Standard front
Armada Front build order · Supreme Isthmus
Economy-first opening with Bot Lab and Vehicle Plant up almost immediately, units trickle out as Blitz, Rocketeer, Pawn and Janus to hold the wider gap and feed the middle fight, the role's normal job.
#eco · 1819 distinct matches · 268 players · 74% of Armada Front games · team won 60% of 2120 · Recently observed
Key timing: T2 constructor by 7:43
- Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
- Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
- Add Centurion and Janus once first units are moving up.
- Form units into a line pushing toward middle as numbers grow.
- Upgrade to Advanced Metal Extractor as the economy transition kicks in.
Phase by phase
TYPICAL OF ITS 1819 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
2Mex
Order
Bot Lab after 2 mex, 1 winddone ~0:44, middle half 0:33–0:57
Some games also: wind (48%) · Vehicle Plant (36%)
By 0:28 in all: 2 mex
The example game in this phase · 2 steps
- Mex ×2
Vehicle Plantdone 0:35 · typical 0:47
- 2
Bot Lab to 5:00
Economy
4Mex
3Wind
Builders
2 Con bot
Army
1 Sentry
6 Rocketeer
Some games also: Lazarus (49%) · tick (46%) · centurion (40%) · Radar Tower (32%) · con vehicle (31%)
By 5:00 in all: 6 mex · 6 wind
The example game in this phase · 31 steps
Scout- Wind
Scout ×2- Wind
Con vehicle ×2- Mex
Con vehicle
Janus
Radar Tower- Mex
Janus- Mex
Janus- Mex
Sentry- Mex
Janus
Sentry
Janus
Sentry- Mex
Radar Tower
Janus
Beamer
Blitz ×3
Arty
Beamer
Con vehicle- Wind
Arty- Wind ×2
- 3
5:00 to 10:00
Economy
1Mex
14Wind
Builders
2 Con turret
Army
1 Sentry
Some games also: rocketeer (46%) · energy storage (43%) · Lazarus (38%) · con bot (38%) · Radar Tower (36%)
By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret
The example game in this phase · 101 steps
Arty- Wind
Overwatch- Con turret
Arty
Sneaky Pete- Wind ×2
Arty- Wind ×3
Blitz
Overwatch- Wind
Blitz- Wind
Blitz- Wind
Stout- Wind
Beamer ×2- Wind
Stout
Overwatch- Wind
Arty- Wind
Dragon's Teeth
Arty- Wind
Arty- Energy storage
Arty- Energy storage
Stout- Wind
Blitz- Wind
Blitz- Wind
Blitz- Wind
Blitz- Wind
Blitz- Wind
Con vehicle- Wind ×2
Con vehicle
Sentry- Wind
Dragon's Teeth
Sentry
Dragon's Teeth ×2- Converter
Dragon's Teeth ×3
Beamer
Blitz
Sentry- Wind
Dragon's Teeth
T2 mexdone 11:24
Dragon's Teeth- Converter
Dragon's Teeth ×3
Sentry- Wind
Dragon's Teeth ×2
Beamer
Dragon's Teeth ×4
Stout
Scout
Beamer
Dragon's Teeth ×2
Scout
Dragon's Teeth
Scout
Dragon's Teeth
Beamer
Scout
Dragon's Teeth
Scout
Dragon's Teeth
T2 mex
Scout
Dragon's Teeth ×2
Scout
Overwatch
Scout
Dragon's Teeth
Scout
Dragon's Teeth
Scout ×2
Sneaky Pete
Scout
T2 mex
Scout ×10
T2 mex
Scout ×9
T2 mex
Scout ×4
Catalystnot finished by 15:00
Scout ×9
Counts are medians over the build's games: half of them build more, half fewer. The example game is Pentry's (35 OS, 15/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
Nothing regular.
You get
4 Tidal from Pondfirst at 0:17 · in 68% of games
1 T2 con bot from Geo or Techfirst at 7:25 · in 65% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
2120 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 333 | 0 | 0 |
| 2:00 | 842 | 21 | 31 |
| 3:00 | 1618 | 135 | 108 |
| 4:00 | 2699 | 521 | 333 |
| 5:00 | 3846 | 1123 | 782 |
| 6:00 | 5031 | 1919 | 1420 |
| 7:00 | 6259 | 2714 | 2290 |
| 8:00 | 7544 | 3545 | 3155 |
| 9:00 | 8988 | 4324 | 4049 |
| 10:00 | 10569 | 5007 | 4780 |
| 11:00 | 12403 | 5526 | 5547 |
| 12:00 | 14537 | 5976 | 6399 |
| 13:00 | 16909 | 6466 | 7001 |
| 14:00 | 19286 | 7205 | 7853 |
| 15:00 | 21963 | 7875 | 8731 |
Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.
- + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
- + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
- − First unit lost already at 1:43, showing exposure despite the safer position.
- − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
Pentry
34.8 OS · 15/10/2026
Open source match ↗17 received units · includes a constructor
128 metal received · 52475 energy received
Typical milestones
Played most by
haaven109games of this buildHummell108games of this buildLeohvm98games of this buildTheGeneraI77games of this buildXad69games of this buildSupporting games
Pick a game to read and play it above.
Reasonable133715/10/2026 · 33 OS↗Pentry15/10/2026 · 35 OS↗Godmother1315/10/2026 · 39 OS↗JosephPilates15/10/2026 · 50 OS↗RiskyDonut15/10/2026 · 32 OS↗[Grump]_Doni15/10/2026 · 51 OS↗[Grump]_Doni15/10/2026 · 51 OS↗[Grump]_Doni15/10/2026 · 51 OS↗32 more of 2112, the most recent
AinzIsHere15/10/2026 · 40 OS↗AinzIsHere15/10/2026 · 40 OS↗Godmother1315/10/2026 · 38 OS↗[Grump]_Doni15/10/2026 · 51 OS↗AinzIsHere15/10/2026 · 40 OS↗malleking15/10/2026 · 33 OS↗malleking15/10/2026 · 33 OS↗PetraTetra15/10/2026 · 31 OS↗haaven15/10/2026 · 43 OS↗haaven14/10/2026 · 43 OS↗DontStreamSnipeMeBro14/10/2026 · 31 OS↗Leohvm14/10/2026 · 52 OS↗TrapCaT14/10/2026 · 42 OS↗Reasonable133714/10/2026 · 33 OS↗Blover14/10/2026 · 37 OS↗Buckyo14/10/2026 · 36 OS↗JustSomeGuy14/10/2026 · 43 OS↗JustSomeGuy14/10/2026 · 43 OS↗Leohvm14/10/2026 · 52 OS↗[crd]sisa14/10/2026 · 45 OS↗Gieds14/10/2026 · 43 OS↗Godmother1314/10/2026 · 39 OS↗TheGeneraI14/10/2026 · 33 OS↗LucyGoesAir14/10/2026 · 36 OS↗[BS]Hellzie14/10/2026 · 41 OS↗Syphos14/10/2026 · 42 OS↗Nosohvost14/10/2026 · 35 OS↗Nosohvost14/10/2026 · 35 OS↗arcsiz14/10/2026 · 36 OS↗JustSomeGuy14/10/2026 · 43 OS↗EpicTyrannus14/10/2026 · 42 OS↗Blover14/10/2026 · 38 OS↗Beyond All Reason test-31641-3532c10
Naval balance tweaks off