Standard geo sea
Armada Geo sea build order · Supreme Isthmus
Standard Geo sea play: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, geothermal around 7:40 to fund the later fleet transition.
Usually shipyard in the cove (87%)
#naval #eco · 741 distinct matches · 101 players · 80% of Armada Geo sea games · team won 54% of 791 · Recently observed
Key timing: Shipyard by 3:13
- Open 3 mex and wind into Bot Lab.
- Put up Shipyard with naval turret and BP for defense.
- Send out "submarine" then "destroyer" to contest the sea.
- Bring geothermal online to fund the fleet.
- Add Advanced Metal Extractor as the economy transitions.
Phase by phase
TYPICAL OF ITS 741 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
3Wind
Order
Bot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18
Some games also: wind for allies (44%)
By 0:55 in all: 3 mex · 3 wind
The example game in this phase · 5 steps
- Mex ×2for Pond
- Windfor Pond
- Mexfor Pond
- Wind ×3for Pond
Bot Labdone 1:10 · typical 1:12
- 2
Bot Lab to Shipyard
Economy
1Mex
1Wind
Order
Shipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
Builders
3 Con bot
2 Lazarus
Some games also: pawn (43%) · con turret (37%) · crossbow (35%)
By 2:47 in all: 4 mex · 4 wind
The example game in this phase · 25 steps
Lazarusfor Pond- Wind ×6for Pond
Con botfor Pond- Windfor Pond
Lazarusfor Pond- Con turretfor Pond
- Wind
- Windfor Pond
Crossbowfor Pond- Windfor Pond
Crossbow ×2for Pond
Con bot ×2
Radar Towerfor Pond
Anemone
Nettlefor Pond- Mexfor Pond
Tick- Mexfor Pond
Tick- Windfor Pond
Sentryfor Pond- Windfor Pond
Tick ×2
Sentryfor Pond
Shipyarddone 4:15 · typical 3:11
- 3
Shipyard to 5:00
Economy
4Mex
1Wind
Builders
1 Con ship
Army
3 Dolphin
1 Skater
1 Destroyer
Other
1 Radar Tower
Some games also: submarine (44%) · Sentry (44%) · converter (32%) · pawn (32%) · con turret (31%)
By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret
The example game in this phase · 8 steps
- Mexfor Pond
- Mex
Beamerfor Pond
Skater ×2for Pond- Windfor Pond
- Mex
- Windfor Pond
Con ship
- 4
5:00 to 10:00
Economy
2Mex
12Wind
2Converter
Builders
1 Con turret
1 Con ship
1 Grim Reaper
Army
1 Sentry
5 Dolphin
2 Destroyer
2 Skater
Some games also: Radar Tower (48%) · geo (40%) · frigate (40%) · Harpoon (39%) · Naval Construction Turret (34%)
By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret
The example game in this phase · 24 steps
- Windfor Pond
Frigate- Wind ×2for Pond
Frigate- Mex
- Windfor Pond
Sentryfor Pond
Destroyerdone 6:21 · typical 5:36
Sentryfor Pond
Beholderfor Pond
Dolphin- Mex
Radar Tower
Radar Towerfor Pond
Dolphin
Geonot finished by 15:00 · typical 7:46
Grim Reaper
Dolphin ×2
Destroyer
Anemone
Pit Bullfor Pond- Wind ×8for Pond
Advanced Geothermal Powerplantfor Ponddone 12:46- Windfor Pond
Counts are medians over the build's games: half of them build more, half fewer. The example game is pyrothraxus's (38 OS, 07/09/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
2 Wind to Airfirst at 1:41 · in 62% of games
You get
1 Finch from Airfirst at 1:51 · in 74% of games
1 Light transport from Airfirst at 2:05 · in 63% of games
1 T2 con bot from Techfirst at 7:41 · in 89% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
791 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 395 | 0 | 0 |
| 2:00 | 928 | 0 | 0 |
| 3:00 | 1602 | 0 | 0 |
| 4:00 | 2919 | 0 | 51 |
| 5:00 | 4145 | 176 | 74 |
| 6:00 | 5553 | 544 | 312 |
| 7:00 | 7112 | 1005 | 650 |
| 8:00 | 8776 | 1775 | 1054 |
| 9:00 | 10683 | 2551 | 1695 |
| 10:00 | 12951 | 3510 | 2275 |
| 11:00 | 15683 | 4697 | 3191 |
| 12:00 | 18641 | 5782 | 3974 |
| 13:00 | 21859 | 6903 | 4814 |
| 14:00 | 25557 | 7995 | 5686 |
| 15:00 | 29020 | 9127 | 6710 |
Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.
- + Metal produced reaches 28785 by 15:00, the highest of the sea builds
- + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
- − Geothermal only lands in 58% of games by 7:34
- − T2 factory completes in only 40% of games by 12:43
pyrothraxus
37.9 OS · 07/09/2026
Open source match ↗4 received units · includes a constructor
62 metal received · 8837 energy received
Typical milestones
Played most by
Optimusprimenutt52games of this build_X_49games of this buildKingBenjai49games of this buildhaaven43games of this buildHummell34games of this buildSupporting games
Pick a game to read and play it above.
arcsiz01/10/2026 · 36 OS↗_X_01/10/2026 · 40 OS↗Rexalidus01/10/2026 · 37 OS↗haaven01/10/2026 · 47 OS↗krtf30/09/2026 · 45 OS↗krtf30/09/2026 · 45 OS↗krtf30/09/2026 · 44 OS↗krtf30/09/2026 · 44 OS↗pyrothraxus07/09/2026 · 38 OS↗32 more of 783, the most recent
Godmother1330/09/2026 · 37 OS↗Rexalidus30/09/2026 · 37 OS↗krtf30/09/2026 · 45 OS↗Hummell30/09/2026 · 46 OS↗Zeker_niet_Philipp29/09/2026 · 36 OS↗haaven29/09/2026 · 48 OS↗Soliloqueur29/09/2026 · 40 OS↗Godmother1329/09/2026 · 38 OS↗_X_29/09/2026 · 39 OS↗sirniho29/09/2026 · 38 OS↗sirniho29/09/2026 · 38 OS↗Godmother1329/09/2026 · 38 OS↗_X_29/09/2026 · 39 OS↗_X_29/09/2026 · 39 OS↗PRO_Rerory29/09/2026 · 51 OS↗_X_29/09/2026 · 39 OS↗_X_29/09/2026 · 39 OS↗iLike2Eco29/09/2026 · 35 OS↗Rexalidus29/09/2026 · 37 OS↗SeduceUrAfus29/09/2026 · 47 OS↗krtf29/09/2026 · 45 OS↗SeduceUrAfus29/09/2026 · 47 OS↗_X_29/09/2026 · 39 OS↗_X_29/09/2026 · 39 OS↗_X_28/09/2026 · 40 OS↗_X_28/09/2026 · 40 OS↗_X_28/09/2026 · 40 OS↗_X_28/09/2026 · 40 OS↗_X_28/09/2026 · 41 OS↗_X_28/09/2026 · 41 OS↗_X_28/09/2026 · 41 OS↗Rexalidus28/09/2026 · 38 OS↗Beyond All Reason test-31245-fe24adc
Naval balance tweaks on