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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Economy-first opening with Bot Lab and Vehicle Plant up almost immediately, units trickle out as Blitz, Rocketeer, Pawn and Janus to hold the wider gap and feed the middle fight, the role's normal job.

#eco · 1819 distinct matches · 268 players · 74% of Armada Front games · team won 60% of 2120 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 7:43

  1. Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
  2. Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
  3. Add Centurion and Janus once first units are moving up.
  4. Form units into a line pushing toward middle as numbers grow.
  5. Upgrade to Advanced Metal Extractor as the economy transition kicks in.

Phase by phase

TYPICAL OF ITS 1819 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mex, 1 winddone ~0:44, middle half 0:33–0:57

    Some games also: wind (48%) · Vehicle Plant (36%)

    By 0:28 in all: 2 mex

    The example game in this phase · 95 steps
    1. Mex ×3
    2. Vehicle PlantVehicle Plantdone 0:53 · typical 0:47
    3. BlitzBlitz ×2
    4. RoverScout
    5. Construction VehicleCon vehicle
    6. Solar
    7. Construction VehicleCon vehicle
    8. JanusJanus
    9. WhistlerMissile truck
    10. JanusJanus
    11. Mex
    12. JanusJanus
    13. Wind
    14. Mex
    15. JanusJanus
    16. Mex
    17. Construction VehicleCon vehicle
    18. WhistlerMissile truck ×2
    19. Con turret
    20. Wind
    21. ShellshockerArty
    22. Wind
    23. ShellshockerArty
    24. Wind
    25. ShellshockerArty
    26. Wind
    27. WhistlerMissile truck
    28. Wind
    29. WhistlerMissile truck
    30. Wind
    31. WhistlerMissile truck
    32. Energy storage
    33. WhistlerMissile truck ×2
    34. Construction VehicleCon vehicle
    35. Wind
    36. Construction VehicleCon vehicle
    37. Wind
    38. JanusJanus
    39. Wind ×2
    40. Construction VehicleCon vehicle
    41. Wind
    42. Construction VehicleCon vehicle
    43. Wind
    44. Construction VehicleCon vehicle
    45. Wind
    46. ShellshockerArty
    47. Wind
    48. SentrySentry
    49. ShellshockerArty
    50. Wind
    51. ShellshockerArty
    52. Wind
    53. ShellshockerArty
    54. Wind
    55. ShellshockerArty
    56. Converter
    57. Wind
    58. Converter
    59. ShellshockerArty
    60. Mex
    61. Converter
    62. SentrySentry
    63. ShellshockerArty
    64. Wind
    65. Converter ×2
    66. ShellshockerArty
    67. Wind
    68. Mex
    69. Converter
    70. Dragon's TeethDragon's Teeth
    71. ShellshockerArty
    72. Dragon's TeethDragon's Teeth ×4
    73. Converter
    74. Dragon's TeethDragon's Teeth
    75. Wind
    76. Dragon's TeethDragon's Teeth
    77. ShellshockerArty
    78. Dragon's TeethDragon's Teeth
    79. Mex
    80. Converter
    81. Advanced Metal ExtractorT2 mexdone 9:19 · typical 9:01
    82. Wind ×5
    83. Advanced Metal ExtractorT2 mex
    84. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    85. Energy storage
    86. Wind ×8
    87. Advanced Metal ExtractorT2 mex
    88. Wind ×2
    89. Advanced Metal ExtractorT2 mex
    90. Wind
    91. Mex
    92. Wind ×2
    93. Con turret
    94. Wind ×2
    95. Bot LabBot Labdone 10:34 · typical 0:44
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Construction Bot2 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer6 Rocketeer

    Some games also: Lazarus (49%) · tick (46%) · centurion (40%) · Radar Tower (32%) · con vehicle (31%)

    By 5:00 in all: 6 mex · 6 wind

  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · energy storage (43%) · Lazarus (38%) · con bot (38%) · Radar Tower (36%)

    By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret

    The example game in this phase · 204 steps
    1. Wind ×11
    2. PawnPawn
    3. Wind
    4. PawnPawn
    5. Bot LabBot Labdone 11:26
    6. Wind ×2
    7. PawnPawn
    8. Con turret
    9. Wind ×2
    10. PawnPawn
    11. Wind
    12. Advanced Metal ExtractorT2 mex ×2
    13. Wind
    14. PawnPawn
    15. Wind ×2
    16. PawnPawn ×2
    17. Wind
    18. PawnPawn
    19. Wind ×2
    20. PawnPawn ×2
    21. TickTick
    22. PawnPawn
    23. Wind ×2
    24. TickTick
    25. PawnPawn
    26. TickTick
    27. PawnPawn
    28. LazarusLazarus
    29. Wind
    30. Con turret
    31. PawnPawn
    32. Wind ×2
    33. RattlesnakeRattlesnakenot finished by 15:00
    34. Wind
    35. PawnPawn
    36. TickTick
    37. PawnPawn
    38. TickTick
    39. Wind
    40. TickTick
    41. PawnPawn
    42. TickTick
    43. Wind ×2
    44. PawnPawn
    45. TickTick
    46. Wind
    47. TickTick
    48. PawnPawn
    49. TickTick
    50. Wind ×2
    51. PawnPawn
    52. TickTick
    53. Wind
    54. PawnPawn
    55. TickTick
    56. Wind
    57. PawnPawn
    58. TickTick
    59. PawnPawn
    60. TickTick
    61. PawnPawn
    62. TickTick
    63. PawnPawn
    64. Wind
    65. TickTick
    66. PawnPawn
    67. TickTick
    68. PawnPawn
    69. Wind
    70. TickTick
    71. PawnPawn
    72. Wind
    73. TickTick
    74. PawnPawn
    75. TickTick
    76. Wind
    77. PawnPawn
    78. TickTick
    79. Wind
    80. TickTick
    81. PawnPawn
    82. Wind
    83. TickTick
    84. PawnPawn
    85. Wind
    86. TickTick
    87. PawnPawn
    88. TickTick
    89. Wind
    90. TickTick
    91. PawnPawn
    92. TickTick
    93. Wind
    94. PawnPawn
    95. TickTick
    96. Wind
    97. TickTick
    98. PawnPawn
    99. Wind
    100. TickTick
    101. PawnPawn
    102. TickTick ×2
    103. PawnPawn
    104. Wind
    105. TickTick
    106. Con turret
    107. PawnPawn
    108. Wind
    109. TickTick
    110. PawnPawn
    111. Wind
    112. TickTick
    113. PawnPawn
    114. TickTick
    115. Wind
    116. PawnPawn
    117. TickTick
    118. Wind
    119. PawnPawn
    120. TickTick
    121. PawnPawn
    122. TickTick
    123. Wind
    124. SentrySentry
    125. Con turret
    126. TickTick
    127. PawnPawn
    128. TickTick
    129. Wind
    130. PawnPawn
    131. TickTick
    132. PawnPawn
    133. TickTick
    134. PawnPawn
    135. TickTick
    136. Con turret
    137. PawnPawn
    138. Con turret
    139. TickTick
    140. PawnPawn
    141. TickTick
    142. Wind
    143. TickTick
    144. PawnPawn
    145. Wind
    146. TickTick
    147. Con turret
    148. PawnPawn
    149. TickTick
    150. PawnPawn
    151. TickTick
    152. PawnPawn
    153. TickTick
    154. Wind ×2
    155. PawnPawn
    156. TickTick
    157. Wind ×2
    158. TickTick
    159. Wind
    160. PawnPawn
    161. TickTick
    162. Wind
    163. PawnPawn
    164. Wind
    165. TickTick
    166. Con turret
    167. Wind
    168. TickTick
    169. Wind
    170. PawnPawn
    171. TickTick
    172. Con turret
    173. PawnPawn
    174. TickTick
    175. Wind ×2
    176. TickTick
    177. PawnPawn
    178. TickTick
    179. PawnPawn
    180. Wind
    181. TickTick
    182. Wind
    183. PawnPawn
    184. TickTick
    185. Wind
    186. PawnPawn
    187. TickTick
    188. PawnPawn
    189. TickTick
    190. Wind
    191. PawnPawn
    192. TickTick
    193. Con turret
    194. PawnPawn
    195. Wind
    196. TickTick
    197. PawnPawn
    198. TickTick
    199. Con turret
    200. PawnPawn
    201. TickTick
    202. Wind
    203. CenturionCenturion
    204. TickTick

Counts are medians over the build's games: half of them build more, half fewer. The example game is Reasonable1337's (33 OS, 15/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:25 · in 65% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

2120 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008422131
3:001618135108
4:002699521333
5:0038461123782
6:00503119191420
7:00625927142290
8:00754435453155
9:00898843244049
10:001056950074780
11:001240355265547
12:001453759766399
13:001690964667001
14:001928672057853
15:002196378758731
WHAT THE NUMBERS SAY

Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.

  • + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
  • + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
  • − First unit lost already at 1:43, showing exposure despite the safer position.
  • − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
THE EXAMPLE YOU ARE READING

Reasonable1337

33.3 OS · 15/10/2026

Open source match ↗

7 received units · includes a constructor
78 metal received · 33510 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:44Middle 50%: 0:33–0:57 · n=1428
Vehicle Plant0:47Middle 50%: 0:41–1:17 · n=1362
Advanced Metal Extractor9:01Middle 50%: 8:09–10:15 · n=1660

Played most by

haaven109games of this buildHummell108games of this buildLeohvm98games of this buildTheGeneraI77games of this buildXad69games of this build