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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first Front play: Bot Lab and Vehicle Plant up immediately, units trickle to the coast and middle, with an Advanced Metal Extractor around 9:00 as the eco transition.

#eco · 1752 distinct matches · 253 players · 74% of Armada Front games · team won 60% of 2050 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 7:43

  1. Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
  2. Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
  3. Add Centurion and Janus once first units are moving up.
  4. Form units into a line pushing toward middle as numbers grow.
  5. Upgrade to Advanced Metal Extractor as the economy transition kicks in.

Phase by phase

TYPICAL OF ITS 1752 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mex, 1 winddone ~0:44, middle half 0:33–0:58

    Some games also: wind (48%) · Vehicle Plant (36%)

    By 0:28 in all: 2 mex

    The example game in this phase · 81 steps
    1. Vehicle PlantVehicle Plantdone 0:22 · typical 0:47
    2. RoverScout
    3. Wind
    4. RoverScout ×2
    5. Construction VehicleCon vehicle
    6. Wind
    7. Mex ×2
    8. Construction VehicleCon vehicle
    9. Mex
    10. JanusJanus ×2
    11. Construction VehicleCon vehicle
    12. Mex ×2
    13. JanusJanus
    14. SentrySentry
    15. JanusJanus
    16. Mex
    17. Wind
    18. JanusJanus
    19. Wind
    20. SentrySentry
    21. Wind
    22. Con turret
    23. JanusJanus
    24. Wind
    25. Radar TowerRadar Tower
    26. Energy storage
    27. Con turret ×2
    28. BeamerBeamer
    29. ShellshockerArty
    30. Wind ×2
    31. ShellshockerArty
    32. Wind
    33. ShellshockerArty
    34. Wind ×2
    35. ShellshockerArty ×2
    36. Wind
    37. Con turret
    38. ShellshockerArty
    39. Wind
    40. ShellshockerArty
    41. Wind
    42. ShellshockerArty
    43. Con turret
    44. ShellshockerArty
    45. Con turret
    46. BlitzBlitz
    47. Wind
    48. BeamerBeamer
    49. BlitzBlitz
    50. Wind ×2
    51. BeamerBeamer
    52. Wind ×2
    53. BlitzBlitz
    54. Wind
    55. BlitzBlitz
    56. Wind
    57. BlitzBlitz ×2
    58. Wind
    59. BlitzBlitz
    60. Wind
    61. BlitzBlitz
    62. Wind ×2
    63. Con turret
    64. BlitzBlitz
    65. Advanced Metal ExtractorT2 mexdone 8:02 · typical 9:00
    66. Wind
    67. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    68. BeamerBeamer
    69. Advanced Metal ExtractorT2 mex
    70. Wind ×3
    71. Advanced Metal ExtractorT2 mex
    72. Con turret
    73. Dragon's TeethDragon's Teeth ×4
    74. Mex
    75. Advanced Metal ExtractorT2 mex
    76. BeamerBeamer
    77. Con turret
    78. Wind ×5
    79. Radar TowerRadar Tower
    80. Wind ×2
    81. Bot LabBot Labdone 10:09 · typical 0:44
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer6 Rocketeer

    Some games also: Lazarus (49%) · tick (46%) · centurion (40%) · con vehicle (32%) · janus (31%)

    By 5:00 in all: 6 mex · 6 wind

  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · energy storage (43%) · Lazarus (38%) · con bot (37%) · Radar Tower (36%)

    By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret

    The example game in this phase · 117 steps
    1. Wind
    2. LazarusLazarus ×4
    3. Con turret
    4. LazarusLazarus
    5. Con turret
    6. Advanced Metal ExtractorT2 mex
    7. Converter ×2
    8. Construction BotCon bot
    9. Converter
    10. Construction BotCon bot
    11. Converter
    12. Wind
    13. Converter ×2
    14. Wind ×3
    15. TickTick ×8
    16. Wind
    17. TickTick ×2
    18. Con turret
    19. Wind ×2
    20. Advanced Vehicle PlantAdvanced Vehicle Plantdone 12:12
    21. Wind ×2
    22. Con turret
    23. Wind ×2
    24. BeamerBeamer
    25. Wind ×2
    26. MauserMauser ×2
    27. BeamerBeamer
    28. Wind ×2
    29. MauserMauser
    30. Wind ×4
    31. UmbraJammer
    32. Wind ×2
    33. JaguarJaguar
    34. Wind ×2
    35. BeamerBeamer
    36. Wind
    37. MauserMauser
    38. TickTick ×2
    39. Wind
    40. TickTick ×2
    41. MauserMauser
    42. Wind
    43. TickTick
    44. Wind
    45. TickTick
    46. Wind
    47. TickTick
    48. Wind
    49. JaguarJaguar
    50. TickTick
    51. Wind
    52. TickTick
    53. Wind ×2
    54. BeamerBeamer
    55. TickTick
    56. Con turret
    57. Wind
    58. TickTick ×2
    59. Wind
    60. MauserMauser
    61. TickTick
    62. Con turret
    63. TickTick
    64. Wind ×2
    65. TickTick
    66. Wind ×2
    67. MauserMauser
    68. Wind ×2
    69. JaguarJaguar
    70. Wind ×2
    71. TickTick
    72. Wind ×2
    73. TickTick
    74. MauserMauser
    75. TickTick
    76. Wind
    77. TickTick
    78. Wind
    79. TickTick ×2
    80. MauserMauser
    81. TickTick
    82. Wind
    83. TickTick ×2
    84. Wind
    85. TickTick
    86. Wind
    87. TickTick
    88. JaguarJaguar
    89. TickTick ×2
    90. Wind
    91. TickTick
    92. Wind
    93. TickTick
    94. MauserMauser
    95. TickTick
    96. Wind
    97. TickTick
    98. Wind
    99. TickTick
    100. Wind
    101. TickTick ×2
    102. MauserMauser
    103. TickTick
    104. Wind
    105. TickTick
    106. Wind
    107. TickTick
    108. Wind
    109. TickTick
    110. JaguarJaguar
    111. TickTick
    112. Wind ×2
    113. MauserMauser
    114. Wind ×2
    115. MauserMauser
    116. Wind ×4
    117. JaguarJaguar

Counts are medians over the build's games: half of them build more, half fewer. The example game is haaven's (43 OS, 15/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:23 · in 65% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

2050 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008402131
3:001618135108
4:002700521333
5:0038461125787
6:00503419211425
7:00625527142294
8:00754335423161
9:00899343114058
10:001057049954783
11:001241055245537
12:001454659606389
13:001692264696966
14:001933472257827
15:002197478778694
WHAT THE NUMBERS SAY

Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.

  • + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
  • + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
  • − First unit lost already at 1:43, showing exposure despite the safer position.
  • − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
THE EXAMPLE YOU ARE READING

haaven

42.7 OS · 15/10/2026

Open source match ↗

7 received units · includes a constructor
439 metal received · 59417 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:44Middle 50%: 0:33–0:58 · n=1377
Vehicle Plant0:47Middle 50%: 0:41–1:12 · n=1322
Advanced Metal Extractor9:00Middle 50%: 8:08–10:15 · n=1609

Played most by

haaven109games of this buildHummell108games of this buildLeohvm97games of this buildTheGeneraI78games of this buildXad69games of this build