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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Standard Geo sea play: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, geothermal around 7:40 to fund the later fleet transition.

Usually shipyard in the cove (87%)

#naval #eco · 729 distinct matches · 101 players · 81% of Armada Geo sea games · team won 54% of 778 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 729 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (44%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 4 steps
    1. Mex
    2. Wind ×3for Air
    3. Mex ×2
    4. Wind ×2
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (44%) · con turret (38%) · crossbow (35%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 6 steps
    1. SentrySentry
    2. Mex
    3. Energy storage
    4. SentrySentry
    5. Mex
    6. Con turret ×2
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (44%) · submarine (44%) · converter (32%) · con turret (31%) · pawn (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 19 steps
    1. Mex
    2. Mex
    3. ShipyardShipyarddone 3:42
    4. SentrySentry
    5. Radar TowerRadar Tower
    6. Mex
    7. SentrySentry ×2
    8. OrcaSubmarinedone 4:04
    9. SentrySentry
    10. Construction ShipCon ship
    11. Mex
    12. SentrySentry
    13. HerringMissile corvette
    14. SentrySentry
    15. Wind
    16. OppressorDestroyerdone 5:33
    17. UrchinUrchin
    18. SentrySentry
    19. NettleNettle ×2
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (49%) · frigate (40%) · geo (40%) · Harpoon (39%) · Naval Construction Turret (33%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 97 steps
    1. Wind ×4
    2. UrchinUrchin
    3. Wind
    4. Death CavalryDeath Cavalry
    5. Wind
    6. HerringMissile corvette
    7. Converter ×2
    8. OppressorDestroyer
    9. Construction ShipCon ship
    10. Con turret
    11. Death CavalryDeath Cavalry
    12. UrchinUrchin
    13. NettleNettle
    14. JellyfishJellyfish
    15. Radar TowerRadar Tower
    16. HerringMissile corvette
    17. Advanced Metal ExtractorT2 mexdone 8:38
    18. Mex
    19. OppressorDestroyer
    20. Shark's TeethShark's Teeth
    21. Wind
    22. Shark's TeethShark's Teeth ×8
    23. Wind
    24. Shark's TeethShark's Teeth
    25. Advanced Metal ExtractorT2 mex
    26. Shark's TeethShark's Teeth ×3
    27. Death CavalryDeath Cavalry
    28. Shark's TeethShark's Teeth
    29. Wind
    30. Shark's TeethShark's Teeth
    31. Con turret
    32. Shark's TeethShark's Teeth ×2
    33. Advanced Metal ExtractorT2 mex
    34. UrchinUrchin
    35. Mex
    36. Wind
    37. Wind
    38. Wind
    39. Wind
    40. OppressorDestroyer
    41. Wind
    42. Wind ×2
    43. UrchinUrchin
    44. Wind
    45. Wind ×2
    46. Wind
    47. Advanced Metal ExtractorT2 mex
    48. Wind ×2
    49. OppressorDestroyer
    50. Wind ×2
    51. Mex
    52. Wind
    53. Radar TowerRadar Tower
    54. Wind ×2
    55. Naval Construction Turret
    56. Wind ×2
    57. Mex
    58. Wind ×2
    59. HerringMissile corvette
    60. Wind
    61. Mex
    62. OppressorDestroyer
    63. Wind
    64. Con turret ×2
    65. Advanced Metal ExtractorT2 mex
    66. HerringMissile corvette
    67. Con turret
    68. OppressorDestroyer
    69. Dragon's TeethDragon's Teeth ×5
    70. Con turret
    71. Death CavalryDeath Cavalry
    72. Advanced Metal ExtractorT2 mex
    73. Construction ShipCon ship
    74. Wind
    75. Death CavalryDeath Cavalry
    76. Wind ×2
    77. Mex
    78. OppressorDestroyer
    79. Wind ×3
    80. OppressorDestroyer
    81. Wind
    82. Con turret
    83. Naval Construction Turret
    84. Radar TowerRadar Tower
    85. OppressorDestroyer
    86. Wind
    87. Naval Construction Turret
    88. Wind ×2
    89. Wind
    90. Wind
    91. Naval Construction Turret
    92. OppressorDestroyer
    93. Wind
    94. Wind ×2
    95. Naval Construction Turret
    96. Death CavalryDeath Cavalry
    97. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is _X_'s (43 OS, 26/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 62% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 64% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

778 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002928051
5:00414717574
6:005554541314
7:0071101004646
8:00877617711041
9:001068025461676
10:001296034962273
11:001570846933181
12:001869457873959
13:002186669234765
14:002559380275669
15:002907491296696
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

_X_

42.5 OS · 26/09/2026

Open source match ↗

9 received units · includes a constructor
177 metal received · 52136 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=746
Shipyard3:11Middle 50%: 2:50–3:36 · n=767
Eel4:22Middle 50%: 3:41–5:34 · n=464
Corsair5:35Middle 50%: 4:50–6:34 · n=719
Geothermal Powerplant7:45Middle 50%: 6:47–9:10 · n=475
Advanced Metal Extractor9:17Middle 50%: 8:36–10:07 · n=680

Played most by

Optimusprimenutt52games of this buildKingBenjai49games of this build_X_48games of this buildhaaven42games of this buildHummell33games of this build