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Standard front

Armada Front build order · Supreme Isthmus

Economy-first opening with Bot Lab and Vehicle Plant up almost immediately, units trickle out as Blitz, Rocketeer, Pawn and Janus to hold the wider gap and feed the middle fight, the role's normal job.

#eco · 1814 distinct matches · 266 players · 74% of Armada Front games · team won 60% of 2115 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 7:43

  1. Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
  2. Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
  3. Add Centurion and Janus once first units are moving up.
  4. Form units into a line pushing toward middle as numbers grow.
  5. Upgrade to Advanced Metal Extractor as the economy transition kicks in.

Phase by phase

TYPICAL OF ITS 1814 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mex, 1 winddone ~0:44, middle half 0:33–0:57

    Some games also: wind (48%) · Vehicle Plant (36%)

    By 0:28 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Bot LabBot Labdone 0:45 · typical 0:44
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Construction Bot2 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer6 Rocketeer

    Some games also: Lazarus (49%) · tick (46%) · centurion (40%) · Radar Tower (32%) · con vehicle (31%)

    By 5:00 in all: 6 mex · 6 wind

    The example game in this phase · 38 steps
    1. Solar
    2. TickTick ×2
    3. PawnPawn
    4. LazarusLazarus ×2
    5. PawnPawn ×2
    6. Construction BotCon bot
    7. TickTick ×4
    8. Construction BotCon bot
    9. CenturionCenturion
    10. Construction BotCon bot
    11. Mex
    12. RocketeerRocketeer ×2
    13. Con turret
    14. RocketeerRocketeer
    15. Mex
    16. RocketeerRocketeer ×2
    17. Mex
    18. SentrySentry
    19. LazarusLazarus
    20. Wind
    21. BeholderBeholder
    22. CenturionCenturion
    23. Wind
    24. BeamerBeamer
    25. RocketeerRocketeer
    26. Wind
    27. RocketeerRocketeer
    28. Wind
    29. BeamerBeamer
    30. Wind ×2
    31. RocketeerRocketeer
    32. Wind
    33. RocketeerRocketeer
    34. BeamerBeamer
    35. RocketeerRocketeer
    36. Wind
    37. Construction BotCon bot
    38. Wind
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · energy storage (43%) · Lazarus (38%) · con bot (38%) · Radar Tower (36%)

    By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret

    The example game in this phase · 111 steps
    1. CenturionCenturion
    2. LazarusLazarus
    3. Wind
    4. RocketeerRocketeer
    5. Wind
    6. RocketeerRocketeer
    7. Wind
    8. RocketeerRocketeer
    9. Wind
    10. RocketeerRocketeer
    11. Construction BotCon bot
    12. LazarusLazarus
    13. PawnPawn
    14. Wind
    15. Con turret
    16. PawnPawn ×3
    17. RocketeerRocketeer
    18. Con turret
    19. PawnPawn ×2
    20. Energy storage
    21. PawnPawn ×2
    22. JanusJanus
    23. Energy storage
    24. PawnPawn
    25. Mex
    26. Energy storage
    27. PawnPawn ×2
    28. Con turret
    29. Sneaky PeteSneaky Pete
    30. PawnPawn ×2
    31. Wind
    32. PawnPawn
    33. Wind
    34. SentrySentry
    35. PawnPawn
    36. Wind
    37. SentrySentry
    38. PawnPawn
    39. Wind
    40. PawnPawn
    41. Wind
    42. PawnPawn
    43. Wind
    44. PawnPawn
    45. Radar TowerRadar Tower
    46. Wind
    47. PawnPawn
    48. Wind
    49. PawnPawn
    50. SentrySentry
    51. Wind
    52. PawnPawn
    53. Wind
    54. PawnPawn ×2
    55. SentrySentry
    56. PawnPawn ×2
    57. SentrySentry
    58. PawnPawn ×9
    59. BeamerBeamer
    60. PawnPawn
    61. TickTick ×31
    62. Advanced Metal ExtractorT2 mexdone 11:23
    63. TickTick ×13
    64. Advanced Metal ExtractorT2 mex
    65. TickTick ×15
    66. Advanced Metal ExtractorT2 mex
    67. TickTick
    68. Bot LabEat Bot Labreclaimed for its metal
    69. Advanced Metal ExtractorT2 mex ×2
    70. Bot LabBot Labdone 12:31
    71. PawnPawn ×3
    72. TickTick
    73. Construction BotCon bot
    74. PawnPawn ×3
    75. TickTick
    76. Construction BotCon bot
    77. Converter
    78. PawnPawn
    79. Con turret
    80. Converter
    81. PawnPawn ×2
    82. Con turret
    83. TickTick
    84. Construction BotCon bot
    85. Con turret
    86. Advanced Metal ExtractorT2 mex
    87. Con turret
    88. PawnPawn ×3
    89. Converter
    90. Vehicle PlantVehicle Plantdone 13:53 · typical 0:47
    91. TickTick
    92. Construction BotCon bot
    93. PawnPawn ×2
    94. Converter
    95. PawnPawn
    96. Wind
    97. TickTick
    98. Construction BotCon bot
    99. Wind
    100. PawnPawn ×2
    101. Converter
    102. StoutStout
    103. PawnPawn
    104. Wind
    105. TickTick
    106. Construction BotCon bot
    107. StoutStout
    108. Converter
    109. PawnPawn
    110. Wind
    111. PawnPawn

Counts are medians over the build's games: half of them build more, half fewer. The example game is [Grump]_Doni's (51 OS, 15/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:25 · in 65% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

2115 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008422131
3:001618135108
4:002700521333
5:0038461123782
6:00503419201420
7:00626327172288
8:00754835463160
9:00898943264053
10:001056950124780
11:001240355305547
12:001453759886400
13:001690964716999
14:001928772177852
15:002196978788729
WHAT THE NUMBERS SAY

Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.

  • + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
  • + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
  • − First unit lost already at 1:43, showing exposure despite the safer position.
  • − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
THE EXAMPLE YOU ARE READING

[Grump]_Doni

51.0 OS · 15/10/2026

Open source match ↗

7 received units · includes a constructor
50 metal received · 50256 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:44Middle 50%: 0:33–0:57 · n=1424
Vehicle Plant0:47Middle 50%: 0:41–1:16 · n=1359
Advanced Metal Extractor9:01Middle 50%: 8:09–10:15 · n=1657

Played most by

haaven109games of this buildHummell108games of this buildLeohvm98games of this buildTheGeneraI77games of this buildXad69games of this build
Standard front · Armada Front build order · BAR Build Atlas