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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Economy-first opening with Bot Lab and Vehicle Plant up almost immediately, units trickle out as Blitz, Rocketeer, Pawn and Janus to hold the wider gap and feed the middle fight, the role's normal job.

#eco · 1819 distinct matches · 268 players · 74% of Armada Front games · team won 60% of 2120 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 7:43

  1. Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
  2. Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
  3. Add Centurion and Janus once first units are moving up.
  4. Form units into a line pushing toward middle as numbers grow.
  5. Upgrade to Advanced Metal Extractor as the economy transition kicks in.

Phase by phase

TYPICAL OF ITS 1819 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mex, 1 winddone ~0:44, middle half 0:33–0:57

    Some games also: wind (48%) · Vehicle Plant (36%)

    By 0:28 in all: 2 mex

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×4
    3. Bot LabBot Labdone 1:13 · typical 0:44
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Construction Bot2 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer6 Rocketeer

    Some games also: Lazarus (49%) · tick (46%) · centurion (40%) · Radar Tower (32%) · con vehicle (31%)

    By 5:00 in all: 6 mex · 6 wind

    The example game in this phase · 19 steps
    1. TickTick ×3
    2. Construction BotCon bot
    3. PawnPawn
    4. Con turret
    5. PawnPawn
    6. Wind
    7. PawnPawn
    8. Mex
    9. Construction BotCon bot
    10. Solar
    11. PawnPawn ×3
    12. Advanced solar
    13. LazarusLazarus
    14. Mex ×2
    15. SentrySentry ×3
    16. PawnPawn ×3
    17. CenturionCenturion ×3
    18. BeamerBeamer
    19. CenturionCenturion
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · energy storage (43%) · Lazarus (38%) · con bot (38%) · Radar Tower (36%)

    By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret

    The example game in this phase · 90 steps
    1. CenturionCenturion
    2. Con turret
    3. CenturionCenturion ×2
    4. Sneaky PeteSneaky Pete
    5. CenturionCenturion ×3
    6. Wind
    7. OverwatchOverwatch
    8. Wind
    9. CenturionCenturion
    10. Wind
    11. CenturionCenturion
    12. Wind
    13. CenturionCenturion
    14. Wind ×3
    15. CenturionCenturion
    16. Wind
    17. CenturionCenturion
    18. GauntletGauntletdone 10:31
    19. TickTick ×14
    20. Converter
    21. Advanced Metal ExtractorT2 mexdone 11:30 · typical 9:01
    22. TickTick
    23. Con turret
    24. TickTick
    25. Converter
    26. Dragon's TeethDragon's Teeth ×5
    27. Construction BotCon bot
    28. TickTick
    29. LazarusLazarus
    30. Dragon's TeethDragon's Teeth
    31. Wind
    32. Dragon's TeethDragon's Teeth ×5
    33. Mex
    34. Wind
    35. TickTick
    36. Advanced Metal ExtractorT2 mex
    37. TickTick
    38. Wind
    39. Converter
    40. TickTick
    41. Converter
    42. TickTick
    43. Converter
    44. TickTick
    45. Wind
    46. TickTick ×4
    47. Wind
    48. TickTick ×2
    49. Advanced Metal ExtractorT2 mex
    50. Wind
    51. TickTick ×2
    52. Con turret
    53. TickTick ×3
    54. NettleNettle
    55. Con turret
    56. TickTick ×2
    57. NettleNettle
    58. TickTick ×4
    59. Con turret
    60. TickTick ×2
    61. LazarusLazarus
    62. Con turret
    63. TickTick ×16
    64. Wind
    65. TickTick
    66. Wind
    67. RattlesnakeRattlesnakedone 14:58
    68. TickTick
    69. Wind
    70. TickTick
    71. Wind
    72. TickTick
    73. Wind
    74. TickTick
    75. Wind
    76. TickTick
    77. Wind
    78. TickTick
    79. Wind
    80. TickTick
    81. Wind
    82. TickTick ×2
    83. Wind
    84. TickTick
    85. Wind
    86. TickTick ×2
    87. Wind
    88. TickTick
    89. Wind
    90. TickTick

Counts are medians over the build's games: half of them build more, half fewer. The example game is galactikraken's (31 OS, 06/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:25 · in 65% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

2120 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008422131
3:001618135108
4:002699521333
5:0038461123782
6:00503119191420
7:00625927142290
8:00754435453155
9:00898843244049
10:001056950074780
11:001240355265547
12:001453759766399
13:001690964667001
14:001928672057853
15:002196378758731
WHAT THE NUMBERS SAY

Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.

  • + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
  • + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
  • − First unit lost already at 1:43, showing exposure despite the safer position.
  • − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
THE EXAMPLE YOU ARE READING

galactikraken

31.4 OS · 06/08/2026

Open source match ↗

15 received units · includes a constructor
595 metal received · 14138 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:44Middle 50%: 0:33–0:57 · n=1428
Vehicle Plant0:47Middle 50%: 0:41–1:17 · n=1362
Advanced Metal Extractor9:01Middle 50%: 8:09–10:15 · n=1660

Played most by

haaven109games of this buildHummell108games of this buildLeohvm98games of this buildTheGeneraI77games of this buildXad69games of this build
Standard front · Armada Front build order · BAR Build Atlas