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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

Standard Geo sea play: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, geothermal around 7:40 to fund the later fleet transition.

Usually shipyard in the cove (87%)

#naval #eco · 741 distinct matches · 101 players · 80% of Armada Geo sea games · team won 54% of 791 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 741 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (44%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×4
    3. Windfor Air
    4. Bot LabBot Labdone 1:17 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (43%) · con turret (37%) · crossbow (35%)

    By 2:47 in all: 4 mex · 4 wind

    The example game in this phase · 8 steps
    1. Construction BotCon bot
    2. Windfor Air
    3. LazarusLazarus ×2
    4. Mex
    5. Construction BotCon bot
    6. LazarusLazarus
    7. Mex ×2
    8. ShipyardShipyarddone 3:18 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: submarine (44%) · Sentry (44%) · converter (32%) · pawn (32%) · con turret (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 23 steps
    1. NettleNettle
    2. Construction ShipCon ship
    3. DolphinDolphin
    4. Radar TowerRadar Tower
    5. DolphinDolphin ×2
    6. Mex
    7. DolphinDolphin
    8. Geothermal PowerplantGeodone 6:36 · typical 7:46
    9. DolphinDolphin ×2
    10. Mex
    11. DolphinDolphin
    12. Wind
    13. Mex
    14. Wind
    15. DolphinDolphin
    16. Wind ×2
    17. NettleNettle
    18. Wind
    19. DolphinDolphin
    20. Mex
    21. Construction ShipCon ship
    22. Wind
    23. SkaterSkater
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (48%) · geo (40%) · frigate (40%) · Harpoon (39%) · Naval Construction Turret (34%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 129 steps
    1. Radar TowerRadar Tower
    2. Naval Construction Turret
    3. Wind ×2
    4. SkaterSkater
    5. SentrySentry
    6. Mex
    7. Wind
    8. CorsairDestroyerdone 5:54 · typical 5:36
    9. SentrySentry
    10. Grim ReaperGrim Reaper
    11. Construction ShipCon ship ×2
    12. Energy storage
    13. Grim ReaperGrim Reaper
    14. SentrySentry
    15. Naval Energy Converter
    16. Energy storage
    17. Converter
    18. Grim ReaperGrim Reaper
    19. Naval Energy Converter
    20. NettleNettle
    21. Grim ReaperGrim Reaper
    22. Naval Energy Converter
    23. Mex
    24. Converter
    25. Mex
    26. Naval Construction Turret
    27. Con turret
    28. Advanced Metal ExtractorT2 mexdone 8:36 · typical 9:17
    29. Naval Energy Converter
    30. Mex
    31. Naval Energy Converter
    32. CorsairDestroyer
    33. Naval Energy Converter
    34. Con turret
    35. Naval Energy Converter
    36. CorsairDestroyer
    37. Con turret
    38. Advanced Metal ExtractorT2 mex
    39. Mex
    40. Naval Energy Converter
    41. Wind
    42. Naval Energy Converter
    43. Wind
    44. Naval Energy Converter
    45. Advanced ShipyardAdvanced Shipyarddone 9:56
    46. Advanced Metal ExtractorT2 mex
    47. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    48. Wind ×2
    49. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    50. Wind ×4
    51. Naval Construction Turret
    52. Wind
    53. BermudaRadar jammer ship
    54. Wind
    55. Advanced Metal ExtractorT2 mex
    56. Wind
    57. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    58. Wind
    59. Advanced Construction SubAdvanced Construction Sub
    60. Advanced Metal ExtractorT2 mex
    61. Wind ×3
    62. Naval Construction Turret
    63. VoyagerVoyager
    64. Wind
    65. Naval Energy Storage
    66. Wind
    67. VoyagerVoyager
    68. Bot LabBot Labdone 11:15
    69. Wind
    70. Naval Energy Storage
    71. VoyagerVoyager
    72. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    73. Advanced Metal ExtractorT2 mex
    74. Wind
    75. VoyagerVoyager
    76. Wind
    77. VoyagerVoyager
    78. JunoJuno
    79. Wind
    80. BermudaRadar jammer ship
    81. LazarusLazarus
    82. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 12:14
    83. Construction BotCon bot
    84. Wind ×2
    85. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    86. Sneaky PeteSneaky Pete
    87. Wind
    88. HavenHaven
    89. Wind ×3
    90. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 13:22
    91. Con turret
    92. HavenHaven
    93. Wind
    94. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    95. Wind
    96. Con turret
    97. Wind
    98. MaelstromMaelstromdone 13:00
    99. Wind
    100. Con turret
    101. Wind
    102. LiquifierLiquifierdone 13:32
    103. Wind
    104. Con turret
    105. MaelstromMaelstrom
    106. Wind ×3
    107. Pit BullPit Bull
    108. MaelstromMaelstrom
    109. Wind ×2
    110. MaelstromMaelstrom
    111. Wind
    112. Pit BullPit Bull
    113. Bot LabBot Labdone 14:07
    114. Wind ×2
    115. MaelstromMaelstrom
    116. Radar TowerRadar Tower
    117. Wind ×2
    118. LazarusLazarus
    119. Wind
    120. LazarusLazarus
    121. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    122. LongbowMissile cruisernot finished by 15:00
    123. LazarusLazarus
    124. Wind ×2
    125. LazarusLazarus
    126. Wind
    127. LazarusLazarus
    128. Wind
    129. LazarusLazarus

Counts are medians over the build's games: half of them build more, half fewer. The example game is [UNN]Prime's (38 OS, 24/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 62% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 63% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:41 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

791 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160200
4:002919051
5:00414517674
6:005553544312
7:0071121005650
8:00877617751054
9:001068325511695
10:001295135102275
11:001568346973191
12:001864157823974
13:002185969034814
14:002555779955686
15:002902091276710
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

[UNN]Prime

38.1 OS · 24/08/2026

Open source match ↗

5 received units · includes a constructor
1012 metal received · 64579 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=759
Shipyard3:11Middle 50%: 2:50–3:36 · n=780
Eel4:21Middle 50%: 3:41–5:34 · n=473
Corsair5:36Middle 50%: 4:50–6:34 · n=730
Geothermal Powerplant7:46Middle 50%: 6:48–9:15 · n=482
Advanced Metal Extractor9:17Middle 50%: 8:37–10:06 · n=689

Played most by

Optimusprimenutt52games of this build_X_49games of this buildKingBenjai49games of this buildhaaven43games of this buildHummell34games of this build