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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

Standard Geo sea play: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, geothermal around 7:40 to fund the later fleet transition.

Usually shipyard in the cove (87%)

#naval #eco · 741 distinct matches · 101 players · 80% of Armada Geo sea games · team won 54% of 791 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 741 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (44%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×5
    3. Bot LabBot Labdone 1:17 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (43%) · con turret (37%) · crossbow (35%)

    By 2:47 in all: 4 mex · 4 wind

    The example game in this phase · 13 steps
    1. Windfor Air
    2. LazarusLazarus
    3. Windfor Air
    4. Wind ×2
    5. Construction BotCon bot
    6. Energy storage
    7. LazarusLazarus
    8. Con turret ×2
    9. PawnPawn
    10. Construction BotCon bot
    11. Mex
    12. Construction BotCon bot
    13. ShipyardShipyarddone 3:32 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: submarine (44%) · Sentry (44%) · converter (32%) · pawn (32%) · con turret (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 17 steps
    1. LazarusLazarus
    2. Wind ×2
    3. Mex
    4. Converter ×2
    5. AnemoneAnemone
    6. DolphinDolphin
    7. Mex
    8. Radar TowerRadar Tower
    9. DolphinDolphin
    10. Converter
    11. Geothermal PowerplantGeodone 6:51 · typical 7:46
    12. DolphinDolphin
    13. Radar TowerRadar Tower
    14. Construction ShipCon ship
    15. Converter
    16. Mex
    17. EelSubmarinedone 5:00 · typical 4:21
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (48%) · geo (40%) · frigate (40%) · Harpoon (39%) · Naval Construction Turret (34%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 78 steps
    1. CorsairDestroyerdone 5:35 · typical 5:36
    2. Converter
    3. Mex
    4. Grim ReaperGrim Reaper
    5. Wind
    6. EllysawFrigate
    7. Wind ×2
    8. SentrySentry
    9. EllysawFrigate
    10. SentrySentry
    11. Mex
    12. EllysawFrigate
    13. SentrySentry
    14. Mex
    15. Wind
    16. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    17. CorsairDestroyer
    18. Wind
    19. Radar TowerRadar Tower
    20. Mex
    21. Wind ×2
    22. SentrySentry
    23. Wind ×2
    24. Radar TowerRadar Tower
    25. SentrySentry
    26. EllysawFrigate
    27. Converter
    28. SentrySentry ×2
    29. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    30. EllysawFrigate
    31. Converter
    32. SentrySentry
    33. Converter
    34. SkaterSkater
    35. Converter
    36. SkaterSkater ×3
    37. CorsairDestroyer
    38. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    39. Advanced Metal ExtractorT2 mexdone 9:54 · typical 9:17
    40. Grim ReaperGrim Reaper ×2
    41. Construction ShipCon ship ×2
    42. Naval Construction Turret
    43. Mex
    44. Naval Construction Turret
    45. Advanced Metal ExtractorT2 mex
    46. Naval Construction Turret
    47. CorsairDestroyer
    48. Naval Construction Turret ×3
    49. CorsairDestroyer
    50. Advanced ShipyardAdvanced Shipyarddone 11:23
    51. Advanced Metal ExtractorT2 mex
    52. Mex
    53. Advanced Construction SubAdvanced Construction Sub
    54. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    55. VoyagerVoyager ×2
    56. BermudaRadar jammer ship
    57. Naval Hovercraft PlatformNaval Hovercraft Platformdone 12:24
    58. Advanced Metal ExtractorT2 mex
    59. DreadnoughtBattleshipdone 12:43
    60. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 12:31
    61. Mex
    62. Tidal ×4
    63. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    64. Tidal ×2
    65. HavenHaven
    66. Tidal
    67. CrocodileCrocodile
    68. Advanced Metal ExtractorT2 mex
    69. Tidal ×2
    70. Naval Construction Turret
    71. Tidal
    72. HavenHaven
    73. Tidal ×2
    74. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    75. CrocodileCrocodile
    76. Advanced Metal ExtractorT2 mex
    77. Tidal ×2
    78. Naval Construction Turret

Counts are medians over the build's games: half of them build more, half fewer. The example game is TekilaPaf's (37 OS, 21/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 62% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 63% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:41 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

791 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160200
4:002919051
5:00414517674
6:005553544312
7:0071121005650
8:00877617751054
9:001068325511695
10:001295135102275
11:001568346973191
12:001864157823974
13:002185969034814
14:002555779955686
15:002902091276710
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

TekilaPaf

37.1 OS · 21/08/2026

Open source match ↗

5 received units · includes a constructor
130 metal received · 154606 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=759
Shipyard3:11Middle 50%: 2:50–3:36 · n=780
Eel4:21Middle 50%: 3:41–5:34 · n=473
Corsair5:36Middle 50%: 4:50–6:34 · n=730
Geothermal Powerplant7:46Middle 50%: 6:48–9:15 · n=482
Advanced Metal Extractor9:17Middle 50%: 8:37–10:06 · n=689

Played most by

Optimusprimenutt52games of this build_X_49games of this buildKingBenjai49games of this buildhaaven43games of this buildHummell34games of this build