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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

Standard Geo sea play: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, geothermal around 7:40 to fund the later fleet transition.

Usually shipyard in the cove (87%)

#naval #eco · 740 distinct matches · 101 players · 80% of Armada Geo sea games · team won 54% of 790 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 740 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (44%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 6 steps
    1. Mex ×3
    2. Wind
    3. Windfor Air
    4. Wind
    5. Windfor Air
    6. Bot LabBot Labdone 1:11 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (43%) · con turret (37%) · crossbow (35%)

    By 2:47 in all: 4 mex · 4 wind

    The example game in this phase · 8 steps
    1. Construction BotCon bot
    2. LazarusLazarus
    3. Wind
    4. Construction BotCon bot
    5. Construction BotCon botfor Beach sea
    6. LazarusLazarus ×2
    7. Mex
    8. ShipyardShipyarddone 2:42 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: submarine (44%) · Sentry (44%) · converter (32%) · pawn (32%) · con turret (32%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 20 steps
    1. CrossbowCrossbow ×2
    2. Construction ShipCon ship
    3. SkaterSkater
    4. Con turret
    5. Mex ×2
    6. DolphinDolphin
    7. Mex
    8. DolphinDolphin ×2
    9. Mex
    10. Radar TowerRadar Tower
    11. SkaterSkater
    12. DolphinDolphin
    13. Mex
    14. DolphinDolphin
    15. Wind
    16. DolphinDolphin
    17. Wind
    18. DolphinDolphin
    19. CorsairDestroyerdone 5:33 · typical 5:35
    20. Radar TowerRadar Tower
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (48%) · geo (40%) · frigate (40%) · Harpoon (39%) · Naval Construction Turret (34%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 86 steps
    1. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    2. Mex
    3. SentrySentry
    4. HarpoonHarpoon
    5. SkaterSkater
    6. SentrySentry
    7. EelSubmarinedone 6:08 · typical 4:21
    8. SentrySentry
    9. EelSubmarine
    10. SentrySentry
    11. DolphinDolphin ×2
    12. SentrySentry
    13. DolphinDolphin ×2
    14. CorsairDestroyer
    15. Wind ×3
    16. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    17. Wind
    18. Advanced Metal ExtractorT2 mexdone 8:33 · typical 9:17
    19. SkaterSkater
    20. Wind
    21. DolphinDolphin
    22. Wind
    23. DolphinDolphin
    24. Wind
    25. DolphinDolphin
    26. Wind
    27. Advanced Metal ExtractorT2 mex
    28. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    29. DolphinDolphin
    30. Wind
    31. CorsairDestroyer
    32. Wind ×2
    33. Advanced Metal ExtractorT2 mex
    34. Wind ×2
    35. SkaterSkater
    36. Wind
    37. DolphinDolphin
    38. Wind
    39. Construction ShipCon ship
    40. Wind
    41. DolphinDolphin
    42. Wind
    43. Grim ReaperGrim Reaper
    44. Advanced Metal ExtractorT2 mex
    45. Wind
    46. Grim ReaperGrim Reaper
    47. Wind ×2
    48. DolphinDolphin
    49. Wind
    50. DolphinDolphin
    51. CorsairDestroyer
    52. Wind ×3
    53. SkaterSkater
    54. Wind
    55. DolphinDolphin ×2
    56. Wind
    57. DolphinDolphin
    58. Wind
    59. Advanced Metal ExtractorT2 mex
    60. DolphinDolphin
    61. Naval NettleNaval Nettle
    62. CorsairDestroyer
    63. Wind ×3
    64. Grim ReaperGrim Reaper
    65. Wind ×2
    66. Naval NettleNaval Nettle
    67. Naval Construction Turret
    68. Construction ShipCon ship
    69. Wind ×2
    70. Naval Construction Turret
    71. Naval NettleNaval Nettle
    72. Wind
    73. Advanced Metal ExtractorT2 mex
    74. Grim ReaperGrim Reaper
    75. Naval Construction Turret
    76. Advanced ShipyardAdvanced Shipyarddone 14:25
    77. Wind
    78. EelSubmarine
    79. Wind ×3
    80. EelSubmarine
    81. Wind
    82. Advanced Construction SubAdvanced Construction Sub
    83. Wind
    84. SkaterSkater
    85. Wind ×2
    86. DolphinDolphin

Counts are medians over the build's games: half of them build more, half fewer. The example game is JesterB's (36 OS, 15/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 62% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 63% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:41 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

790 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160200
4:002921051
5:00414517874
6:005554545312
7:0071121005650
8:00877917781052
9:001068425531692
10:001296035132275
11:001568547053186
12:001866757873969
13:002186169034813
14:002557480275681
15:002902591296705
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

JesterB

35.7 OS · 15/09/2026

Open source match ↗

3 received units · includes a constructor
7 metal received · 8828 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=758
Shipyard3:11Middle 50%: 2:50–3:36 · n=779
Eel4:21Middle 50%: 3:41–5:34 · n=472
Corsair5:35Middle 50%: 4:50–6:34 · n=729
Geothermal Powerplant7:46Middle 50%: 6:48–9:15 · n=481
Advanced Metal Extractor9:17Middle 50%: 8:37–10:06 · n=688

Played most by

Optimusprimenutt52games of this build_X_49games of this buildKingBenjai49games of this buildhaaven43games of this buildHummell34games of this build