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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

Standard Geo sea play: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, geothermal around 7:40 to fund the later fleet transition.

Usually shipyard in the cove (87%)

#naval #eco · 741 distinct matches · 101 players · 80% of Armada Geo sea games · team won 54% of 791 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 741 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (44%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×4
    3. Wind ×2for Air
    4. Bot LabBot Labdone 1:37 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (43%) · con turret (37%) · crossbow (35%)

    By 2:47 in all: 4 mex · 4 wind

    The example game in this phase · 17 steps
    1. Energy storage
    2. LazarusLazarus ×2
    3. Construction BotCon bot
    4. LazarusLazarus
    5. Con turret
    6. Construction BotCon bot
    7. LazarusLazarus
    8. Con turret
    9. Mex
    10. Construction BotCon bot
    11. Mex
    12. LazarusLazarus
    13. Mex
    14. AnemoneAnemone
    15. NettleNettle
    16. Radar TowerRadar Tower
    17. ShipyardShipyarddone 4:28 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: submarine (44%) · Sentry (44%) · converter (32%) · pawn (32%) · con turret (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 4 steps
    1. NettleNettle
    2. Geothermal PowerplantGeodone 5:14 · typical 7:46
    3. EelSubmarinedone 4:43 · typical 4:21
    4. DolphinDolphin ×2
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (48%) · geo (40%) · frigate (40%) · Harpoon (39%) · Naval Construction Turret (34%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 155 steps
    1. DolphinDolphin
    2. SentrySentry
    3. DolphinDolphin ×2
    4. Wind
    5. Converter
    6. Grim ReaperGrim Reaper
    7. Wind
    8. Mex
    9. Converter
    10. Construction ShipCon ship
    11. Converter
    12. Mex
    13. Wind
    14. DolphinDolphin
    15. Converter
    16. Mex
    17. Radar TowerRadar Tower
    18. DolphinDolphin
    19. Wind
    20. NettleNettle
    21. Grim ReaperGrim Reaper
    22. Mex
    23. Construction ShipCon ship
    24. Converter
    25. Wind
    26. Construction ShipCon ship
    27. SkaterSkater
    28. CorsairDestroyerdone 7:17 · typical 5:36
    29. Wind
    30. Converter
    31. Mex
    32. CorsairDestroyer
    33. Wind
    34. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    35. Converter
    36. Wind
    37. CorsairDestroyer
    38. Converter
    39. Wind
    40. Converter
    41. CorsairDestroyer
    42. EllysawFrigate
    43. Wind
    44. Mex
    45. Converter
    46. EllysawFrigate
    47. Converter
    48. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    49. Wind
    50. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    51. EllysawFrigate
    52. Wind ×2
    53. EllysawFrigate
    54. Wind
    55. SkaterSkater
    56. Wind
    57. SkaterSkater
    58. Wind
    59. EllysawFrigate
    60. Wind
    61. CorsairDestroyer
    62. Wind ×3
    63. CorsairDestroyer
    64. Wind
    65. NettleNettle
    66. Wind
    67. NettleNettle
    68. Grim ReaperGrim Reaper
    69. Wind ×2
    70. Naval Construction Turret
    71. Advanced Metal ExtractorT2 mexdone 11:09 · typical 9:17
    72. Grim ReaperGrim Reaper
    73. Wind
    74. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    75. Wind ×3
    76. DolphinDolphin
    77. Mex
    78. DolphinDolphin
    79. Wind
    80. DolphinDolphin
    81. Energy storage
    82. DolphinDolphin
    83. Naval Construction Turret
    84. DolphinDolphin
    85. Advanced Metal ExtractorT2 mex
    86. Energy storage
    87. DolphinDolphin
    88. Tidal
    89. DolphinDolphin
    90. Tidal
    91. Wind
    92. DolphinDolphin
    93. Wind
    94. Tidal
    95. Wind
    96. Tidal
    97. Tidal
    98. Advanced Metal ExtractorT2 mex
    99. Wind
    100. Tidal
    101. Tidal
    102. Wind
    103. Tidal ×2
    104. Tidal
    105. Wind
    106. Mex
    107. Tidal
    108. Tidal
    109. Tidal ×2
    110. Wind
    111. Tidal
    112. Tidal
    113. Naval Metal Storage
    114. Wind
    115. Tidal
    116. Advanced Metal ExtractorT2 mex
    117. Advanced ShipyardAdvanced Shipyarddone 13:27
    118. Wind
    119. Tidal
    120. Con turret
    121. Wind
    122. Tidal ×2
    123. Wind
    124. Tidal
    125. Wind
    126. Mex
    127. Advanced Construction SubAdvanced Construction Sub
    128. Tidal
    129. Advanced Metal ExtractorT2 mex
    130. Wind
    131. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    132. Wind ×2
    133. PathfinderPathfinder
    134. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 14:44
    135. PathfinderPathfinder
    136. Wind
    137. Naval Construction Turret
    138. PathfinderPathfinder
    139. Wind
    140. Con turret
    141. Advanced Metal ExtractorT2 mex
    142. Naval Construction Turret
    143. PathfinderPathfinder
    144. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    145. Wind
    146. PathfinderPathfinder
    147. Wind
    148. PhantasmRadar jammer ship
    149. Naval Construction Turret
    150. Wind
    151. Naval Construction Turret
    152. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    153. MessengerCruise missile shipnot finished by 15:00
    154. PhantasmRadar jammer ship
    155. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is [UNN]Prime's (38 OS, 20/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 62% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 63% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:41 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

791 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160200
4:002919051
5:00414517674
6:005553544312
7:0071121005650
8:00877617751054
9:001068325511695
10:001295135102275
11:001568346973191
12:001864157823974
13:002185969034814
14:002555779955686
15:002902091276710
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

[UNN]Prime

37.8 OS · 20/08/2026

Open source match ↗

3 received units · includes a constructor
428 metal received · 51274 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=759
Shipyard3:11Middle 50%: 2:50–3:36 · n=780
Eel4:21Middle 50%: 3:41–5:34 · n=473
Corsair5:36Middle 50%: 4:50–6:34 · n=730
Geothermal Powerplant7:46Middle 50%: 6:48–9:15 · n=482
Advanced Metal Extractor9:17Middle 50%: 8:37–10:06 · n=689

Played most by

Optimusprimenutt52games of this build_X_49games of this buildKingBenjai49games of this buildhaaven43games of this buildHummell34games of this build