← All builds
Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

Standard Geo sea play: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, geothermal around 7:40 to fund the later fleet transition.

Usually shipyard in the cove (87%)

#naval #eco · 740 distinct matches · 101 players · 80% of Armada Geo sea games · team won 54% of 790 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 740 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (44%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×2
    3. Bot LabBot Labdone 0:59 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (43%) · con turret (37%) · crossbow (35%)

    By 2:47 in all: 4 mex · 4 wind

    The example game in this phase · 6 steps
    1. Construction BotCon bot
    2. Wind ×2
    3. LazarusLazarusfor Suicide front
    4. Construction BotCon bot
    5. LazarusLazarusfor Suicide front
    6. ShipyardShipyarddone 2:34 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: submarine (44%) · Sentry (44%) · converter (32%) · pawn (32%) · con turret (32%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 21 steps
    1. Construction BotCon bot
    2. SkaterSkater
    3. PawnPawn
    4. SkaterSkater
    5. LazarusLazarusfor Suicide front
    6. Construction ShipCon ship
    7. Wind
    8. Mex ×2
    9. DolphinDolphin ×2
    10. Radar TowerRadar Tower
    11. Mex
    12. DolphinDolphin
    13. Radar TowerRadar Tower
    14. SkaterSkater
    15. Mex ×2
    16. CorsairDestroyerdone 4:45 · typical 5:35
    17. NettleNettle
    18. Mex
    19. NettleNettle
    20. Geothermal PowerplantGeodone 8:21 · typical 7:46
    21. Mex
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (48%) · geo (40%) · frigate (40%) · Harpoon (39%) · Naval Construction Turret (34%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 80 steps
    1. Mex ×2
    2. SentrySentry
    3. DolphinDolphin ×2
    4. SentrySentry
    5. DolphinDolphin
    6. AnemoneAnemone
    7. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    8. SkaterSkater
    9. CorsairDestroyer
    10. SentrySentry
    11. DolphinDolphin ×2
    12. Con turret
    13. SentrySentry
    14. DolphinDolphin
    15. Grim ReaperGrim Reaper
    16. Wind ×2
    17. SkaterSkater
    18. Advanced Metal ExtractorT2 mexdone 9:02 · typical 9:17
    19. CorsairDestroyer
    20. Energy storage
    21. DolphinDolphin ×2
    22. Wind
    23. DolphinDolphin
    24. Wind
    25. Grim ReaperGrim Reaper
    26. Wind
    27. SkaterSkater
    28. Advanced Metal ExtractorT2 mex
    29. CorsairDestroyer
    30. Converter
    31. DolphinDolphin
    32. Converter
    33. Advanced Metal ExtractorT2 mex
    34. DolphinDolphin ×2
    35. Converter
    36. Grim ReaperGrim Reaper
    37. Converter
    38. SkaterSkater
    39. CorsairDestroyer
    40. Converter
    41. Advanced Metal ExtractorT2 mex
    42. DolphinDolphin
    43. Converter
    44. DolphinDolphin
    45. EelSubmarinedone 11:08 · typical 4:21
    46. Converter
    47. EelSubmarine
    48. Con turret
    49. EelSubmarine
    50. Con turret
    51. Advanced Metal ExtractorT2 mex
    52. EelSubmarine
    53. Converter
    54. EelSubmarine
    55. Converter
    56. EelSubmarine
    57. Converter
    58. Advanced Metal ExtractorT2 mex
    59. Converter
    60. EelSubmarine
    61. Converter
    62. EelSubmarine
    63. Converter ×2
    64. EelSubmarine
    65. Converter
    66. EelSubmarine ×4
    67. Wind
    68. BlinkScout plane
    69. Con turret
    70. BlinkScout plane
    71. Converter
    72. BlinkScout plane
    73. FalconFighter
    74. Wind
    75. FalconFighter ×3
    76. EelSubmarine
    77. Wind
    78. FalconFighter
    79. Con turret
    80. Converter

Counts are medians over the build's games: half of them build more, half fewer. The example game is Thurley's (36 OS, 07/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 62% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 63% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:41 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

790 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160200
4:002921051
5:00414517874
6:005554545312
7:0071121005650
8:00877917781052
9:001068425531692
10:001296035132275
11:001568547053186
12:001866757873969
13:002186169034813
14:002557480275681
15:002902591296705
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

Thurley

35.5 OS · 07/08/2026

Open source match ↗

196 received units · includes a constructor
4745 metal received · 50504 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=758
Shipyard3:11Middle 50%: 2:50–3:36 · n=779
Eel4:21Middle 50%: 3:41–5:34 · n=472
Corsair5:35Middle 50%: 4:50–6:34 · n=729
Geothermal Powerplant7:46Middle 50%: 6:48–9:15 · n=481
Advanced Metal Extractor9:17Middle 50%: 8:37–10:06 · n=688

Played most by

Optimusprimenutt52games of this build_X_49games of this buildKingBenjai49games of this buildhaaven43games of this buildHummell34games of this build