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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Standard Geo sea play: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, geothermal around 7:40 to fund the later fleet transition.

Usually shipyard in the cove (87%)

#naval #eco · 729 distinct matches · 101 players · 81% of Armada Geo sea games · team won 54% of 778 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 729 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (44%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Wind ×4
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (44%) · con turret (38%) · crossbow (35%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 11 steps
    1. Wind ×2
    2. Aircraft PlantAircraft Plantdone 1:26
    3. BansheeBanshee
    4. Wind
    5. Construction AircraftCon aircraft ×2
    6. Con turret ×2
    7. StorkLight transport
    8. Mex
    9. BansheeBanshee
    10. Mex
    11. ShipyardShipyarddone 3:15 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (44%) · submarine (44%) · converter (32%) · con turret (31%) · pawn (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 20 steps
    1. FalconFighter
    2. Mex
    3. NettleNettle
    4. Radar TowerRadar Tower
    5. BlinkScout plane
    6. SkaterSkater
    7. NettleNettle
    8. Wind
    9. Mex
    10. SkaterSkater ×2
    11. Wind
    12. DolphinDolphin
    13. CorsairDestroyerdone 4:33 · typical 5:35
    14. Mex
    15. Wind ×2
    16. Radar TowerRadar Tower
    17. Wind
    18. Grim ReaperGrim Reaper
    19. Wind
    20. Construction ShipCon ship
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (49%) · frigate (40%) · geo (40%) · Harpoon (39%) · Naval Construction Turret (33%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 57 steps
    1. CorsairDestroyer
    2. Wind ×3
    3. Converter
    4. CorsairDestroyer
    5. Converter
    6. SentrySentry
    7. Energy storage
    8. HarpoonHarpoon
    9. SentrySentry
    10. CorsairDestroyer
    11. Geothermal PowerplantGeodone 8:15 · typical 7:45
    12. CorsairDestroyer
    13. Mex
    14. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    15. Grim ReaperGrim Reaper
    16. HarpoonHarpoon
    17. Grim ReaperGrim Reaper
    18. Advanced Metal ExtractorT2 mexdone 8:43 · typical 9:17
    19. Grim ReaperGrim Reaper
    20. Converter
    21. Mex
    22. Construction ShipCon ship
    23. Grim ReaperGrim Reaper
    24. Advanced Metal ExtractorT2 mex
    25. Naval Construction Turret
    26. Mex
    27. Naval Construction Turret
    28. Advanced Metal ExtractorT2 mex
    29. Naval Construction Turret
    30. Mex
    31. Naval Construction Turret
    32. Con turret
    33. Tidal ×3
    34. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    35. Advanced ShipyardAdvanced Shipyarddone 10:33
    36. Con turret
    37. Advanced Metal ExtractorT2 mex
    38. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    39. Tidal
    40. Advanced Construction SubAdvanced Construction Sub
    41. Tidal ×3
    42. Con turret
    43. VoyagerVoyager
    44. Tidal ×2
    45. VoyagerVoyager
    46. Naval Energy Storage
    47. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 11:26
    48. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    49. Naval Metal Storage
    50. VoyagerVoyager
    51. Advanced Metal ExtractorT2 mex
    52. Tidal
    53. VoyagerVoyager
    54. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    55. Tidal
    56. VoyagerVoyager
    57. Tidal

Counts are medians over the build's games: half of them build more, half fewer. The example game is _X_'s (41 OS, 28/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 62% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 64% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

778 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002928051
5:00414717574
6:005554541314
7:0071101004646
8:00877617711041
9:001068025461676
10:001296034962273
11:001570846933181
12:001869457873959
13:002186669234765
14:002559380275669
15:002907491296696
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

_X_

41.4 OS · 28/09/2026

Open source match ↗

6 received units · includes a constructor
918 metal received · 37990 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=746
Shipyard3:11Middle 50%: 2:50–3:36 · n=767
Eel4:22Middle 50%: 3:41–5:34 · n=464
Corsair5:35Middle 50%: 4:50–6:34 · n=719
Geothermal Powerplant7:45Middle 50%: 6:47–9:10 · n=475
Advanced Metal Extractor9:17Middle 50%: 8:36–10:07 · n=680

Played most by

Optimusprimenutt52games of this buildKingBenjai49games of this build_X_48games of this buildhaaven42games of this buildHummell33games of this build