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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

The role's normal opening: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, and a geothermal around 7:45 to fund the transition into destroyers, fast assault corvettes and assault frigates.

Usually shipyard in the cove (87%)

#naval #eco · 693 distinct matches · 101 players · 81% of Armada Geo sea games · team won 54% of 741 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 693 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (45%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 5 steps
    1. Mex ×2
    2. Wind
    3. Mex
    4. Wind ×2
    5. Bot LabBot Labdone 1:03 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (45%) · con turret (37%) · crossbow (35%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 14 steps
    1. Wind
    2. LazarusLazarus
    3. Wind
    4. Wind ×2for unknown
    5. LazarusLazarus
    6. Construction BotCon bot
    7. LazarusLazarus
    8. Con turret
    9. Construction BotCon bot
    10. CrossbowCrossbow
    11. Mex
    12. CrossbowCrossbow
    13. Construction BotCon bot
    14. ShipyardShipyarddone 3:12 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (45%) · submarine (44%) · con turret (32%) · converter (31%) · pawn (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 32 steps
    1. Construction BotCon bot
    2. Converter
    3. PawnPawn
    4. Converter
    5. PawnPawn
    6. Radar TowerRadar Tower
    7. Mex
    8. Construction ShipCon ship
    9. Energy storage
    10. Wind
    11. Converter
    12. EelSubmarinedone 3:50 · typical 4:22
    13. Mex
    14. Wind
    15. Mex
    16. DolphinDolphin
    17. Mex
    18. DolphinDolphin
    19. Wind
    20. Radar TowerRadar Tower
    21. DolphinDolphin
    22. Converter
    23. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    24. Converter
    25. Wind
    26. NettleNettle
    27. DolphinDolphin
    28. Converter
    29. DolphinDolphin
    30. Wind
    31. NettleNettle
    32. SkaterSkater
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (49%) · frigate (41%) · geo (39%) · Harpoon (39%) · Naval Construction Turret (33%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 61 steps
    1. SkaterSkater
    2. CorsairDestroyerdone 5:42 · typical 5:33
    3. Wind ×2
    4. Grim ReaperGrim Reaper
    5. Wind
    6. CorsairDestroyer
    7. SentrySentry
    8. Wind
    9. Grim ReaperGrim Reaper
    10. Wind
    11. SentrySentry
    12. SkaterSkater ×2
    13. Wind
    14. Construction ShipCon ship
    15. EllysawFrigate
    16. Wind
    17. Advanced Metal ExtractorT2 mexdone 8:32 · typical 9:17
    18. EllysawFrigate
    19. SentrySentry
    20. CorsairDestroyer
    21. Mex
    22. Grim ReaperGrim Reaper
    23. SentrySentry
    24. Con turret
    25. Advanced Metal ExtractorT2 mex
    26. Wind ×10
    27. Advanced Metal ExtractorT2 mex
    28. Wind ×3
    29. SkaterSkater
    30. Wind
    31. SkaterSkater
    32. Wind
    33. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    34. Construction ShipCon ship
    35. Wind ×5
    36. Mex
    37. Wind ×3
    38. Advanced Metal ExtractorT2 mex
    39. Wind ×2
    40. Naval Metal Storage
    41. Wind ×2
    42. Mex
    43. Wind
    44. DolphinDolphin
    45. Wind
    46. Naval Construction Turret
    47. DolphinDolphin
    48. Naval Construction Turret
    49. Wind
    50. Con turret
    51. Mex
    52. Tidal
    53. Advanced ShipyardAdvanced Shipyarddone 11:55
    54. Tidal
    55. Naval Construction Turret
    56. Advanced Metal ExtractorT2 mex
    57. Tidal
    58. DolphinDolphin
    59. Tidal
    60. Naval Construction Turret
    61. Tidal ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is sirniho's (38 OS, 27/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 63% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 75% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 65% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

741 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160700
4:002932051
5:00414717574
6:005548540325
7:0071051003651
8:00875417801049
9:001064625511666
10:001294434762256
11:001568346973140
12:001869357553865
13:002202969034733
14:002570080755602
15:002911091726665
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

sirniho

37.8 OS · 27/09/2026

Open source match ↗

5 received units · includes a constructor
112 metal received · 63545 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=719
Shipyard3:11Middle 50%: 2:50–3:36 · n=732
Eel4:22Middle 50%: 3:41–5:37 · n=441
Corsair5:33Middle 50%: 4:48–6:34 · n=685
Geothermal Powerplant7:40Middle 50%: 6:45–9:04 · n=458
Advanced Metal Extractor9:17Middle 50%: 8:36–10:07 · n=645

Played most by

Optimusprimenutt50games of this buildKingBenjai49games of this buildhaaven39games of this buildHummell33games of this build_X_31games of this build