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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

The role's normal opening: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, and a geothermal around 7:45 to fund the transition into destroyers, fast assault corvettes and assault frigates.

Usually shipyard in the cove (87%)

#naval #eco · 693 distinct matches · 101 players · 81% of Armada Geo sea games · team won 54% of 741 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 693 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (45%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 5 steps
    1. Mex ×2
    2. Wind
    3. Mex
    4. Wind ×2
    5. Bot LabBot Labdone 1:04 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (45%) · con turret (37%) · crossbow (35%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 13 steps
    1. Wind
    2. LazarusLazarus
    3. Windfor Air
    4. LazarusLazarus
    5. Windfor Air
    6. Construction BotCon bot
    7. LazarusLazarus
    8. Construction BotCon bot
    9. CrossbowCrossbow
    10. Con turret
    11. Mex
    12. CrossbowCrossbow
    13. ShipyardShipyarddone 3:01 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (45%) · submarine (44%) · con turret (32%) · converter (31%) · pawn (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 34 steps
    1. Construction BotCon bot ×2
    2. Converter
    3. Mex
    4. PawnPawn
    5. Converter
    6. PawnPawn
    7. Radar TowerRadar Tower
    8. Construction ShipCon ship
    9. Converter
    10. Mex
    11. EelSubmarinedone 3:45 · typical 4:22
    12. Converter
    13. Mex
    14. Converter
    15. DolphinDolphin
    16. Radar TowerRadar Tower
    17. Energy storage
    18. Wind
    19. DolphinDolphin
    20. Mex
    21. DolphinDolphin
    22. Mex
    23. SentrySentry
    24. DolphinDolphin
    25. Wind
    26. DolphinDolphin
    27. CorsairDestroyerdone 5:09 · typical 5:33
    28. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    29. Radar TowerRadar Tower
    30. Wind
    31. SentrySentry
    32. NettleNettle
    33. Mex
    34. Wind
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (49%) · frigate (41%) · geo (39%) · Harpoon (39%) · Naval Construction Turret (33%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 112 steps
    1. Grim ReaperGrim Reaper
    2. SentrySentry
    3. Wind
    4. NettleNettle
    5. Wind
    6. SkaterSkater
    7. SentrySentry
    8. SkaterSkater
    9. SentrySentry
    10. CorsairDestroyer
    11. Wind
    12. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    13. Wind
    14. SentrySentry ×2
    15. Grim ReaperGrim Reaper
    16. Wind
    17. EllysawFrigate
    18. Wind
    19. SentrySentry ×2
    20. EllysawFrigate
    21. Wind
    22. Advanced Metal ExtractorT2 mexdone 8:37 · typical 9:17
    23. SkaterSkater
    24. NettleNettle
    25. Wind
    26. CorsairDestroyer
    27. Wind
    28. NettleNettle
    29. Wind
    30. Grim ReaperGrim Reaper
    31. Advanced Metal ExtractorT2 mex
    32. EllysawFrigate ×2
    33. Grim ReaperGrim Reaper ×2
    34. Advanced Metal ExtractorT2 mex
    35. EllysawFrigate
    36. CorsairDestroyer
    37. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    38. SkaterSkater
    39. Advanced Metal ExtractorT2 mex
    40. Con turret
    41. SkaterSkater
    42. Construction ShipCon ship
    43. Con turret
    44. Wind ×2
    45. SkaterSkater
    46. Wind
    47. SkaterSkater
    48. Naval Construction Turret
    49. Wind
    50. Tidal
    51. Wind
    52. Naval Construction Turret
    53. Wind
    54. Tidal
    55. Advanced Metal ExtractorT2 mex
    56. Construction ShipCon ship
    57. Wind ×2
    58. Tidal
    59. Wind
    60. Tidal
    61. Naval Construction Turret
    62. Wind ×2
    63. Tidal
    64. Wind
    65. Advanced ShipyardAdvanced Shipyarddone 12:45
    66. Tidal
    67. Wind ×3
    68. Tidal
    69. Advanced Construction SubAdvanced Construction Sub
    70. Wind
    71. Tidal
    72. Wind ×2
    73. Tidal
    74. Advanced Metal ExtractorT2 mex
    75. Wind
    76. DreadnoughtBattleshipdone 14:11
    77. Wind
    78. Tidal
    79. Wind ×2
    80. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 13:47
    81. Naval Construction Turret
    82. Wind ×2
    83. Tidal
    84. Wind ×3
    85. Tidal
    86. Wind ×3
    87. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    88. Wind
    89. Tidal
    90. Wind ×3
    91. Energy storage
    92. Wind
    93. BermudaRadar jammer ship
    94. Wind
    95. Tidal
    96. Wind
    97. Grim ReaperGrim Reaper
    98. PaladinCruiserdone 14:50
    99. Wind ×2
    100. Tidal
    101. Grim ReaperGrim Reaper
    102. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantnot finished by 15:00
    103. Wind
    104. Tidal
    105. Advanced Sonar StationAdvanced Sonar Station
    106. Wind
    107. Tidal
    108. Wind
    109. Tidal
    110. Wind
    111. DragonslayerDragonslayernot finished by 15:00
    112. Wind ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is sirniho's (38 OS, 27/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 63% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 75% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 65% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

741 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160700
4:002932051
5:00414717574
6:005548540325
7:0071051003651
8:00875417801049
9:001064625511666
10:001294434762256
11:001568346973140
12:001869357553865
13:002202969034733
14:002570080755602
15:002911091726665
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

sirniho

37.8 OS · 27/09/2026

Open source match ↗

3 received units · includes a constructor
173 metal received · 107169 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=719
Shipyard3:11Middle 50%: 2:50–3:36 · n=732
Eel4:22Middle 50%: 3:41–5:37 · n=441
Corsair5:33Middle 50%: 4:48–6:34 · n=685
Geothermal Powerplant7:40Middle 50%: 6:45–9:04 · n=458
Advanced Metal Extractor9:17Middle 50%: 8:36–10:07 · n=645

Played most by

Optimusprimenutt50games of this buildKingBenjai49games of this buildhaaven39games of this buildHummell33games of this build_X_31games of this build