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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

The role's normal opening: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, and a geothermal around 7:45 to fund the transition into destroyers, fast assault corvettes and assault frigates.

Usually shipyard in the cove (87%)

#naval #eco · 693 distinct matches · 101 players · 81% of Armada Geo sea games · team won 54% of 741 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 693 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (45%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 5 steps
    1. Mex ×2
    2. Wind
    3. Mex
    4. Wind ×2
    5. Bot LabBot Labdone 1:04 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (45%) · con turret (37%) · crossbow (35%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 16 steps
    1. Wind
    2. LazarusLazarus
    3. Wind
    4. Wind ×2for Air
    5. LazarusLazarus
    6. Construction BotCon bot
    7. LazarusLazarus
    8. Con turret
    9. Construction BotCon bot
    10. CrossbowCrossbow
    11. Converter
    12. Mex
    13. CrossbowCrossbow
    14. Converter
    15. Construction BotCon bot
    16. ShipyardShipyarddone 3:08 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (45%) · submarine (44%) · con turret (32%) · converter (31%) · pawn (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 27 steps
    1. Construction BotCon bot
    2. Converter
    3. PawnPawn
    4. Converter
    5. PawnPawn
    6. Mex
    7. Radar TowerRadar Tower
    8. Construction ShipCon ship
    9. EelSubmarinedone 3:35 · typical 4:22
    10. Wind
    11. DolphinDolphin
    12. Mex ×2
    13. DolphinDolphin
    14. Wind
    15. DolphinDolphin ×2
    16. Radar TowerRadar Tower
    17. Wind
    18. DolphinDolphin
    19. Mex
    20. NettleNettle
    21. Grim ReaperGrim Reaper
    22. Wind
    23. Mex
    24. NettleNettle
    25. DolphinDolphin ×2
    26. Wind
    27. Con turret
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (49%) · frigate (41%) · geo (39%) · Harpoon (39%) · Naval Construction Turret (33%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 123 steps
    1. Radar TowerRadar Tower
    2. DolphinDolphin
    3. SentrySentry
    4. NettleNettle
    5. Energy storage
    6. Wind
    7. DolphinDolphin
    8. RiptideFrigatedone 5:28
    9. DolphinDolphin
    10. Grim ReaperGrim Reaper
    11. SentrySentry
    12. Wind
    13. Mex
    14. SkaterSkater
    15. CorsairDestroyerdone 6:12 · typical 5:33
    16. Wind
    17. Mex
    18. SentrySentry
    19. Grim ReaperGrim Reaper
    20. DolphinDolphin
    21. SentrySentry
    22. Wind
    23. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    24. SkaterSkater
    25. CorsairDestroyer
    26. Con turret
    27. Converter
    28. SentrySentry ×2
    29. EllysawFrigate ×2
    30. Converter
    31. CorsairDestroyer
    32. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    33. SentrySentry ×2
    34. Converter
    35. SkaterSkater
    36. SentrySentry
    37. Mex
    38. BeamerBeamer
    39. EllysawFrigate ×2
    40. Converter
    41. Grim ReaperGrim Reaper
    42. SkaterSkater ×2
    43. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    44. NettleNettle
    45. SkaterSkater ×2
    46. Construction ShipCon ship
    47. NettleNettle
    48. Metal storage
    49. Construction ShipCon ship
    50. Wind
    51. HarpoonHarpoon
    52. Wind ×3
    53. Naval Construction Turret
    54. Wind
    55. Naval Construction Turret ×2
    56. Mex
    57. Wind ×6
    58. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    59. Wind ×6
    60. Advanced ShipyardAdvanced Shipyarddone 11:35
    61. Wind ×2
    62. Mex
    63. Wind
    64. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    65. SentrySentry
    66. Wind
    67. Advanced Construction SubAdvanced Construction Sub
    68. Wind ×2
    69. SentrySentry
    70. Wind
    71. Advanced Construction SubAdvanced Construction Sub
    72. Wind
    73. BeamerBeamer
    74. Wind ×3
    75. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 12:45
    76. Wind ×2
    77. Mex
    78. Wind ×2
    79. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    80. Wind ×2
    81. VoyagerVoyager
    82. Naval Energy Converter
    83. BermudaRadar jammer ship
    84. Wind
    85. Naval Energy Converter
    86. Wind
    87. VoyagerVoyager
    88. Wind
    89. VoyagerVoyager
    90. Advanced Metal ExtractorT2 mexdone 14:23
    91. Naval Energy Converter
    92. Cortex CommanderCortex Commander
    93. Wind
    94. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    95. Naval Energy Converter
    96. Wind
    97. Con turret
    98. Wind
    99. Con turret
    100. Naval Energy Converter
    101. Wind ×2
    102. Tidal ×2
    103. Advanced Sonar StationAdvanced Sonar Station
    104. Wind
    105. Tidal ×2
    106. Wind
    107. Tidal ×3
    108. Wind
    109. Tidal
    110. Advanced Metal ExtractorT2 mex
    111. Tidal ×2
    112. Wind
    113. Tidal ×2
    114. Naval Energy Converter
    115. Wind
    116. Tidal
    117. Advanced Metal ExtractorT2 mex
    118. Wind
    119. Naval Energy Converter
    120. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    121. Wind
    122. VoyagerVoyager
    123. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is sirniho's (37 OS, 26/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 63% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 75% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 65% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

741 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160700
4:002932051
5:00414717574
6:005548540325
7:0071051003651
8:00875417801049
9:001064625511666
10:001294434762256
11:001568346973140
12:001869357553865
13:002202969034733
14:002570080755602
15:002911091726665
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

sirniho

37.4 OS · 26/09/2026

Open source match ↗

3 received units · includes a constructor
1952 metal received · 136862 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=719
Shipyard3:11Middle 50%: 2:50–3:36 · n=732
Eel4:22Middle 50%: 3:41–5:37 · n=441
Corsair5:33Middle 50%: 4:48–6:34 · n=685
Geothermal Powerplant7:40Middle 50%: 6:45–9:04 · n=458
Advanced Metal Extractor9:17Middle 50%: 8:36–10:07 · n=645

Played most by

Optimusprimenutt50games of this buildKingBenjai49games of this buildhaaven39games of this buildHummell33games of this build_X_31games of this build