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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Standard Geo sea play: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, geothermal around 7:40 to fund the later fleet transition.

Usually shipyard in the cove (87%)

#naval #eco · 729 distinct matches · 101 players · 81% of Armada Geo sea games · team won 54% of 778 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 729 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (44%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×4
    3. Bot LabBot Labdone 1:15 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (44%) · con turret (38%) · crossbow (35%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 10 steps
    1. LazarusLazarusfor Beach sea
    2. Windfor Air
    3. Construction BotCon bot
    4. Windfor Air
    5. LazarusLazarus ×2for Beach sea
    6. Construction BotCon botfor Beach sea
    7. Mex
    8. ShipyardShipyardfor Beach seadone 2:46 · typical 3:11
    9. Construction BotCon bot
    10. SkaterSkater
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (44%) · submarine (44%) · converter (32%) · con turret (31%) · pawn (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 16 steps
    1. EllysawFrigate
    2. NettleNettlefor Beach sea
    3. Construction ShipCon shipfor Beach sea
    4. Con turret
    5. Mexfor Beach sea
    6. Mex
    7. CorsairDestroyerdone 4:24 · typical 5:35
    8. Geothermal PowerplantGeodone 6:35 · typical 7:45
    9. Mexfor Beach sea
    10. Windfor Beach sea
    11. Mex
    12. SkaterSkater
    13. Converterfor Beach sea
    14. CorsairDestroyerfor Beach sea
    15. Converter ×2for Beach sea
    16. Radar TowerRadar Towerfor Beach sea
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (49%) · frigate (40%) · geo (40%) · Harpoon (39%) · Naval Construction Turret (33%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 56 steps
    1. Radar TowerRadar Tower
    2. SentrySentry
    3. Energy storagefor Beach sea
    4. NettleNettle ×2
    5. CorsairDestroyer
    6. Converter ×2for Beach sea
    7. BeamerBeamerfor Beach sea
    8. SkaterSkater
    9. Converterfor Beach sea
    10. CorsairDestroyer
    11. Con turretfor Beach sea
    12. EllysawFrigate
    13. Advanced Metal ExtractorT2 mexfor Beach seadone 8:32 · typical 9:17
    14. BeamerBeamerfor Beach sea
    15. Con turretfor Beach sea
    16. CorsairDestroyer
    17. Advanced Metal ExtractorT2 mexfor Beach sea
    18. Mex
    19. BeamerBeamerfor Beach sea
    20. Mex
    21. SkaterSkater
    22. Advanced Metal ExtractorT2 mexfor Beach sea
    23. SkaterSkater ×2
    24. Naval Construction Turretfor Beach sea
    25. Con turretfor Beach sea
    26. Advanced Metal ExtractorT2 mex
    27. Naval Construction Turretfor Beach sea
    28. CauteriserCauteriserfor Beach sea
    29. Con turretfor Beach sea
    30. Windfor Beach sea
    31. Tidalfor Beach sea
    32. Windfor Beach sea
    33. Tidalfor Beach sea
    34. Windfor Beach sea
    35. Tidalfor Beach sea
    36. Windfor Beach sea
    37. Tidalfor Beach sea
    38. Windfor Beach sea
    39. Tidalfor Beach sea
    40. Windfor Beach sea
    41. SkaterSkater
    42. Tidalfor Beach sea
    43. Windfor Beach sea
    44. SkaterSkaterfor Beach sea
    45. Windfor Beach sea
    46. Tidalfor Beach sea
    47. SkaterSkater
    48. Windfor Beach sea
    49. Tidalfor Beach sea
    50. Windfor Beach sea
    51. Energy storagefor Beach sea
    52. ChainsawChainsaw
    53. NettleNettle
    54. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantnot finished by 15:00
    55. Wind ×6for Beach sea
    56. ChainsawChainsawfor Beach sea

Counts are medians over the build's games: half of them build more, half fewer. The example game is MischievousDragonGF's (42 OS, 27/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 62% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 64% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

778 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002928051
5:00414717574
6:005554541314
7:0071101004646
8:00877617711041
9:001068025461676
10:001296034962273
11:001570846933181
12:001869457873959
13:002186669234765
14:002559380275669
15:002907491296696
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

MischievousDragonGF

42.2 OS · 27/09/2026

Open source match ↗

4 received units · includes a constructor
28 metal received · 69742 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=746
Shipyard3:11Middle 50%: 2:50–3:36 · n=767
Eel4:22Middle 50%: 3:41–5:34 · n=464
Corsair5:35Middle 50%: 4:50–6:34 · n=719
Geothermal Powerplant7:45Middle 50%: 6:47–9:10 · n=475
Advanced Metal Extractor9:17Middle 50%: 8:36–10:07 · n=680

Played most by

Optimusprimenutt52games of this buildKingBenjai49games of this build_X_48games of this buildhaaven42games of this buildHummell33games of this build