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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

Standard Geo sea play: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, geothermal around 7:40 to fund the later fleet transition.

Usually shipyard in the cove (87%)

#naval #eco · 740 distinct matches · 101 players · 80% of Armada Geo sea games · team won 54% of 790 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 740 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (44%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×3for Air
    3. Bot LabBot Labdone 1:06 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (43%) · con turret (37%) · crossbow (35%)

    By 2:47 in all: 4 mex · 4 wind

    The example game in this phase · 9 steps
    1. LazarusLazarus
    2. Construction BotCon botfor Geo
    3. Wind ×4for Geo
    4. LazarusLazarus
    5. Con turretfor Geo
    6. LazarusLazarus
    7. Windfor Geo
    8. Construction BotCon bot ×3for Geo
    9. Mexfor Geo
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: submarine (44%) · Sentry (44%) · converter (32%) · pawn (32%) · con turret (32%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 16 steps
    1. Energy storagefor Geo
    2. Radar TowerRadar Towerfor Geo
    3. Mex
    4. ShipyardShipyardfor Geodone 4:07 · typical 3:11
    5. Mex
    6. PawnPawn
    7. Radar TowerRadar Tower
    8. PawnPawn
    9. Construction ShipCon ship
    10. BeamerBeamerfor Geo
    11. PawnPawn
    12. Mexfor Geo
    13. PawnPawn
    14. BeamerBeamer
    15. PawnPawn
    16. Mexfor Geo
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (48%) · geo (40%) · frigate (40%) · Harpoon (39%) · Naval Construction Turret (34%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 61 steps
    1. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    2. Mexfor Geo
    3. Mex
    4. Mexfor Geo
    5. BeamerBeamer
    6. Radar TowerRadar Towerfor Geo
    7. SkaterSkater
    8. SeekerSeeker ×2
    9. Converterfor Geo
    10. EllysawFrigatefor Geo
    11. SeekerSeeker
    12. CorsairDestroyerdone 6:47 · typical 5:35
    13. SeekerSeeker
    14. SentrySentry
    15. SentrySentryfor Geo
    16. EllysawFrigate
    17. Grim ReaperGrim Reaper
    18. Grim ReaperGrim Reaperfor Geo
    19. Geothermal PowerplantGeofor Geodone 9:29 · typical 7:46
    20. Converter ×2for Geo
    21. Converter
    22. PawnPawn
    23. SkaterSkater
    24. Metal storagefor Geo
    25. SeekerSeeker
    26. Construction ShipCon shipfor Geo
    27. Converterfor Geo
    28. Converter
    29. SeekerSeeker
    30. EllysawFrigatefor Geo
    31. Naval Radar / Sonar TowerNaval Radar / Sonar Towerfor Geo
    32. SeekerSeeker
    33. CorsairDestroyerfor Geo
    34. Wind ×2for Geo
    35. Advanced Metal ExtractorT2 mexfor Geodone 10:21 · typical 9:17
    36. Wind ×8for Geo
    37. Mex
    38. Windfor Geo
    39. EllysawFrigatefor Geo
    40. Wind ×3for Geo
    41. SentrySentryfor Geo
    42. Grim ReaperGrim Reaperfor Geo
    43. Windfor Geo
    44. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    45. Wind ×4for Geo
    46. NettleNettlefor Geo
    47. Windfor Geo
    48. SkaterSkaterfor Geo
    49. EllysawFrigatefor Geo
    50. Radar TowerRadar Towerfor Geo
    51. CorsairDestroyerfor Geo
    52. Advanced Metal ExtractorT2 mexfor Geo
    53. EllysawFrigatefor Geo
    54. Grim ReaperGrim Reaperfor Geo
    55. Advanced Metal ExtractorT2 mexfor Geo
    56. Mexfor Geo
    57. SkaterSkaterfor Geo
    58. Con turretfor Geo
    59. Naval Radar / Sonar TowerNaval Radar / Sonar Towerfor Geo
    60. EllysawFrigatefor Geo
    61. CorsairDestroyerfor Geo

Counts are medians over the build's games: half of them build more, half fewer. The example game is Pitacupateu's (36 OS, 17/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 62% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 63% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:41 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

790 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160200
4:002921051
5:00414517874
6:005554545312
7:0071121005650
8:00877917781052
9:001068425531692
10:001296035132275
11:001568547053186
12:001866757873969
13:002186169034813
14:002557480275681
15:002902591296705
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

Pitacupateu

36.4 OS · 17/08/2026

Open source match ↗

4 received units · includes a constructor
372 metal received · 41798 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=758
Shipyard3:11Middle 50%: 2:50–3:36 · n=779
Eel4:21Middle 50%: 3:41–5:34 · n=472
Corsair5:35Middle 50%: 4:50–6:34 · n=729
Geothermal Powerplant7:46Middle 50%: 6:48–9:15 · n=481
Advanced Metal Extractor9:17Middle 50%: 8:37–10:06 · n=688

Played most by

Optimusprimenutt52games of this build_X_49games of this buildKingBenjai49games of this buildhaaven43games of this buildHummell34games of this build