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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

Standard Geo sea play: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, geothermal around 7:40 to fund the later fleet transition.

Usually shipyard in the cove (87%)

#naval #eco · 740 distinct matches · 101 players · 80% of Armada Geo sea games · team won 54% of 790 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 740 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (44%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×3
    3. Bot LabBot Labdone 1:16 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (43%) · con turret (37%) · crossbow (35%)

    By 2:47 in all: 4 mex · 4 wind

    The example game in this phase · 4 steps
    1. Construction BotCon bot
    2. LazarusLazarus ×2
    3. Construction BotCon bot
    4. ShipyardShipyarddone 2:32 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: submarine (44%) · Sentry (44%) · converter (32%) · pawn (32%) · con turret (32%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 20 steps
    1. LazarusLazarus ×2
    2. SkaterSkater
    3. PawnPawn
    4. SkaterSkater
    5. EelSubmarinedone 3:13 · typical 4:21
    6. Mex
    7. Radar TowerRadar Tower
    8. Construction ShipCon ship ×2
    9. Mex ×2
    10. DolphinDolphin
    11. Mex ×3
    12. DolphinDolphin ×3
    13. Wind
    14. Mex
    15. DolphinDolphin
    16. Mex
    17. SkaterSkater
    18. Wind
    19. Energy storage
    20. EelSubmarine
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (48%) · geo (40%) · frigate (40%) · Harpoon (39%) · Naval Construction Turret (34%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 86 steps
    1. Wind
    2. EelSubmarine
    3. Wind
    4. EelSubmarine
    5. Wind ×2
    6. Construction ShipCon ship
    7. Wind ×2
    8. Construction ShipCon ship
    9. EelSubmarine
    10. Wind ×2
    11. EelSubmarine
    12. Wind ×2
    13. EelSubmarine
    14. Construction ShipCon ship
    15. Wind ×2
    16. Grim ReaperGrim Reaper
    17. DolphinDolphin
    18. Wind ×2
    19. DolphinDolphin ×4
    20. Wind ×2
    21. SkaterSkater
    22. EelSubmarine
    23. Construction ShipCon ship
    24. Wind ×2
    25. Grim ReaperGrim Reaper
    26. DolphinDolphin
    27. Wind
    28. DolphinDolphin ×2
    29. Wind
    30. DolphinDolphin
    31. Advanced Metal ExtractorT2 mexdone 10:43 · typical 9:17
    32. DolphinDolphin
    33. Wind
    34. SkaterSkater
    35. EelSubmarine
    36. Wind
    37. Construction ShipCon ship
    38. Wind
    39. Grim ReaperGrim Reaper
    40. Wind
    41. DolphinDolphin
    42. Wind
    43. DolphinDolphin ×2
    44. Wind
    45. DolphinDolphin ×2
    46. Wind
    47. SkaterSkater
    48. EelSubmarine
    49. Wind
    50. Naval Energy Converter
    51. Advanced Metal ExtractorT2 mex
    52. Wind
    53. DolphinDolphin
    54. Naval Energy Converter
    55. Wind
    56. DolphinDolphin
    57. Naval Energy Converter
    58. DolphinDolphin
    59. Wind
    60. DolphinDolphin
    61. Naval Energy Converter
    62. Wind
    63. DolphinDolphin
    64. SkaterSkater
    65. EelSubmarine
    66. Wind
    67. DolphinDolphin ×2
    68. Advanced Metal ExtractorT2 mex
    69. CorsairDestroyerdone 12:15 · typical 5:35
    70. Wind
    71. DolphinDolphin ×2
    72. Wind
    73. DolphinDolphin
    74. CorsairDestroyer
    75. Wind
    76. SkaterSkater
    77. EelSubmarine
    78. CorsairDestroyer
    79. Wind
    80. DolphinDolphin
    81. Wind
    82. DolphinDolphin ×3
    83. Advanced Metal ExtractorT2 mex
    84. DolphinDolphin
    85. Wind
    86. SkaterSkater

Counts are medians over the build's games: half of them build more, half fewer. The example game is SeduceUrAfus's (46 OS, 11/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 62% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 63% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:41 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

790 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160200
4:002921051
5:00414517874
6:005554545312
7:0071121005650
8:00877917781052
9:001068425531692
10:001296035132275
11:001568547053186
12:001866757873969
13:002186169034813
14:002557480275681
15:002902591296705
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

SeduceUrAfus

45.6 OS · 11/09/2026

Open source match ↗

3 received units · includes a constructor
2384 metal received · 28537 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=758
Shipyard3:11Middle 50%: 2:50–3:36 · n=779
Eel4:21Middle 50%: 3:41–5:34 · n=472
Corsair5:35Middle 50%: 4:50–6:34 · n=729
Geothermal Powerplant7:46Middle 50%: 6:48–9:15 · n=481
Advanced Metal Extractor9:17Middle 50%: 8:37–10:06 · n=688

Played most by

Optimusprimenutt52games of this build_X_49games of this buildKingBenjai49games of this buildhaaven43games of this buildHummell34games of this build
Standard geo sea · Armada Geo sea build order · BAR Build Atlas