Standard geo sea
Cortex Geo sea build order · Supreme Isthmus
The role's default economy-first opening: bot lab then shipyard in the cove, early frigate and destroyer with a sub, taking geo on time before transitioning into a mixed navy for the rest of the game.
Usually shipyard in the cove (98%)
#naval #eco · 1797 distinct matches · 191 players · 80% of Cortex Geo sea games · team won 53% of 2101 · Recently observed
Key timing: Bot Lab by 1:12, Shipyard by 3:17
- Open 3 mex into wind, then drop Bot Lab in cove.
- Finish Bot Lab, keep teching mex and wind.
- Get Shipyard up and start pumping subs and frigates.
- Eat the Bot Lab for metal once you have T1 units defending.
- Push out submarine, frigate, destroyer to contest sea.
- Bring geothermal online and transition toward T2 constructor.
Phase by phase
TYPICAL OF ITS 1797 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
3Wind
1Windfor allies
Order
Bot Lab after 3 mex, 3 winddone ~1:13, middle half 1:07–1:25
By 0:55 in all: 3 mex · 3 wind
The example game in this phase · 5 steps
- Mex ×3
- Wind ×3
- Wind ×2for Beach sea
- Energy storage
Bot Labdone 1:31 · typical 1:13
- 2
Bot Lab to Shipyard
Economy
1Mex
1Wind
Order
Shipyard after 4 mex, 5 wind, 1 energy storagedone ~3:18, middle half 3:02–3:36
Builders
3 Con bot
2 Graverobber
Army
1 Grunt
Some games also: con turret (47%) · trasher (39%) · energy storage (36%)
By 2:52 in all: 4 mex · 4 wind · 1 energy storage
The example game in this phase · 10 steps
Graverobber ×2
Con bot ×3
Graverobber- Mex
Grunt ×2
Trasher- Con turret
- Mex
Eat Bot Labreclaimed for its metal
Shipyarddone 3:45 · typical 3:18
- 3
Shipyard to 5:00
Economy
4Mex
Order
Eat Bot Lab
Builders
1 Con ship
Army
2 Frigate
1 Submarine
Other
1 Radar Tower
Some games also: missile corvette (49%) · wind (48%) · Guard (48%) · destroyer (44%) · gunboat (39%)
By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret
The example game in this phase · 18 steps
- Converter
Submarinedone 4:01 · typical 4:18- Converter
- Mex
Frigatedone 4:12 · typical 4:40- Converter
Con ship
Radar Tower- Converter
Guard
Missile corvette
Frigate- Converter
Thistle- Mex
Destroyerdone 5:54 · typical 5:54- Converter
Guard
- 4
5:00 to 10:00
Economy
2Mex
8Wind
2Converter
Order
Geo after 9 mex, 9 wind, 2 converterin 53% of games
Builders
1 Con turret
2 Death Cavalry
1 Con ship
Army
1 Guard
5 Frigate
Other
2 Naval Radar / Sonar Tower
Some games also: Thistle (39%) · submarine (32%)
By 10:00 in all: 10 mex · 15 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret
The example game in this phase · 67 steps
Guard- Mex
- Converter
Naval Radar / Sonar Tower
Geodone 7:30 · typical 8:12
Frigate- Converter
Frigate- Wind ×2
Death Cavalry
Urchin- Wind
Missile corvette- Wind
Destroyer- Wind
- Converter
Frigate- Converter
Frigate- Con turret
Urchin
Naval Radar / Sonar Tower
Death Cavalry
Urchin
Missile corvette
Destroyer
Frigate
Urchin- Converter
Urchin
Frigate- Converter
Death Cavalry- Converter
Missile corvette- Converter
Destroyer
Urchin- Con turret
T2 mexdone 12:08 · typical 9:25
Frigate
Death Cavalry ×3
Frigate- Con turret
Death Cavalry
T2 mex
Missile corvette
Destroyer- Metal storage
Urchin- Con turret
Frigate- Con turret
Frigate ×2
T2 mex
Death Cavalry- Mex
Missile corvette
Naval Radar / Sonar Tower
Destroyer
Frigate
Advanced Shipyarddone 14:28
T2 mex
Anti-swarm shipnot finished by 15:00
Radar jammer ship
Battleshipnot finished by 15:00
Counts are medians over the build's games: half of them build more, half fewer. The example game is mobius1's (31 OS, 16/08/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
2 Wind to Airfirst at 1:44 · in 72% of games
You get
1 Finch from Airfirst at 1:52 · in 82% of games
1 Light transport from Airfirst at 1:59 · in 76% of games
1 T2 con bot from Techfirst at 7:44 · in 90% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
2101 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 398 | 0 | 0 |
| 2:00 | 929 | 0 | 0 |
| 3:00 | 1555 | 0 | 0 |
| 4:00 | 2864 | 0 | 51 |
| 5:00 | 4064 | 146 | 52 |
| 6:00 | 5412 | 440 | 232 |
| 7:00 | 6889 | 905 | 543 |
| 8:00 | 8569 | 1541 | 901 |
| 9:00 | 10411 | 2451 | 1350 |
| 10:00 | 12529 | 3510 | 2010 |
| 11:00 | 15077 | 4679 | 2784 |
| 12:00 | 18004 | 6041 | 3641 |
| 13:00 | 21210 | 7175 | 4367 |
| 14:00 | 24763 | 8404 | 5204 |
| 15:00 | 28579 | 9592 | 6202 |
This is the role's own baseline, winning a bit over half its games with steady eco scaling and sea trades roughly matching losses.
- + Team wins slightly over half of games played.
- + Metal production scales from ~4k to ~29.5k by 15:00.
- − Own metal lost climbs to 6875 by 15:00, matching kills closely.
- − T2 factory only reached in 40% of games, limiting late power.
mobius1
30.7 OS · 16/08/2026
Open source match ↗4 received units · includes a constructor
176 metal received · 338009 energy received
Typical milestones
Played most by
SHOGVN221games of this buildsirniho126games of this buildElpoloow118games of this buildOptimusprimenutt95games of this buildhihimik77games of this buildSupporting games
Pick a game to read and play it above.
Afussy14/10/2026 · 34 OS↗hihimik14/10/2026 · 38 OS↗SHOGVN14/10/2026 · 34 OS↗hihimik14/10/2026 · 38 OS↗Blover14/10/2026 · 37 OS↗_X_14/10/2026 · 40 OS↗hihimik14/10/2026 · 38 OS↗NihilisticDuck7314/10/2026 · 34 OS↗mobius116/08/2026 · 31 OS↗32 more of 2093, the most recent
hihimik14/10/2026 · 38 OS↗_X_14/10/2026 · 40 OS↗NihilisticDuck7314/10/2026 · 34 OS↗hihimik14/10/2026 · 38 OS↗Tink3r14/10/2026 · 33 OS↗swiss_cheese14/10/2026 · 35 OS↗ITz_HonestAbee14/10/2026 · 37 OS↗Kbot_my_Ahole14/10/2026 · 37 OS↗Dr_Clone14/10/2026 · 35 OS↗gmansawesome14/10/2026 · 33 OS↗[Grump]Matsuri14/10/2026 · 40 OS↗gmansawesome14/10/2026 · 33 OS↗iiwii14/10/2026 · 31 OS↗SkyFireEX14/10/2026 · 42 OS↗SHOGVN14/10/2026 · 35 OS↗Guhhh14/10/2026 · 31 OS↗SkyFireEX14/10/2026 · 41 OS↗El_Turco13/10/2026 · 37 OS↗SwampTurtle13/10/2026 · 34 OS↗Zus13/10/2026 · 37 OS↗Tink3r13/10/2026 · 33 OS↗NihilisticDuck7313/10/2026 · 34 OS↗Deathkebab13/10/2026 · 34 OS↗Zus13/10/2026 · 38 OS↗Tink3r13/10/2026 · 33 OS↗SHOGVN13/10/2026 · 34 OS↗hihimik13/10/2026 · 38 OS↗Zus13/10/2026 · 37 OS↗Godmother1313/10/2026 · 39 OS↗SHOGVN13/10/2026 · 34 OS↗Zus13/10/2026 · 37 OS↗Zus13/10/2026 · 37 OS↗Beyond All Reason test-30975-e8ec233
Naval balance tweaks on