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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

The role's normal opening: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, and a geothermal around 7:45 to fund the transition into destroyers, fast assault corvettes and assault frigates.

Usually shipyard in the cove (87%)

#naval #eco · 693 distinct matches · 101 players · 81% of Armada Geo sea games · team won 54% of 741 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 693 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (45%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×2for Air
    3. Wind ×4
    4. Bot LabBot Labdone 1:24 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (45%) · con turret (37%) · crossbow (35%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 6 steps
    1. LazarusLazarus ×2
    2. Construction BotCon bot ×2
    3. Wind
    4. Con turret
    5. Energy storage
    6. ShipyardShipyarddone 3:08 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (45%) · submarine (44%) · con turret (32%) · converter (31%) · pawn (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 17 steps
    1. Mex
    2. SentrySentry
    3. EelSubmarinedone 3:24 · typical 4:22
    4. SkaterSkater
    5. Construction ShipCon ship
    6. NettleNettle
    7. Converter
    8. DolphinDolphin
    9. Mex
    10. DolphinDolphin
    11. Mex
    12. DolphinDolphin
    13. EllysawFrigate
    14. Mex ×2
    15. Radar TowerRadar Tower
    16. NettleNettle
    17. CorsairDestroyerdone 5:27 · typical 5:33
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (49%) · frigate (41%) · geo (39%) · Harpoon (39%) · Naval Construction Turret (33%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 101 steps
    1. Grim ReaperGrim Reaper
    2. SentrySentry
    3. EllysawFrigate
    4. CorsairDestroyer
    5. Wind ×4
    6. EllysawFrigate
    7. Wind ×4
    8. EllysawFrigate
    9. Wind
    10. Converter ×2
    11. CorsairDestroyer
    12. Wind ×2
    13. Con turret
    14. Mex
    15. Wind
    16. DolphinDolphin
    17. Con turret
    18. Wind
    19. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    20. DolphinDolphin
    21. Wind
    22. DolphinDolphin
    23. Wind ×2
    24. SkaterSkater
    25. Wind ×3
    26. SkaterSkater
    27. Wind ×2
    28. DolphinDolphin
    29. Wind ×3
    30. Grim ReaperGrim Reaper
    31. Wind ×2
    32. EllysawFrigate
    33. Wind
    34. EelSubmarine
    35. Wind
    36. Grim ReaperGrim Reaper
    37. Advanced Metal ExtractorT2 mexdone 10:01 · typical 9:17
    38. EllysawFrigate
    39. Converter
    40. Construction ShipCon ship
    41. Advanced Metal ExtractorT2 mex
    42. Converter
    43. CorsairDestroyer
    44. Advanced Metal ExtractorT2 mex
    45. Grim ReaperGrim Reaper
    46. EllysawFrigate
    47. Mex
    48. EelSubmarine
    49. DolphinDolphin ×3
    50. Advanced Metal ExtractorT2 mex
    51. DolphinDolphin ×2
    52. Wind
    53. DolphinDolphin
    54. Wind
    55. DolphinDolphin
    56. Wind ×2
    57. EllysawFrigate
    58. Wind
    59. Construction ShipCon ship
    60. Wind
    61. CorsairDestroyer
    62. Wind
    63. Advanced Metal ExtractorT2 mex
    64. EllysawFrigate
    65. Wind
    66. EllysawFrigate
    67. Wind
    68. CorsairDestroyer
    69. Wind
    70. Mex
    71. DolphinDolphin
    72. Wind
    73. Grim ReaperGrim Reaper
    74. Wind
    75. Advanced Metal ExtractorT2 mex
    76. DolphinDolphin
    77. Wind
    78. DolphinDolphin
    79. Wind
    80. DolphinDolphin
    81. Wind
    82. DolphinDolphin
    83. Wind ×2
    84. SkaterSkater
    85. Wind ×2
    86. SkaterSkater
    87. Wind
    88. EllysawFrigate
    89. Wind ×2
    90. DolphinDolphin
    91. Con turret
    92. Construction ShipCon ship
    93. Wind ×2
    94. DolphinDolphin ×2
    95. Wind
    96. Naval Construction Turret
    97. Wind
    98. DolphinDolphin
    99. Wind
    100. EllysawFrigate
    101. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is HotDawg's (45 OS, 27/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 63% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 75% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 65% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

741 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160700
4:002932051
5:00414717574
6:005548540325
7:0071051003651
8:00875417801049
9:001064625511666
10:001294434762256
11:001568346973140
12:001869357553865
13:002202969034733
14:002570080755602
15:002911091726665
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

HotDawg

44.6 OS · 27/09/2026

Open source match ↗

3 received units · includes a constructor
506 metal received · 39494 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=719
Shipyard3:11Middle 50%: 2:50–3:36 · n=732
Eel4:22Middle 50%: 3:41–5:37 · n=441
Corsair5:33Middle 50%: 4:48–6:34 · n=685
Geothermal Powerplant7:40Middle 50%: 6:45–9:04 · n=458
Advanced Metal Extractor9:17Middle 50%: 8:36–10:07 · n=645

Played most by

Optimusprimenutt50games of this buildKingBenjai49games of this buildhaaven39games of this buildHummell33games of this build_X_31games of this build