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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

Standard Geo sea play: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, geothermal around 7:40 to fund the later fleet transition.

Usually shipyard in the cove (87%)

#naval #eco · 741 distinct matches · 101 players · 80% of Armada Geo sea games · team won 54% of 791 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 741 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (44%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×5
    3. Bot LabBot Labdone 1:18 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (43%) · con turret (37%) · crossbow (35%)

    By 2:47 in all: 4 mex · 4 wind

    The example game in this phase · 19 steps
    1. Wind
    2. Construction BotCon bot
    3. Wind
    4. Wind ×2for Air
    5. LazarusLazarus
    6. Energy storage
    7. Con turret
    8. Wind ×2
    9. Construction BotCon bot
    10. LazarusLazarus
    11. Construction BotCon bot
    12. Mex
    13. LazarusLazarus
    14. SentrySentry
    15. Con turret
    16. PawnPawn
    17. SentrySentry
    18. Mex
    19. ShipyardShipyardnot finished by 15:00 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: submarine (44%) · Sentry (44%) · converter (32%) · pawn (32%) · con turret (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 9 steps
    1. AnemoneAnemone
    2. Radar TowerRadar Tower
    3. ShipyardShipyarddone 4:46
    4. Wind
    5. Mex ×2
    6. Wind
    7. Radar TowerRadar Tower
    8. EelSubmarinedone 5:06 · typical 4:21
    9. Wind ×2
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (48%) · geo (40%) · frigate (40%) · Harpoon (39%) · Naval Construction Turret (34%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 124 steps
    1. Wind
    2. Radar TowerRadar Tower
    3. Construction ShipCon ship
    4. Wind
    5. Mex
    6. Converter
    7. DolphinDolphin ×2
    8. Converter
    9. Mex
    10. Converter
    11. DolphinDolphin ×2
    12. Converter
    13. SentrySentry
    14. Mex
    15. SkaterSkater
    16. Converter
    17. CorsairDestroyerdone 6:39 · typical 5:36
    18. Converter
    19. Wind
    20. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    21. Geothermal PowerplantGeodone 9:52 · typical 7:46
    22. SentrySentry
    23. Wind
    24. DolphinDolphin ×2
    25. Wind
    26. DolphinDolphin
    27. NettleNettle
    28. Wind
    29. DolphinDolphin ×2
    30. Wind
    31. DolphinDolphin
    32. Advanced Metal ExtractorT2 mexdone 9:23 · typical 9:17
    33. NettleNettle
    34. Wind
    35. DolphinDolphin ×2
    36. NettleNettle
    37. Wind
    38. Mex
    39. DolphinDolphin ×2
    40. Wind
    41. DolphinDolphin
    42. NettleNettle
    43. DolphinDolphin
    44. Construction ShipCon ship
    45. Wind
    46. HarpoonHarpoon
    47. Con turret
    48. DolphinDolphin
    49. Naval Construction Turret
    50. Grim ReaperGrim Reaper
    51. Wind
    52. Advanced Metal ExtractorT2 mex
    53. Naval Construction Turret
    54. Wind ×2
    55. Grim ReaperGrim Reaper
    56. Wind
    57. CorsairDestroyer
    58. Mex
    59. Wind ×2
    60. Advanced Metal ExtractorT2 mex
    61. Wind ×6
    62. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    63. Wind ×2
    64. SkaterSkater
    65. Wind
    66. SkaterSkater
    67. Wind ×2
    68. SkaterSkater
    69. Wind ×2
    70. SkaterSkater
    71. Wind ×2
    72. SkaterSkater
    73. Wind
    74. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    75. Converter
    76. Wind ×2
    77. Converter
    78. Fusion ReactorFusionnot finished by 15:00
    79. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    80. Wind
    81. Naval Construction Turret
    82. Construction ShipCon ship
    83. Converter
    84. Wind
    85. CorsairDestroyer
    86. Advanced Metal ExtractorT2 mex
    87. Wind
    88. Naval Construction Turret
    89. Converter
    90. Wind
    91. Advanced ShipyardAdvanced Shipyarddone 12:38
    92. Converter
    93. Wind
    94. Converter
    95. Wind
    96. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    97. Wind ×6
    98. Advanced Construction SubAdvanced Construction Sub
    99. Wind ×6
    100. VoyagerVoyager
    101. Wind
    102. VoyagerVoyager
    103. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 13:25
    104. Wind
    105. VoyagerVoyager
    106. Wind
    107. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    108. Advanced Metal ExtractorT2 mex
    109. BermudaRadar jammer ship
    110. Wind ×2
    111. DreadnoughtBattleshipdone 14:31
    112. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    113. Wind ×2
    114. Advanced Metal ExtractorT2 mex
    115. Wind
    116. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    117. Wind
    118. Naval Construction Turret
    119. HavenHaven
    120. Wind
    121. Naval Construction Turret
    122. Wind
    123. Naval Construction Turret
    124. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is TekilaPaf's (35 OS, 13/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 62% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 63% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:41 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

791 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160200
4:002919051
5:00414517674
6:005553544312
7:0071121005650
8:00877617751054
9:001068325511695
10:001295135102275
11:001568346973191
12:001864157823974
13:002185969034814
14:002555779955686
15:002902091276710
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

TekilaPaf

35.2 OS · 13/08/2026

Open source match ↗

4 received units · includes a constructor
385 metal received · 49554 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=759
Shipyard3:11Middle 50%: 2:50–3:36 · n=780
Eel4:21Middle 50%: 3:41–5:34 · n=473
Corsair5:36Middle 50%: 4:50–6:34 · n=730
Geothermal Powerplant7:46Middle 50%: 6:48–9:15 · n=482
Advanced Metal Extractor9:17Middle 50%: 8:37–10:06 · n=689

Played most by

Optimusprimenutt52games of this build_X_49games of this buildKingBenjai49games of this buildhaaven43games of this buildHummell34games of this build