TickTick
    41. Wind
    42. TickTick ×2
    43. Wind
    44. TickTick ×2
    45. Wind
    46. TickTick
    47. Converter
    48. TickTick
    49. Wind
    50. TickTick
    51. Converter
    52. TickTick
    53. Wind
    54. TickTick
    55. Converter
    56. TickTick
    57. Wind
    58. TickTick
    59. Converter
    60. TickTick
    61. Wind
    62. TickTick
    63. Converter
    64. TickTick
    65. Wind
    66. Advanced Metal ExtractorT2 mexdone 9:50 · typical 9:53
    67. Con turret
    68. TickTick ×5
    69. Wind
    70. TickTick ×5
    71. Wind
    72. TickTick ×6
    73. Wind
    74. TickTick
    75. Advanced Metal ExtractorT2 mex
    76. TickTick
    77. Wind
    78. TickTick ×3
    79. Wind
    80. TickTick ×3
    81. Wind
    82. TickTick ×6
    83. Advanced Metal ExtractorT2 mex
    84. TickTick ×2
    85. Wind
    86. TickTick ×7
    87. Advanced Metal ExtractorT2 mex
    88. TickTick ×2
    89. Con turret
    90. TickTick ×4
    91. Fusion ReactorFusiondone 13:24
    92. TickTick ×6
    93. Wind
    94. TickTick ×6
    95. Wind
    96. TickTick ×4
    97. Wind
    98. TickTick ×3
    99. Wind
    100. TickTick ×3
    101. Wind
    102. TickTick ×3
    103. Wind
    104. TickTick ×4
    105. Wind
    106. TickTick ×2
    107. Wind
    108. TickTick ×2
    109. CitadelAnti-nukenot finished by 15:00
    110. TickTick
    111. Wind
    112. TickTick
    113. Wind
    114. TickTick
    115. Con turret
    116. Wind
    117. TickTick
    118. Converter ×2
    119. Wind
    120. TickTick
    121. Wind
    122. Converter
    123. TickTick
    124. Wind
    125. TickTick
    126. Converter
    127. Wind
    128. TickTick
    129. Con turret
    130. Wind
    131. TickTick
    132. Converter
    133. Wind
    134. Con turret
    135. TickTick
    136. Wind
    137. TickTick
    138. Wind
    139. Bot LabBot Labdone 14:46
    140. TickTick
    141. Wind ×2
    142. TickTick
    143. Converter
    144. Con turret
    145. Wind
    146. TickTick
    147. Wind
    148. TickTick ×2
    149. Converter
    150. TickTick ×2
    151. Con turret
    152. Wind
    153. TickTick ×2
    154. Wind
    155. TickTick ×3
    156. Converter
    157. TickTick ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is Kurosul's (37 OS, 10/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:13 · in 79% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:12 · in 83% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

53 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pond
1:001151150000
2:002842730000
3:008448170000
4:00152315100000
5:00223622310000
6:00301429850000
7:00405038416764804400
8:004973474211881276990148
9:0058845693152920251320379
10:0070716872229228651913720
11:00868983342678331721541188
12:0010685102902858368424911616
13:0012622125933435426234551966
14:0014499149143829478040972454
15:0017552174564439532448933030
WHAT THE NUMBERS SAY

Won clearly more often than the standard build even though it destroyed less enemy metal and lost more of its own.

  • + Team win rate well above standard (63% vs 48%)
  • + Metal produced by 15:00 slightly ahead (17640 vs 17389)
  • − Own metal lost by 10:00 much higher (1837 vs 756)
  • − Enemy metal destroyed by 15:00 behind standard (4230 vs 5316)
THE EXAMPLE YOU ARE READING

Kurosul

37.0 OS · 10/09/2026

Open source match ↗

2 received units · includes a constructor
24 metal received · 28093 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Vehicle Plant3:54Middle 50%: 3:29–5:21 · n=52
Bot Lab9:50Middle 50%: 3:12–12:00 · n=30
Advanced Metal Extractor9:53Middle 50%: 9:11–10:44 · n=44

Played most by

zeus_on_god11games of this buildhaaven4games of this buildViltrum4games of this build[Grump]Grumpiness3games of this buildAlRelSoulfire2games of this build