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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

The role's normal opening: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, and a geothermal around 7:45 to fund the transition into destroyers, fast assault corvettes and assault frigates.

Usually shipyard in the cove (87%)

#naval #eco · 693 distinct matches · 101 players · 81% of Armada Geo sea games · team won 54% of 741 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 693 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (45%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 5 steps
    1. Mex ×3
    2. Wind ×4
    3. Energy storage
    4. Wind
    5. Bot LabBot Labdone 1:29 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (45%) · con turret (37%) · crossbow (35%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 10 steps
    1. Construction BotCon bot
    2. LazarusLazarus ×3
    3. Construction BotCon bot
    4. PawnPawn
    5. Con turret
    6. CrossbowCrossbow
    7. Converter
    8. Mex
    9. Converter
    10. ShipyardShipyarddone 3:13 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (45%) · submarine (44%) · con turret (32%) · converter (31%) · pawn (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 20 steps
    1. Converter ×2
    2. Construction ShipCon ship
    3. Wind
    4. Mex
    5. Con turret
    6. EelSubmarinedone 3:46 · typical 4:22
    7. Wind
    8. Mex
    9. SkaterSkater
    10. Wind
    11. Mex
    12. CorsairDestroyerdone 4:35 · typical 5:33
    13. Mex
    14. Wind ×2
    15. Geothermal PowerplantGeodone 5:35 · typical 7:40
    16. Wind
    17. Mex
    18. Construction ShipCon ship
    19. Wind ×2
    20. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (49%) · frigate (41%) · geo (39%) · Harpoon (39%) · Naval Construction Turret (33%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 118 steps
    1. Con turret
    2. CorsairDestroyer
    3. Naval Construction Turret
    4. SentrySentry
    5. Converter
    6. Naval Construction Turret
    7. NettleNettle
    8. Radar TowerRadar Tower
    9. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    10. Converter
    11. SkaterSkater
    12. Converter ×2
    13. SkaterSkater
    14. Converter
    15. Mex
    16. EllysawFrigate
    17. Converter ×2
    18. SentrySentry
    19. Converter
    20. NettleNettle
    21. Wind
    22. Naval Hovercraft PlatformNaval Hovercraft Platformdone 7:07
    23. EllysawFrigate
    24. Wind
    25. Radar TowerRadar Tower
    26. CorsairDestroyer
    27. Wind
    28. Con turret
    29. SeekerSeeker ×2
    30. Wind
    31. EllysawFrigate
    32. SeekerSeeker ×2
    33. Grim ReaperGrim Reaper
    34. Wind
    35. SeekerSeeker ×2
    36. EllysawFrigate
    37. Wind
    38. Advanced Metal ExtractorT2 mexdone 8:52 · typical 9:17
    39. SweeperSweeper
    40. EllysawFrigate
    41. Wind
    42. SeekerSeeker
    43. Wind
    44. Grim ReaperGrim Reaper
    45. SeekerSeeker
    46. Wind ×2
    47. SeekerSeeker
    48. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    49. Wind
    50. Con turret
    51. SeekerSeeker
    52. Wind
    53. SeekerSeeker
    54. SkaterSkater
    55. SeekerSeeker
    56. Wind
    57. EllysawFrigate
    58. SeekerSeeker
    59. Wind
    60. Advanced Metal ExtractorT2 mex
    61. SeekerSeeker ×2
    62. Mex
    63. CorsairDestroyer
    64. SeekerSeeker
    65. Wind ×4
    66. Mex
    67. Wind ×2
    68. Advanced Metal ExtractorT2 mex
    69. Wind ×3
    70. Mex
    71. Con turret
    72. Wind ×5
    73. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    74. Wind
    75. Advanced ShipyardAdvanced Shipyarddone 11:01
    76. Wind ×2
    77. Advanced Metal ExtractorT2 mex
    78. Advanced Construction SubAdvanced Construction Sub
    79. Wind ×3
    80. Advanced Metal ExtractorT2 mex
    81. Wind
    82. VoyagerVoyager
    83. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 11:52
    84. Wind
    85. VoyagerVoyager
    86. LongbowMissile cruisernot finished by 15:00
    87. Bot LabBot Labdone 11:54
    88. BermudaRadar jammer ship
    89. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    90. LongbowMissile cruiser
    91. Con turret
    92. Advanced Metal ExtractorT2 mex
    93. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    94. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantnot finished by 15:00
    95. Con turret
    96. LongbowMissile cruiser
    97. Naval NettleNaval Nettle
    98. Con turret
    99. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    100. Con turret
    101. DreadnoughtBattleshipdone 13:41
    102. Con turret
    103. SeekerSeeker
    104. SweeperSweeper
    105. Con turret ×3
    106. Naval NettleNaval Nettle
    107. Con turret ×2
    108. LazarusLazarus
    109. Con turret
    110. LazarusLazarus
    111. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    112. Con turret
    113. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    114. Con turret ×4
    115. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    116. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    117. Naval Construction Turret
    118. VoyagerVoyager

Counts are medians over the build's games: half of them build more, half fewer. The example game is Zeker_niet_Philipp's (36 OS, 27/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 63% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 75% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 65% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

741 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160700
4:002932051
5:00414717574
6:005548540325
7:0071051003651
8:00875417801049
9:001064625511666
10:001294434762256
11:001568346973140
12:001869357553865
13:002202969034733
14:002570080755602
15:002911091726665
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

Zeker_niet_Philipp

36.4 OS · 27/09/2026

Open source match ↗

6 received units · includes a constructor
284 metal received · 56717 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=719
Shipyard3:11Middle 50%: 2:50–3:36 · n=732
Eel4:22Middle 50%: 3:41–5:37 · n=441
Corsair5:33Middle 50%: 4:48–6:34 · n=685
Geothermal Powerplant7:40Middle 50%: 6:45–9:04 · n=458
Advanced Metal Extractor9:17Middle 50%: 8:36–10:07 · n=645

Played most by

Optimusprimenutt50games of this buildKingBenjai49games of this buildhaaven39games of this buildHummell33games of this build_X_31games of this build