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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

Standard Geo sea play: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, geothermal around 7:40 to fund the later fleet transition.

Usually shipyard in the cove (87%)

#naval #eco · 741 distinct matches · 101 players · 80% of Armada Geo sea games · team won 54% of 791 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 741 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (44%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 5 steps
    1. Mex ×3
    2. Wind ×3
    3. Wind ×2for Air
    4. Wind
    5. Bot LabBot Labdone 1:23 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (43%) · con turret (37%) · crossbow (35%)

    By 2:47 in all: 4 mex · 4 wind

    The example game in this phase · 13 steps
    1. LazarusLazarus ×2
    2. Construction BotCon bot
    3. Wind ×2
    4. Con turret
    5. LazarusLazarus
    6. Construction BotCon bot
    7. Mex
    8. Wind
    9. LazarusLazarus
    10. Con turret
    11. Construction BotCon bot
    12. Mex
    13. ShipyardShipyarddone 3:41 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: submarine (44%) · Sentry (44%) · converter (32%) · pawn (32%) · con turret (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 12 steps
    1. LazarusLazarus
    2. Mex
    3. Radar TowerRadar Tower
    4. EelSubmarinedone 4:03 · typical 4:21
    5. NettleNettle
    6. DolphinDolphin ×2
    7. Radar TowerRadar Tower ×2
    8. SentrySentry
    9. DolphinDolphin ×2
    10. Geothermal PowerplantGeodone 5:32 · typical 7:46
    11. DolphinDolphin
    12. Construction ShipCon ship
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (48%) · geo (40%) · frigate (40%) · Harpoon (39%) · Naval Construction Turret (34%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 130 steps
    1. Grim ReaperGrim Reaper
    2. Mex
    3. DolphinDolphin
    4. Mex
    5. DolphinDolphin
    6. Grim ReaperGrim Reaper
    7. Converter ×2
    8. DolphinDolphin
    9. Converter
    10. DolphinDolphin
    11. Converter
    12. DolphinDolphin
    13. Mex
    14. DolphinDolphin
    15. Converter
    16. DolphinDolphin
    17. Grim ReaperGrim Reaper
    18. Converter
    19. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    20. Converter
    21. Construction ShipCon ship
    22. Con turret
    23. Converter ×2
    24. Mex
    25. SkaterSkater
    26. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    27. Converter
    28. CorsairDestroyerdone 7:26 · typical 5:36
    29. Wind
    30. Mex
    31. Converter
    32. Radar TowerRadar Tower
    33. CorsairDestroyer
    34. Wind
    35. Converter
    36. NettleNettle
    37. Converter ×2
    38. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    39. Wind
    40. EllysawFrigate
    41. Wind
    42. Converter
    43. EllysawFrigate
    44. Converter
    45. Wind
    46. Converter
    47. CorsairDestroyer
    48. Wind
    49. Advanced Metal ExtractorT2 mexdone 9:15 · typical 9:17
    50. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    51. Wind
    52. EllysawFrigate ×2
    53. Con turret
    54. Advanced Metal ExtractorT2 mex
    55. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    56. SkaterSkater
    57. Wind
    58. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    59. Wind
    60. SkaterSkater
    61. Advanced Metal ExtractorT2 mex
    62. Wind
    63. Construction ShipCon ship
    64. Wind ×3
    65. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    66. Wind ×2
    67. Mex
    68. Advanced ShipyardAdvanced Shipyarddone 10:54
    69. Wind ×2
    70. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    71. Wind ×2
    72. Advanced Metal ExtractorT2 mex
    73. Wind
    74. BermudaRadar jammer ship
    75. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    76. Wind
    77. MaelstromMaelstromdone 11:28
    78. Wind
    79. Mex
    80. Advanced Metal ExtractorT2 mex
    81. MaelstromMaelstrom
    82. Wind
    83. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    84. Advanced Construction SubAdvanced Construction Sub
    85. Mex
    86. Wind
    87. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    88. VoyagerVoyager
    89. Wind
    90. Advanced Metal ExtractorT2 mex
    91. Energy storage
    92. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 12:45
    93. VoyagerVoyager
    94. Energy storage
    95. VoyagerVoyager
    96. Wind ×2
    97. VoyagerVoyager
    98. Naval NettleNaval Nettle
    99. Wind
    100. VoyagerVoyager
    101. Wind
    102. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    103. VoyagerVoyager
    104. Wind
    105. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 14:15
    106. Wind
    107. VoyagerVoyager
    108. Wind
    109. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    110. VoyagerVoyager
    111. Naval NettleNaval Nettle
    112. Wind
    113. HavenHaven
    114. Wind ×2
    115. HavenHaven
    116. Naval NettleNaval Nettle
    117. Wind ×2
    118. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    119. Wind
    120. Naval NettleNaval Nettle
    121. PlatypusPlatypus ×4
    122. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    123. Naval Construction Turret
    124. PlatypusPlatypus
    125. Naval Construction Turret ×2
    126. PlatypusPlatypus
    127. Naval Metal Storage
    128. PlatypusPlatypus
    129. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    130. PlatypusPlatypus

Counts are medians over the build's games: half of them build more, half fewer. The example game is [UNN]Prime's (39 OS, 24/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 62% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 63% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:41 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

791 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160200
4:002919051
5:00414517674
6:005553544312
7:0071121005650
8:00877617751054
9:001068325511695
10:001295135102275
11:001568346973191
12:001864157823974
13:002185969034814
14:002555779955686
15:002902091276710
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

[UNN]Prime

39.0 OS · 24/08/2026

Open source match ↗

5 received units · includes a constructor
196 metal received · 103650 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=759
Shipyard3:11Middle 50%: 2:50–3:36 · n=780
Eel4:21Middle 50%: 3:41–5:34 · n=473
Corsair5:36Middle 50%: 4:50–6:34 · n=730
Geothermal Powerplant7:46Middle 50%: 6:48–9:15 · n=482
Advanced Metal Extractor9:17Middle 50%: 8:37–10:06 · n=689

Played most by

Optimusprimenutt52games of this build_X_49games of this buildKingBenjai49games of this buildhaaven43games of this buildHummell34games of this build