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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Standard Geo sea play: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, geothermal around 7:40 to fund the later fleet transition.

Usually shipyard in the cove (87%)

#naval #eco · 729 distinct matches · 101 players · 81% of Armada Geo sea games · team won 54% of 778 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 729 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (44%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Wind ×5
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (44%) · con turret (38%) · crossbow (35%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 14 steps
    1. Aircraft PlantAircraft Plantdone 1:18
    2. Construction AircraftCon aircraft
    3. Wind ×3
    4. BlinkScout plane
    5. Con turret ×2
    6. Wind ×2
    7. Mex
    8. Wind ×2
    9. FalconFighter
    10. StorkLight transport
    11. FalconFighter
    12. Mex ×2
    13. FalconFighter
    14. ShipyardShipyarddone 4:07 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (44%) · submarine (44%) · converter (32%) · con turret (31%) · pawn (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 12 steps
    1. FalconFighter
    2. BansheeBanshee
    3. Mex
    4. SkaterSkater
    5. DolphinDolphin
    6. Mex
    7. SkaterSkater
    8. DolphinDolphin
    9. Mex
    10. SkaterSkater
    11. DolphinDolphin
    12. Construction AircraftCon aircraft
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (49%) · frigate (40%) · geo (40%) · Harpoon (39%) · Naval Construction Turret (33%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 48 steps
    1. Radar TowerRadar Tower
    2. Construction ShipCon ship
    3. SentrySentry
    4. CorsairDestroyerdone 6:27 · typical 5:35
    5. SentrySentry
    6. Tidal
    7. SentrySentry
    8. Mex
    9. SentrySentry
    10. Tidal
    11. Wind
    12. Tidal
    13. Grim ReaperGrim Reaper
    14. Mex
    15. CorsairDestroyer ×2
    16. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    17. Advanced Metal ExtractorT2 mexdone 9:24 · typical 9:17
    18. Geothermal PowerplantGeodone 9:40 · typical 7:45
    19. Tidal
    20. Wind
    21. Tidal
    22. Wind ×2
    23. CorsairDestroyer
    24. Naval Energy Storage
    25. Wind ×3
    26. Advanced Metal ExtractorT2 mex
    27. CorsairDestroyer
    28. SkaterSkater
    29. Grim ReaperGrim Reaper
    30. Advanced Metal ExtractorT2 mex
    31. Grim ReaperGrim Reaper
    32. Naval Construction Turret
    33. Grim ReaperGrim Reaper
    34. Naval Construction Turret ×2
    35. DolphinDolphin
    36. StorkLight transport
    37. DolphinDolphin
    38. StorkLight transport ×3
    39. SkaterSkater
    40. Naval Construction Turret
    41. StorkLight transport ×3
    42. Advanced Metal ExtractorT2 mex
    43. Tidal
    44. CorsairDestroyer
    45. Tidal ×2
    46. DolphinDolphin
    47. CorsairDestroyer
    48. Tidal

Counts are medians over the build's games: half of them build more, half fewer. The example game is _X_'s (41 OS, 28/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 62% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 64% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

778 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002928051
5:00414717574
6:005554541314
7:0071101004646
8:00877617711041
9:001068025461676
10:001296034962273
11:001570846933181
12:001869457873959
13:002186669234765
14:002559380275669
15:002907491296696
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

_X_

41.4 OS · 28/09/2026

Open source match ↗

1 received units · includes a constructor
3655 metal received · 24105 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=746
Shipyard3:11Middle 50%: 2:50–3:36 · n=767
Eel4:22Middle 50%: 3:41–5:34 · n=464
Corsair5:35Middle 50%: 4:50–6:34 · n=719
Geothermal Powerplant7:45Middle 50%: 6:47–9:10 · n=475
Advanced Metal Extractor9:17Middle 50%: 8:36–10:07 · n=680

Played most by

Optimusprimenutt52games of this buildKingBenjai49games of this build_X_48games of this buildhaaven42games of this buildHummell33games of this build