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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard Front economy-first opening with Bot Lab and Vehicle Plant thrown down almost immediately, transitioning into a mixed Blitz/Rocketeer/Pawn/Janus army feeding the middle over the game.

#eco · 1008 distinct matches · 135 players · 75% of Armada Front games · team won 63% of 1155 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 1008 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:32

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind
    3. Bot LabBot Labdone 0:50 · typical 0:45
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (44%) · Lazarus (44%) · tick (41%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 33 steps
    1. Wind
    2. TickTick ×3
    3. Construction BotCon bot ×3
    4. Wind
    5. Mex
    6. CenturionCenturion
    7. Wind
    8. RocketeerRocketeer ×4
    9. Wind
    10. Mex
    11. Wind
    12. RocketeerRocketeer
    13. TickTick
    14. Wind ×2
    15. LazarusLazarus
    16. RocketeerRocketeer
    17. Mex
    18. Wind
    19. RocketeerRocketeer
    20. Mex
    21. RocketeerRocketeer
    22. Wind
    23. RocketeerRocketeer ×2
    24. Construction BotCon bot
    25. Wind
    26. RocketeerRocketeer ×2
    27. Wind
    28. RocketeerRocketeer ×3
    29. Wind
    30. CenturionCenturion
    31. TickTick
    32. RocketeerRocketeer
    33. Wind
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (36%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 97 steps
    1. RocketeerRocketeer ×3
    2. Wind
    3. RocketeerRocketeer
    4. LazarusLazarus
    5. Mex
    6. Construction BotCon bot
    7. Wind
    8. RocketeerRocketeer
    9. BeamerBeamer
    10. RocketeerRocketeer
    11. Wind
    12. SentrySentry
    13. RocketeerRocketeer
    14. Wind
    15. RocketeerRocketeer
    16. Mex
    17. RocketeerRocketeer
    18. BeamerBeamer
    19. TickTick
    20. Wind
    21. CenturionCenturion
    22. Mex
    23. Wind ×2
    24. Mex
    25. Wind
    26. Con turret
    27. Wind
    28. Mex
    29. Wind
    30. CenturionCenturion
    31. Wind
    32. Mex
    33. Advanced Metal ExtractorT2 mexdone 8:54 · typical 8:54
    34. Wind
    35. CenturionCenturion
    36. Wind ×2
    37. Mex
    38. Wind ×2
    39. Energy storage
    40. Advanced Metal ExtractorT2 mex
    41. CenturionCenturion
    42. Wind ×4
    43. Advanced Metal ExtractorT2 mex
    44. BeamerBeamer
    45. Wind
    46. NettleNettle
    47. Wind ×2
    48. Radar TowerRadar Tower
    49. Con turret
    50. CenturionCenturion
    51. RattlesnakeRattlesnakedone 12:02
    52. Wind ×2
    53. Construction BotCon bot
    54. Wind
    55. Advanced Metal ExtractorT2 mex
    56. Con turret
    57. BeamerBeamer
    58. Construction BotCon bot
    59. Wind ×2
    60. CenturionCenturion
    61. Advanced Metal ExtractorT2 mex
    62. Wind
    63. SentrySentry
    64. CenturionCenturion
    65. Wind
    66. Radar TowerRadar Tower
    67. Construction BotCon bot
    68. SentrySentry
    69. Construction BotCon bot
    70. Wind
    71. CenturionCenturion
    72. Wind
    73. SentrySentry
    74. BeamerBeamer
    75. Energy storage
    76. Wind
    77. CenturionCenturion
    78. Wind
    79. CenturionCenturion
    80. Wind
    81. Fusion ReactorFusiondone 14:52
    82. Wind
    83. CenturionCenturion
    84. Advanced Metal ExtractorT2 mex
    85. Wind ×2
    86. CenturionCenturion
    87. Construction BotCon bot
    88. Wind ×2
    89. CenturionCenturion
    90. Wind ×2
    91. CenturionCenturion
    92. Advanced Metal ExtractorT2 mex
    93. Wind
    94. CenturionCenturion
    95. Wind ×2
    96. BeamerBeamer
    97. CenturionCenturion

Counts are medians over the build's games: half of them build more, half fewer. The example game is Naigel's (47 OS, 16/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:18 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1155 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008482131
3:001625141105
4:002715542333
5:0038631200820
6:00507221121523
7:00631429862450
8:00763638633360
9:00907946824312
10:001067953355062
11:001258858215713
12:001481563776524
13:001741369857236
14:002016876198094
15:002266983748952
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

Naigel

47.5 OS · 16/09/2026

Open source match ↗

45 received units · includes a constructor
151 metal received · 7546 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:32 · n=730
Vehicle Plant0:48Middle 50%: 0:37–0:58 · n=818
Advanced Metal Extractor8:54Middle 50%: 8:02–10:01 · n=923

Played most by

Hummell98games of this buildhaaven94games of this buildLeohvm83games of this buildXad63games of this buildImmort42games of this build